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Hydragil

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Accelgor アギルダー

Bug Generation V Shell Out Pokémon
Größe 0.8m Gewicht 25.3kg
Hydration Sticky Hold Unburden (Versteckte Fähigkeit)

Pokémon-Profil

When its body dries out, it weakens. So, to prevent dehydration, it wraps itself in many layers of thin membrane.

Basiswerte

Basiswerte der Form:Hydragil · Gesamt 495

KP 80
Angriff 70
Verteidigung 40
Sp. Angriff 100
Sp. Verteidigung 60
Initiative 145

Grundinformationen

Geschlechterverhältnis
♂ 50% / ♀ 50%
Fangrate
75(9.8%)
Ei-Gruppen
Käfer
Ei-Zyklen
15
Basis-Zuneigung
50
FP-Ausschüttung
Initiative+2
Basis-Erfahrung
173
Körperform
Zweibeiner mit Armen
Farbe
Rot
Erfahrung
1,000,000(Ziemlich schnell)

Typen-Matchups Vollständige Typentabelle ansehen →

Entwicklungslinie

Trade Karrablast
Hydragil Hydragil

Erlernbarkeit

Level Attacken Typ Kategorie Stärke Genauigkeit AP
Acid Armor Poison Status 20
Body Slam Normal Physisch 85 100 15
Acid Spray Poison Spezial 40 100 20
Yawn Normal Status 10
Water Shuriken Water Spezial 15 100 20
Guard Swap Psychic Status 10
Absorb Grass Spezial 20 100 25
Curse Ghost Status 10
Quick Attack Normal Physisch 40 100 30
Acid Poison Spezial 40 100 30
Double Team Normal Status 15
12 Mega Drain Grass Spezial 40 100 15
16 Struggle Bug Bug Spezial 50 100 20
20 Swift Normal Spezial 60 20
24 Agility Psychic Status 30
28 Giga Drain Grass Spezial 75 100 10
32 Power Swap Psychic Status 10
36 U-turn Bug Physisch 70 100 20
40 Recover Normal Status 10
44 Bug Buzz Bug Spezial 90 100 10
48 Final Gambit Fighting Spezial 100 5
52 Toxic Poison Status 90 10

Hydragil Wettbewerbs-Movesets & Sets

Hydragil Movesets decken 4 Generationen und 9 Formate mit insgesamt 16 Sets ab, inklusive Attacken, Fähigkeiten, Items, Wesen, EVs und Tera-Typen mit Analyse.

4 Generation 9 Format 16 Set
Alle Movesets ansehen

Pokédex-Einträge

Generation V
Black:
When its body dries out, it weakens. So, to prevent dehydration, it wraps itself in many layers of thin membrane.
White:
Having removed its heavy shell, it becomes very light and can fight with ninja-like movements.
Black 2:
When its body dries out, it weakens. So it wraps a membrane around itself for protection while it spits poison.
Generation VI
X:
Having removed its heavy shell, it becomes very light and can fight with ninja-like movements.
Y:
When its body dries out, it weakens. So, to prevent dehydration, it wraps itself in many layers of thin membrane.
Generation VIII
Sword:
It moves with blinding speed and lobs poison at foes. Featuring Accelgor as a main character is a surefire way to make a movie or comic popular.
Shield:
Discarding its shell made it nimble. To keep itself from dehydrating, it wraps its body in bands of membrane.