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Deino Ilustración oficial de

Deino モノズ

Dark Dragon Generation V Irate Pokémon
Altura 0.8m Peso 17.3kg
Hustle

Perfil del Pokémon

It tends to bite everything, and it is not a picky eater. Approaching it carelessly is dangerous.

Estadísticas base

Estadísticas base de la forma:Deino · Total 300

PS 52
Ataque 65
Defensa 50
At. Esp. 45
Def. Esp. 50
Velocidad 38

Información básica

Proporción de género
♂ 50% / ♀ 50%
Tasa de captura
45(5.9%)
Grupos huevo
Dragón
Ciclos de eclosión
40
Amistad base
35
EV que otorga
Ataque+1
Experiencia base
60
Forma del cuerpo
Cuadrúpedo
Color
Azul
Experiencia
1,250,000(Lento)

Ventajas de tipos Ver la tabla completa de tipos →

Cadena evolutiva

Deino Deino
Level 50 or higher
Level 64 or higher

Movimientos aprendibles

Nivel Movimientos Tipo Categoría Potencia Precisión PP
Tackle Normal Físico 40 100 35
Focus Energy Normal Estado 30
4 Dragon Breath Dragon Especial 60 100 20
8 Bite Dark Físico 60 100 25
12 Roar Normal Estado 20
16 Assurance Dark Físico 60 100 10
20 Headbutt Normal Físico 70 100 15
24 Work Up Normal Estado 30
28 Slam Normal Físico 80 75 20
32 Crunch Dark Físico 80 100 15
36 Scary Face Normal Estado 100 10
40 Dragon Pulse Dragon Especial 85 100 10
44 Body Slam Normal Físico 85 100 15
48 Hyper Voice Normal Especial 90 100 10
52 Dragon Rush Dragon Físico 100 75 10
56 Nasty Plot Dark Estado 20
60 Outrage Dragon Físico 120 100 10

Movimientos competitivos y sets de Deino

Los movimientos de Deino cubren 3 generaciones y 3 formatos con 3 sets en total, incluyendo movimientos, habilidades, objetos, naturalezas, EVs y tipos Tera con análisis.

3 Generación 3 Formato 3 set
Ver todos los movimientos

Entradas del Pokédex

Generation V
Black:
It tends to bite everything, and it is not a picky eater. Approaching it carelessly is dangerous.
White:
They cannot see, so they tackle and bite to learn about their surroundings. Their bodies are covered in wounds.
Black 2:
Lacking sight, it’s unaware of its surroundings, so it bumps into things and eats anything that moves.
Generation VI
X:
They cannot see, so they tackle and bite to learn about their surroundings. Their bodies are covered in wounds.
Y:
Lacking sight, it’s unaware of its surroundings, so it bumps into things and eats anything that moves.
Generation VIII
Sword:
When it encounters something, its first urge is usually to bite it. If it likes what it tastes, it will commit the associated scent to memory.
Shield:
Because it can’t see, this Pokémon is constantly biting at everything it touches, trying to keep track of its surroundings.