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Archeops

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Archeops アーケオス

Rock Flying Generation V First Bird Pokémon
Altura 1.4m Peso 32.0kg
Defeatist

Perfil del Pokémon

They are intelligent and will cooperate to catch prey. From the ground, they use a running start to take flight.

Estadísticas base

Estadísticas base de la forma:Archeops · Total 567

PS 75
Ataque 140
Defensa 65
At. Esp. 112
Def. Esp. 65
Velocidad 110

Información básica

Proporción de género
♂ 87.5% / ♀ 12.5%
Tasa de captura
45(5.9%)
Grupos huevo
Volador / Agua 3
Ciclos de eclosión
30
Amistad base
50
EV que otorga
Ataque+2
Experiencia base
177
Forma del cuerpo
Bialado
Color
Amarillo
Experiencia
1,000,000(Rápido medio)

Ventajas de tipos Ver la tabla completa de tipos →

Cadena evolutiva

Level 37 or higher
Archeops Archeops

Movimientos aprendibles

Nivel Movimientos Tipo Categoría Potencia Precisión PP
— Quick Attack Normal Físico 40 100 30
— Leer Normal Estado — 100 30
— Rock Throw Rock Físico 50 90 15
— Wing Attack Flying Físico 60 100 35
9 Dragon Breath Dragon Especial 60 100 20
12 Ancient Power Rock Especial 60 100 5
15 Pluck Flying Físico 60 100 20
18 Quick Guard Fighting Estado — — 15
21 U-turn Bug Físico 70 100 20
24 Rock Slide Rock Físico 75 90 10
27 Scary Face Normal Estado — 100 10
30 Crunch Dark Físico 80 100 15
33 Agility Psychic Estado — — 30
36 Tailwind Flying Estado — — 15
41 Dragon Claw Dragon Físico 80 100 15
46 Thrash Normal Físico 120 100 10
51 Endeavor Normal Físico — 100 5

Encuentros salvajes

No hay datos de encuentros salvajes (los registros oficiales solo cubren las generaciones 1-7).

Movimientos competitivos y sets de Archeops

Los movimientos de Archeops cubren 4 generaciones y 13 formatos con 23 sets en total, incluyendo movimientos, habilidades, objetos, naturalezas, EVs y tipos Tera con análisis.

4 Generación 13 Formato 23 set
Ver todos los movimientos

Entradas del Pokédex

Generation V
Black:
They are intelligent and will cooperate to catch prey. From the ground, they use a running start to take flight.
White:
It runs better than it flies. It catches prey by running at speeds comparable to those of an automobile.
Black 2:
It runs better than it flies. It takes off into the sky by running at a speed of 25 mph.
Generation VI
X:
They are intelligent and will cooperate to catch prey. From the ground, they use a running start to take flight.
Y:
It runs better than it flies. It takes off into the sky by running at a speed of 25 mph.
Generation VII
Sun:
Although apparently able to fly, they tended to run along the ground, averaging speeds of roughly 25 mph.
Moon:
They hunted in flocks. When one Archeops had the prey cornered, another would swoop on it.
Ultra Sun:
This ancient Pokémon’s plumage is delicate, so if anyone other than an experienced professional tries to restore it, they will fail.
Ultra Moon:
Said to be an ancestor of bird Pokémon, the muscles it uses to flap its wings are still weak, so it needs a long runway in order to take off.
Generation VIII
Sword:
It needs a running start to take off. If Archeops wants to fly, it first needs to run nearly 25 mph, building speed over a course of about 2.5 miles.
Shield:
Though capable of flight, Archeops was apparently better at hunting on the ground.