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Hydragil  offizielles Artwork
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Hydragil

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Accelgor アギルダー

Bug Generation V Shell Out Pokémon
Größe 0.8m Gewicht 25.3kg
Hydration Sticky Hold Unburden (Versteckte Fähigkeit)

Pokémon-Profil

When its body dries out, it weakens. So, to prevent dehydration, it wraps itself in many layers of thin membrane.

Basiswerte

Basiswerte der Form:Hydragil · Gesamt 495

KP 80
Angriff 70
Verteidigung 40
Sp. Angriff 100
Sp. Verteidigung 60
Initiative 145

Grundinformationen

Geschlechterverhältnis
♂ 50% / ♀ 50%
Fangrate
75(9.8%)
Ei-Gruppen
Käfer
Ei-Zyklen
15
Basis-Zuneigung
50
FP-Ausschüttung
Initiative+2
Basis-Erfahrung
173
Körperform
Zweibeiner mit Armen
Farbe
Rot
Erfahrung
1,000,000(Ziemlich schnell)

Typen-Matchups Vollständige Typentabelle ansehen →

Entwicklungslinie

Trade Karrablast
Hydragil Hydragil

Erlernbarkeit

Level Attacken Typ Kategorie Stärke Genauigkeit AP
— Acid Armor Poison Status — — 20
— Body Slam Normal Physisch 85 100 15
— Acid Spray Poison Spezial 40 100 20
— Yawn Normal Status — — 10
— Water Shuriken Water Spezial 15 100 20
— Guard Swap Psychic Status — — 10
— Absorb Grass Spezial 20 100 25
— Curse Ghost Status — — 10
— Quick Attack Normal Physisch 40 100 30
— Acid Poison Spezial 40 100 30
— Double Team Normal Status — — 15
12 Mega Drain Grass Spezial 40 100 15
16 Struggle Bug Bug Spezial 50 100 20
20 Swift Normal Spezial 60 — 20
24 Agility Psychic Status — — 30
28 Giga Drain Grass Spezial 75 100 10
32 Power Swap Psychic Status — — 10
36 U-turn Bug Physisch 70 100 20
40 Recover Normal Status — — 10
44 Bug Buzz Bug Spezial 90 100 10
48 Final Gambit Fighting Spezial — 100 5
52 Toxic Poison Status — 90 10

Wildfundorte

Keine Wildfund-Daten vorhanden (offizielle Fundorte gibt es nur für Generation 1-7).

Hydragil Wettbewerbs-Movesets & Sets

Hydragil Movesets decken 4 Generationen und 9 Formate mit insgesamt 16 Sets ab, inklusive Attacken, Fähigkeiten, Items, Wesen, EVs und Tera-Typen mit Analyse.

4 Generation 9 Format 16 Set
Alle Movesets ansehen

Pokédex-Einträge

Generation V
Black:
When its body dries out, it weakens. So, to prevent dehydration, it wraps itself in many layers of thin membrane.
White:
Having removed its heavy shell, it becomes very light and can fight with ninja-like movements.
Black 2:
When its body dries out, it weakens. So it wraps a membrane around itself for protection while it spits poison.
Generation VI
X:
Having removed its heavy shell, it becomes very light and can fight with ninja-like movements.
Y:
When its body dries out, it weakens. So, to prevent dehydration, it wraps itself in many layers of thin membrane.
Generation VIII
Sword:
It moves with blinding speed and lobs poison at foes. Featuring Accelgor as a main character is a surefire way to make a movie or comic popular.
Shield:
Discarding its shell made it nimble. To keep itself from dehydrating, it wraps its body in bands of membrane.