Mixed
OU Generation 9- Item
- Booster Energy
- Nature
- Naive
- Tera Type
- Steel Fairy
- EVs
- Attack 4 / Sp. Atk 252 / Speed 252
Moves
-
Power 95 Accuracy 100 PP 15
借用月亮的力量攻击对手。有时会降低对手的特攻。
-
Power 120 Accuracy 100 PP 5
放弃守护,向对手的怀里突击。自己的防御和特防会降低。
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Analysis
Digging deep into its bag of tricks, mixed Iron Valiant makes full use of its wide movepool, powerful STAB attacks, and lightning-fast Speed with Booster Energy to be a devastating cleaner and speed control option. On top of being more reliable STAB moves, the mixed attacking combination of Moonblast and Close Combat flips the script on would-be checks, with Moonblast chunking physically defensive foes like Great Tusk, Zamazenta, Alomomola, Landorus-T, and Zapdos hard, even doing so without being affected by their Rocky Helmet or Static, while Close Combat takes care of special walls like Blissey, Garganacl, Ting-Lu, and Assault Vest Hisuian Samurott more easily. Knock Off slams those that resist Iron Valiant's STAB moves, with a chance of 2HKOing Galarian Slowking and offensive Gholdengo, as well as removing crucial items from Heavy-Duty Boots Moltres and Assault Vest Primarina. Iron Valiant outspeeds the entire unboosted tier as well as some boosted foes like Kyurem and Great Tusk and can use Encore on them, punishing walls like Alomomola and Garganacl into recovery moves, threats like Ogerpon-W and Darkrai into setup moves, Pokemon like Gliscor and Corviknight into utility moves, and even Kingambit and Raging Bolt into their priority moves. Alternatively, Destiny Bond can force a trade against the opponent in cases where it can't OHKO the foe, such as against a healthy Gholdengo and Moltres. Encore + Destiny Bond can be used together by dropping either Knock Off or Close Combat; if the opponent tries to avoid Destiny Bond by using a non-attacking move, Encore punishes them for it. Taunt is an option that stops status, setup, healing, and hazard attempts from foes like Gliscor, Dragonite, Clefable, and Ting-Lu from going off in the first place. A more physically invested spread with 252 Atk / 4 SpA / 252 Spe can be used to threaten foes like Galarian Slowking, Ting-Lu, and Gholdengo much harder. Tera Steel flips Iron Valiant's poor matchups into threats like Galarian Slowking, Iron Crown, and opposing Iron Valiant while giving it a useful Toxic immunity against Gliscor. Tera Fairy is an alternative pick to boost Iron Valiant's offensive capabilities, ensuring 2HKOs against Pokemon like Clefable, Zapdos, and Hatterene while allowing for OHKOs against threats like Zamazenta and Raging Bolt, as well as improving its matchup into opposing Iron Valiant. Tera Ghost can also be considered, granting an immunity to Dragonite's Extreme Speed and Great Tusk's Rapid Spin, with Encore mitigating Iron Valiant's newfound weakness to Kingambit's and Hisuian Samurott's Sucker Punch. Mixed Iron Valiant fits best on bulky offense and hyper offense teams, which greatly appreciate its ability to check other threats while being an offensive force in and of itself. It pairs excellently with Ogerpon-W, taking advantage of Ogerpon-W's checks like Zamazenta and Tera Dragon from the likes of Corviknight. In return, Ogerpon-W punishes Iron Valiant's checks like Moltres, Gliscor, and Gholdengo. Dragapult especially appreciates Iron Valiant's ability to threaten Kingambit, as well as Darkrai and Hisuian Samurott, and in return threatens Gholdengo, Galarian Slowking, Moltres, and Iron Crown and wears down shared checks like Assault Vest Primarina and Clefable. Great Tusk is another strong teammate, able to remove the entry hazards that cripple Iron Valiant, especially Sticky Web, as well as threatening Gholdengo and Galarian Slowking. Iron Valiant also works well with hazard setters like Landorus-T and Hisuian Samurott, appreciating the chip damage wearing down potential switch-ins like Assault Vest Primarina and Gholdengo, while Iron Valiant's Knock Off can remove the Heavy-Duty Boots from users like Alomomola to force hazard chip. They also threaten Galarian Slowking, Iron Crown, and Gholdengo; Hisuian Samurott additionally threatens Moltres. Meanwhile, Iron Valiant can beat Kyurem, as well as Zamazenta for Hisuian Samurott. Similarly, Glimmora is a natural partner on hyper offense teams, spewing out hazards that can enable a late-game cleanup by Iron Valiant, with its Toxic Spikes weakening Assault Vest Primarina and potential temporary checks like Hatterene. Iron Moth is another excellent partner for Iron Valiant as well, able to wear down their shared checks in Galarian Slowking and Moltres, especially with Knock Off forcing hazard chip onto both. Dragonite is a solid teammate as well, able to blow holes and weaken the opposing team for Iron Valiant to finish off, wearing down shared checks like Moltres and Clefable while luring in targets like Zamazenta, Corviknight, and Alomomola for Iron Valiant to exploit.