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Horsea  official artwork
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Horsea

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Horsea タッツー

Water Generation I Dragon Pokémon
Height 0.4m Weight 8.0kg
Swift Swim Sniper Damp (Hidden Ability)

Pokémon Profile

Known to shoot down flying bugs with precision blasts of ink from the surface of the water.

Base Stats

Form Base Stats:Horsea · Total 295

HP 30
Attack 40
Defense 70
Sp. Atk 70
Sp. Def 25
Speed 60

Basic Info

Gender Ratio
♂ 50% / ♀ 50%
Catch Rate
225(29.4%)
Egg Groups
Water 1 / Dragon
Egg Cycles
20
Base Friendship
50
EV Yield
Sp. Atk+1
Base Experience
59
Shape
Columnar
Color
Blue
Experience
1,000,000(较快)

Type Matchups View full type chart →

Defensive (when attacked)

Offensive (when attacking)

Evolution Chain

Horsea Horsea
Level 32 or higher
Trade while holding Dragon Scale

Learnset

Level Moves Type Category Power Accuracy PP
Leer Normal Status 100 30
Water Gun Water Special 40 100 25
5 Smokescreen Normal Status 100 20
10 Twister Dragon Special 40 100 20
15 Focus Energy Normal Status 30
20 Dragon Breath Dragon Special 60 100 20
25 Bubble Beam Water Special 65 100 20
30 Agility Psychic Status 30
35 Water Pulse Water Special 60 100 20
40 Dragon Pulse Dragon Special 85 100 10
45 Hydro Pump Water Special 110 80 5
50 Dragon Dance Dragon Status 20
55 Rain Dance Water Status 5

Horsea Competitive Movesets & Sets

Horsea movesets cover 6 generations and 9 formats with 10 sets in total, including moves, abilities, items, natures, EVs and Tera types with analysis.

6 Generation 9 Format 10 set
View All Movesets

Pokédex Entries

Generation I
Red:
Known to shoot down flying bugs with precision blasts of ink from the surface of the water.
Yellow:
If it senses any danger, it will vigorously spray water or a special type of ink from its mouth.
Generation II
Gold:
If attacked by a larger enemy, it quickly swims to safety by adeptly controlling its dorsal fin.
Silver:
Its big, developed fins move rapidly, allowing it to swim backward while still facing forward.
Crystal:
When they're in a safe location, they can be seen playfully tangling their tails together.
Generation III
Ruby:
HORSEA eats small insects and moss off of rocks. If the ocean current turns fast, this Pokémon anchors itself by wrapping its tail around rocks or coral to prevent being washed away.
Sapphire:
If HORSEA senses danger, it will reflexively spray a dense black ink from its mouth and try to escape. This Pokémon swims by cleverly flapping the fins on its back.
Emerald:
By cleverly flicking the fins on its back side to side, it moves in any direction while facing forward. It spits ink to escape if it senses danger.
FireRed:
It maintains balance using its tail, which is wound up like a coil. It may spray ink from its mouth.
LeafGreen:
Known to shoot down flying bugs with precision blasts of ink from the surface of the water.
Generation IV
Diamond:
It makes its nest in the shade of corals. If it senses danger, it spits murky ink and flees.
HeartGold:
If attacked by a larger enemy, it quickly swims to safety by adeptly controlling its well-developed dorsal fin.
SoulSilver:
Its big, developed fins move rapidly, allowing it to swim backward while still facing forward.
Generation V
Black:
It makes its nest in the shade of corals. If it senses danger, it spits murky ink and flees.
Generation VI
X:
Known to shoot down flying bugs with precision blasts of ink from the surface of the water.
Y:
It makes its nest in the shade of corals. If it senses danger, it spits murky ink and flees.
Omega Ruby:
Horsea eats small insects and moss off of rocks. If the ocean current turns fast, this Pokémon anchors itself by wrapping its tail around rocks or coral to prevent being washed away.
Alpha Sapphire:
If Horsea senses danger, it will reflexively spray a dense black ink from its mouth and try to escape. This Pokémon swims by cleverly flapping the fin on its back.
Generation VII
Let's Go Pikachu:
If it senses any danger, it will vigorously spray water or a special type of ink from its mouth.
Generation VIII
Sword:
Horsea makes its home in oceans with gentle currents. If this Pokémon is under attack, it spits out pitch-black ink and escapes.
Shield:
They swim with dance-like motions and cause whirlpools to form. Horsea compete to see which of them can generate the biggest whirlpool.