Metang メタング
Steel
Psychic
Generation III
Iron Claw Pokémon
Height 1.2m Weight 202.5kg
Clear Body
Light Metal (Hidden Ability)
Pokémon Profile
When two BELDUM fuse together, METANG is formed. The brains of the BELDUM are joined by a magnetic nervous system. By linking its brains magnetically, this Pokémon generates strong psychokinetic power.
Base Stats
Form Base Stats:Metang · Total 420
HP
60
Attack
75
Defense
100
Sp. Atk
55
Sp. Def
80
Speed
50
Basic Info
- Catch Rate
- 3(0.4%)
- Egg Groups
- Mineral
- Egg Cycles
- 40
- Base Friendship
- 35
- EV Yield
- Defense+2
- Base Experience
- 147
- Shape
- Bipedal with Arms
- Color
- Blue
- Experience
- 1,250,000(慢)
Type Matchups View full type chart →
Defensive (when attacked)
Immune
Poison ×0
1/4 Resistance
Psychic ×0.25
1/2 Resistance
Normal ×0.5
Grass ×0.5
Ice ×0.5
Flying ×0.5
Rock ×0.5
Dragon ×0.5
Steel ×0.5
Fairy ×0.5
Offensive (when attacking)
2× Weakness
Ice ×2
Fighting ×2
Poison ×2
Rock ×2
Fairy ×2
1/2 Resistance
Steel ×0.5
Evolution Chain
Learnset
| Level | Moves | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| Evolution | Confusion | Psychic | Special | 50 | 100 | 25 |
| Evolution | Metal Claw | Steel | Physical | 50 | 95 | 35 |
| — | Tackle | Normal | Physical | 40 | 100 | 35 |
| — | Bullet Punch | Steel | Physical | 40 | 100 | 30 |
| — | Hone Claws | Dark | Status | — | — | 15 |
| 6 | Zen Headbutt | Psychic | Physical | 80 | 90 | 15 |
| 12 | Magnet Rise | Electric | Status | — | — | 10 |
| 18 | Flash Cannon | Steel | Special | 80 | 100 | 10 |
| 26 | Take Down | Normal | Physical | 90 | 85 | 20 |
| 34 | Psychic | Psychic | Special | 90 | 100 | 10 |
| 42 | Scary Face | Normal | Status | — | 100 | 10 |
| 50 | Meteor Mash | Steel | Physical | 90 | 90 | 10 |
| 58 | Iron Defense | Steel | Status | — | — | 15 |
| 66 | Agility | Psychic | Status | — | — | 30 |
| 74 | Hyper Beam | Normal | Special | 150 | 90 | 5 |
| TM | Moves | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| TM001 | Take Down | Normal | Physical | 90 | 85 | 20 |
| TM004 | Agility | Psychic | Status | — | — | 30 |
| TM006 | Scary Face | Normal | Status | — | 100 | 10 |
| TM007 | Protect | Normal | Status | — | — | 10 |
| TM020 | Trailblaze | Grass | Physical | 50 | 100 | 20 |
| TM025 | Facade | Normal | Physical | 70 | 100 | 20 |
| TM027 | Aerial Ace | Flying | Physical | 60 | — | 20 |
| TM028 | Bulldoze | Ground | Physical | 60 | 100 | 20 |
| TM031 | Metal Claw | Steel | Physical | 50 | 95 | 35 |
| TM032 | Swift | Normal | Special | 60 | — | 20 |
| TM034 | Icy Wind | Ice | Special | 55 | 95 | 15 |
| TM036 | Rock Tomb | Rock | Physical | 60 | 95 | 15 |
| TM047 | Endure | Normal | Status | — | — | 10 |
| TM049 | Sunny Day | Fire | Status | — | — | 5 |
| TM050 | Rain Dance | Water | Status | — | — | 5 |
| TM051 | Sandstorm | Rock | Status | — | — | 10 |
| TM054 | Psyshock | Psychic | Special | 80 | 100 | 10 |
| TM058 | Brick Break | Fighting | Physical | 75 | 100 | 15 |
| TM059 | Zen Headbutt | Psychic | Physical | 80 | 90 | 15 |
| TM066 | Body Slam | Normal | Physical | 85 | 100 | 15 |
| TM068 | Thunder Punch | Electric | Physical | 75 | 100 | 15 |
| TM069 | Ice Punch | Ice | Physical | 75 | 100 | 15 |
| TM070 | Sleep Talk | Normal | Status | — | — | 10 |
| TM074 | Reflect | Psychic | Status | — | — | 20 |
| TM075 | Light Screen | Psychic | Status | — | — | 30 |
| TM081 | Grass Knot | Grass | Special | 变化 | 100 | 20 |
| TM085 | Rest | Psychic | Status | — | — | 5 |
| TM086 | Rock Slide | Rock | Physical | 75 | 90 | 10 |
| TM093 | Flash Cannon | Steel | Special | 80 | 100 | 10 |
| TM099 | Iron Head | Steel | Physical | 80 | 100 | 15 |
| TM103 | Substitute | Normal | Status | — | — | 10 |
| TM104 | Iron Defense | Steel | Status | — | — | 15 |
| TM109 | Trick | Psychic | Status | — | 100 | 10 |
| TM114 | Shadow Ball | Ghost | Special | 80 | 100 | 15 |
| TM116 | Stealth Rock | Rock | Status | — | — | 20 |
| TM120 | Psychic | Psychic | Special | 90 | 100 | 10 |
| TM121 | Heavy Slam | Steel | Physical | 变化 | 100 | 10 |
| TM148 | Sludge Bomb | Poison | Special | 90 | 100 | 10 |
| TM149 | Earthquake | Ground | Physical | 100 | 100 | 10 |
| TM152 | Giga Impact | Normal | Physical | 150 | 90 | 5 |
| TM163 | Hyper Beam | Normal | Special | 150 | 90 | 5 |
| TM170 | Steel Beam | Steel | Special | 140 | 95 | 5 |
| TM171 | Tera Blast | Normal | Special | 80 | 100 | 10 |
| TM178 | Gravity | Psychic | Status | — | — | 5 |
| TM180 | Gyro Ball | Steel | Physical | 变化 | 100 | 5 |
| TM192 | Focus Punch | Fighting | Physical | 150 | 100 | 20 |
| TM203 | Psych Up | Normal | Status | — | — | 10 |
| TM204 | Double-Edge | Normal | Physical | 120 | 100 | 15 |
| TM217 | Future Sight | Psychic | Special | 120 | 100 | 10 |
| TM218 | Expanding Force | Psychic | Special | 80 | 100 | 10 |
| TM220 | Meteor Beam | Rock | Special | 120 | 90 | 10 |
| TM225 | Hard Press | Steel | Physical | 变化 | 100 | 10 |
| TM228 | Psychic Noise | Psychic | Special | 75 | 100 | 10 |
Metang Competitive Movesets & Sets
Metang movesets cover 6 generations and 12 formats with 18 sets in total, including moves, abilities, items, natures, EVs and Tera types with analysis.
6 Generation
12 Format
18 set
View All Movesets
Pokédex Entries
Generation III
- Ruby:
- When two BELDUM fuse together, METANG is formed. The brains of the BELDUM are joined by a magnetic nervous system. By linking its brains magnetically, this Pokémon generates strong psychokinetic power.
- Sapphire:
- When two BELDUM fuse together, METANG is formed. The brains of the BELDUM are joined by a magnetic nervous system. This Pokémon turns its arms to the rear for traveling at high speed.
- Emerald:
- The claws tipping its arms pack the destructive power to tear through thick iron sheets as if they were silk. It flies at over 60 miles per hour.
- FireRed:
- It floats midair using magnetism. Its body is so tough, even a crash with a jet plane won’t leave a scratch.
Generation IV
- Diamond:
- It is formed by two BELDUM joining together. Its steel body won’t be scratched if it collides with a jet.
- HeartGold:
- When two BELDUM fuse together, a magnetic nervous system places their brains in union.
Generation V
- Black:
- It is formed by two Beldum joining together. Its steel body won’t be scratched if it collides with a jet.
- Black 2:
- It is formed by two Beldum joining together. Its two brains are linked, amplifying its psychic power.
Generation VI
- X:
- It is formed by two Beldum joining together. Its steel body won’t be scratched if it collides with a jet.
- Y:
- It is formed by two Beldum joining together. Its two brains are linked, amplifying its psychic power.
- Omega Ruby:
- When two Beldum fuse together, Metang is formed. The brains of the Beldum are joined by a magnetic nervous system. By linking its brains magnetically, this Pokémon generates strong psychokinetic power.
- Alpha Sapphire:
- When two Beldum fuse together, Metang is formed. The brains of the Beldum are joined by a magnetic nervous system. This Pokémon turns its arms to the rear for traveling at high speed.
Generation VII
- Sun:
- When two Beldum link together, their psychic power is doubled. Their intelligence, however, remains unchanged.
- Moon:
- It adores magnetic minerals, so it pursues Nosepass at speeds exceeding 60 mph.
- Ultra Sun:
- With its two brains, it fires powerful psychic energy to stop its prey in their tracks.
- Ultra Moon:
- It flies at high speeds around the skies. When it finds its prey, Metang takes a firm grip with its sharp claws and never lets go.
Generation VIII
- Sword:
- Two Beldum have become stuck together via their own magnetic forces. With two brains, the resulting Metang has doubled psychic powers.
- Shield:
- Using magnetic forces to stay aloft, this Pokémon flies at high speeds, weaving through harsh mountain terrain in pursuit of prey.