Choice Band
Balanced Hackmons Generation 7- Item
- Choice Band
- Ability
- Adaptability
- Nature
- Jolly
- EVs
- HP 252 / Attack 252 / Defense 252 / Sp. Atk 252 / Sp. Def 252 / Speed 252
Moves
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Power 100 Accuracy 100 PP 5
用光柱来进行攻击。比较自己的攻击和特攻,用数值相对较高的一项给予对方伤害。
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Power 120 Accuracy 100 PP 5
放弃守护,向对手的怀里突击。自己的防御和特防会降低。
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Analysis
Moves Photon Geyser is the Psychic STAB move of choice, bypassing Fur Coat and Sturdy. With Adaptability, it 2HKOes Giratina and Mega Audino, as well as potentially 2HKOing Zygarde-C after Stealth Rock and potentially OHKOing Primal Kyogre after Stealth Rock. Close Combat is the Fighting STAB move of choice, OHKOing Registeel, Kartana, and Primal Kyogre lacking Fur Coat and 2HKOing Zygarde-C lacking Fur Coat. It also functions as a way to beat Steel-types and Dark-types that don't mind being hit by Photon Geyser. Knock Off hits Psychic-types such as Cresselia and Mega Slowbro while also removing Leftovers from Pokemon to reduce their passive recovery. It can also be used to remove Plates from Judgment users, limiting their coverage; Choice items and Life Orbs from offensive Pokemon, neutering their power; and Safety Goggles, removing their Spore immunity. Spectral Thief is a more consistent option to hit Psychic-types, steal boosts from slower Pokemon that have stolen other boosts, and punish foes that may otherwise set up on Mega Mewtwo X, but Knock Off is preferred due to the added utility of removing items. U-turn can be used to gain momentum on the switches that Mega Mewtwo X forces while also dealing heavy damage to Psychic-types that may try to switch in. Trick can be used to lock defensive Pokemon into one move, crippling them if they need to use healing moves to check Mega Mewtwo X, while also giving Mega Mewtwo X the freedom to switch attacks again. However, Mega Mewtwo X generally prefers the power that is granted by Choice Band, so using Trick does come with a drawback. Finally, Ice Hammer can be used to OHKO Zygarde-C, but it is already 2HKOed by Mega Mewtwo X's STAB attacks, and running Ice Hammer leaves Mega Mewtwo X walled by Psychic-types. Set Details Choice Band is used to boost Mega Mewtwo X's power alongside Adaptability so it can OHKO Primal Kyogre and 2HKO Mega Audino and Giratina. Adaptability boosts Photon Geyser and Close Combat, further increasing Mega Mewtwo X's power and turning it into a frightening wallbreaker. Tough Claws can be run over Adaptability, but it has the drawback of not boosting Photon Geyser, which is arguably the best move on the set. However, it can boost coverage moves such as Knock Off, Spectral Thief, U-turn, and Ice Hammer. A Jolly nature is used to maximize Speed without sacrificing Mega Mewtwo X's bulk and power. Usage Tips It's important to conserve PP on Photon Geyser and Close Combat, as both moves have fairly low PP that can be stalled down by the opponent by using type immunities. Bring Mega Mewtwo X in on Pokemon it can threaten, such as Steel-types, Mega Tyranitar, and Kyurem-B. Be careful not to let Mega Mewtwo X's item get removed, as Choice Band is vital for its power. Scouting for Knock Off on Pokemon such as Mega Gyarados and Mega Tyranitar will help in assessing if Mega Mewtwo X can switch in on them. Scout for status on common users such as Registeel, Giratina, and Dialga to ensure that Mega Mewtwo X does not get burned or paralyzed, as it needs both its Speed and power to achieve the 2HKOs and OHKOs that make it good. Do not play Mega Mewtwo X recklessly; make sure you mainly bring it in with slow pivoting or double switches, as Mega Mewtwo X needs to remain healthy to defeat certain threats. Be wary of locking Mega Mewtwo X into Photon Geyser or Close Combat while Dark- or Ghost-types are on the opposing team, as much momentum will be lost if they switch in. Only use Trick when you no longer need Choice Band on Mega Mewtwo X or when the need for power is outweighed by the benefit of crippling a defensive Pokemon. Ensure that the opposing Pokemon is not holding items that cannot be Tricked, such as a Z-Crystal, or items that would cripple Mega Mewtwo X, such as Toxic Orbs from Poison Heal Pokemon. Team Options An Imposter user such as Chansey can be used in order to see which Pokemon Mega Mewtwo X can come in on, while also checking to see if Mega Mewtwo X can safely revenge kill Mega Diancie. Stealth Rock support is also valuable to get damage on many of the switches that Mega Mewtwo X forces, such as against Registeel and Dialga, make walls easier to break down, and let Mega Mewtwo X get the potential 2HKO on Zygarde-C. Pokemon with -ate abilities such as Mega Diancie and Zekrom can take advantage of Mega Mewtwo X's ability to eliminate Steel-types. In return, they can beat Pokemon that check Mega Mewtwo X, such as Mega Slowbro and Mega Sableye, and Mega Diancie in particular can additionally eliminate Dark-types so Mega Mewtwo X can use Photon Geyser more freely. Mega Mewtwo X also appreciates checks to Pixilate and Aerilate users, such as Flash Fire Steel-types and Fur Coat Chansey. Checks to opposing Mega Mewtwo X, such as Imposter Chansey, Cresselia, and Mega Slowbro, are appreciated, as they can additionally Imposter-proof Mega Mewtwo X. Checks to Mega Gengar such as Yveltal and Mega Audino are good team options, as Mega Mewtwo X is forced out by Mega Gengar. Mega Mewtwo X appreciates entry hazard removal from common Defoggers such as Giratina, Mega Audino, and Zygarde-C, as Toxic Spikes can put it on a timer which Mega Mewtwo X cannot often afford. Finally, Mega Slowbro, Cresselia, and Mega Sableye can all Imposter-proof Mega Mewtwo X, while also providing safe opportunities to bring it in with slow pivoting.