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Tentacruel  official artwork
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Tentacruel

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Tentacruel ドククラゲ

Water Poison Generation I Jellyfish Pokémon
Height 1.6m Weight 55.0kg
Clear Body Liquid Ooze Rain Dish (Hidden Ability)

Pokémon Profile

The tentacles are normally kept short. On hunts, they are extended to ensnare and immobilize prey.

Base Stats

Form Base Stats:Tentacruel · Total 515

HP 80
Attack 70
Defense 65
Sp. Atk 80
Sp. Def 120
Speed 100

Basic Info

Gender Ratio
♂ 50% / ♀ 50%
Catch Rate
60(7.8%)
Egg Groups
Water 3
Egg Cycles
20
Base Friendship
50
EV Yield
Sp. Def+2
Base Experience
180
Shape
Tentacled
Color
Blue
Experience
1,250,000(慢)

Type Matchups View full type chart →

Evolution Chain

Level 30 or higher
Tentacruel Tentacruel

Learnset

Level Moves Type Category Power Accuracy PP
Wrap Normal Physical 15 90 20
Poison Sting Poison Physical 15 100 35
Acid Poison Special 40 100 30
Water Gun Water Special 40 100 25
Reflect Type Normal Status 15
12 Supersonic Normal Status 55 20
16 Water Pulse Water Special 60 100 20
20 Screech Normal Status 85 40
24 Bubble Beam Water Special 65 100 20
28 Hex Ghost Special 65 100 10
34 Acid Armor Poison Status 20
40 Poison Jab Poison Physical 80 100 20
46 Surf Water Special 90 100 15
52 Sludge Wave Poison Special 95 100 10
58 Hydro Pump Water Special 110 80 5

Tentacruel Competitive Movesets & Sets

Tentacruel movesets cover 9 generations and 28 formats with 40 sets in total, including moves, abilities, items, natures, EVs and Tera types with analysis.

9 Generation 28 Format 40 set
View All Movesets

Pokédex Entries

Generation I
Red:
The tentacles are normally kept short. On hunts, they are extended to ensnare and immobilize prey.
Yellow:
Its 80 tentacles can stretch and contract freely. They wrap around prey and weaken it with poison.
Generation II
Gold:
Its 80 tentacles absorb water and stretch almost endlessly to CON­ STRICT its prey and enemies.
Silver:
In battle, it extends all 80 of its tentacles to entrap its oppo­ nent inside a poisonous net.
Crystal:
When its 80 feel­ ers absorb water, it stretches to become like a net to entangle its prey.
Generation III
Ruby:
TENTACRUEL has large red orbs on its head. The orbs glow before lashing the vicinity with a harsh ultrasonic blast. This Pokémon’s outburst creates rough waves around it.
Sapphire:
TENTACRUEL has tentacles that can be freely elongated and shortened at will. It ensnares prey with its tentacles and weakens the prey by dosing it with a harsh toxin. It can catch up to 80 prey at the same time.
Emerald:
It lives in complex rock formations on the ocean floor and traps prey using its 80 tentacles. Its red orbs glow when it grows excited or agitated.
FireRed:
It has 80 tentacles that move about freely. They can sting, causing poisoning and sharp, stabbing pain.
LeafGreen:
The tentacles are normally kept short. On hunts, they are extended to ensnare and immobilize prey.
Generation IV
Diamond:
With 80 tentacles for ensnaring victims, it prevents escape until the prey is weakened by poison.
Pearl:
It alerts others to danger by stridently flashing the red orbs on its head.
Platinum:
It extends its 80 tentacles to form an encircling poisonous net that is difficult to escape.
HeartGold:
Its 80 tentacles absorb water and stretch almost endlessly to constrict its prey and enemies.
SoulSilver:
In battle, it extends all 80 of its tentacles to entrap its opponent inside a poisonous net.
Generation V
Black:
It extends its 80 tentacles to form an encircling poisonous net that is difficult to escape.
Generation VI
X:
The tentacles are normally kept short. On hunts, they are extended to ensnare and immobilize prey.
Y:
It has 80 tentacles that move about freely. They can sting, causing poisoning and sharp, stabbing pain.
Omega Ruby:
Tentacruel has large red orbs on its head. The orbs glow before lashing the vicinity with a harsh ultrasonic blast. This Pokémon’s outburst creates rough waves around it.
Alpha Sapphire:
Tentacruel has tentacles that can be freely elongated and shortened at will. It ensnares prey with its tentacles and weakens the prey by dosing it with a harsh toxin. It can catch up to 80 prey at the same time.
Generation VII
Sun:
Normally, it has 80 poisonous tentacles. The longer one has been alive, the fewer tentacles it will have.
Moon:
Although these Pokémon are rare, when a large outbreak of them occurs, all fish Pokémon disappear from the surrounding sea.
Ultra Sun:
It fires off ultrasonic waves from its red orbs to weaken its prey, and then it wraps them up in its 80 tentacles.
Ultra Moon:
It communicates with others of its kind by lighting up the red orbs on its head. When the orbs are blinking, it’s a warning sign.
Let's Go Pikachu:
Its 80 tentacles can stretch and contract freely. They wrap around prey and weaken it with poison.
Generation VIII
Sword:
When the red orbs on Tentacruel’s head glow brightly, watch out. The Pokémon is about to fire off a burst of ultrasonic waves.
Shield:
Its 80 tentacles can stretch and shrink freely. Tentacruel ensnares prey in a net of spread-out tentacles, delivering venomous stings to its catch.
Legends: Arceus:
It has 80 tentacles, each with a venomous tip. These tentacles are also extendible, lengthening when Tentacruel attempts to catch prey. Use caution.