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Electabuzz

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Electabuzz エレブー

Electric Generation I Electric Pokémon
Altura 1.1m Peso 30.0kg
Static Vital Spirit (Habilidad oculta)

Perfil del Pokémon

Normally found near power plants, they can wander away and cause major blackouts in cities.

Estadísticas base

Estadísticas base de la forma:Electabuzz · Total 490

PS 65
Ataque 83
Defensa 57
At. Esp. 95
Def. Esp. 85
Velocidad 105

Información básica

Proporción de género
♂ 75% / ♀ 25%
Tasa de captura
45(5.9%)
Grupos huevo
Humanoide
Ciclos de eclosión
25
Amistad base
50
EV que otorga
Velocidad+2
Experiencia base
172
Forma del cuerpo
Bípedo
Color
Amarillo
Experiencia
1,000,000(Rápido medio)

Ventajas de tipos Ver la tabla completa de tipos →

Defensivo (al ser atacado)

Ofensivo (al atacar)

Cadena evolutiva

Level 30 or higher
Electabuzz Electabuzz
Trade while holding Electirizer

Movimientos aprendibles

Nivel Movimientos Tipo Categoría Potencia Precisión PP
— Leer Normal Estado — 100 30
— Thunder Shock Electric Especial 40 100 30
— Quick Attack Normal Físico 40 100 30
— Charge Electric Estado — — 20
12 Swift Normal Especial 60 — 20
16 Shock Wave Electric Especial 60 — 20
20 Thunder Wave Electric Estado — 90 20
24 Screech Normal Estado — 85 40
28 Thunder Punch Electric Físico 75 100 15
34 Discharge Electric Especial 80 100 15
40 Low Kick Fighting Físico — 100 20
46 Thunderbolt Electric Especial 90 100 15
52 Light Screen Psychic Estado — — 30
58 Thunder Electric Especial 110 70 10
64 Giga Impact Normal Físico 150 90 5

Encuentros salvajes

Generation I

Red

Kanto

Lugar Nivel Método Probabilidad
Kanto Power PlantLv.33-36Walking4%
Generation II

Crystal

Kanto

Lugar Nivel Método Probabilidad
Route 10Lv.16WalkingDay4%
Lv.16WalkingMorning4%
Lv.16WalkingNight4%

Gold

Kanto

Lugar Nivel Método Probabilidad
Route 10Lv.15-17WalkingDay5%
Lv.15WalkingMorning4%
Lv.15WalkingNight4%

Silver

Kanto

Lugar Nivel Método Probabilidad
Route 10Lv.15-17WalkingDay5%
Lv.15WalkingMorning4%
Lv.15WalkingNight4%
Generation III

FireRed

Kanto

Lugar Nivel Método Probabilidad
Kanto Power PlantLv.32-35Walking4%

XD: Gale of Darkness

Lugar Nivel Método Probabilidad
Citadark Isle Dome ExteriorLv.43Snag100%
Generation IV

HeartGold

Johto

Lugar Nivel Método Probabilidad
Johto Safari ZoneLv.41Walking10%

Kanto

Lugar Nivel Método Probabilidad
Route 10Lv.15Walking4%
Lv.18WalkingDay4%

Platinum

Sinnoh

Lugar Nivel Método Probabilidad
Route 222Lv.39WalkingSwarm: no20%
Lv.41WalkingMorning10%
Lv.41WalkingDay10%

SoulSilver

Johto

Lugar Nivel Método Probabilidad
Johto Safari ZoneLv.41Walking10%

Kanto

Lugar Nivel Método Probabilidad
Route 10Lv.15Walking4%
Lv.18WalkingDay4%
Generation VI

X

Kalos

Lugar Nivel Método Probabilidad
Friend SafariLv.30Walking33%

Y

Kalos

Lugar Nivel Método Probabilidad
Friend SafariLv.30Walking33%
Generation VII

Let's Go, Eevee!

Kanto

Lugar Nivel Método Probabilidad
Kanto Power PlantLv.37-42Overworld100%

Let's Go, Pikachu!

Kanto

Lugar Nivel Método Probabilidad
Kanto Power PlantLv.37-42Overworld100%

Moon

Alola

Lugar Nivel Método Probabilidad
Blush MountainLv.26-29SOS battle15%
Route 12Lv.26-29SOS battle15%

Sun

Alola

Lugar Nivel Método Probabilidad
Blush MountainLv.26-29SOS battle15%
Route 12Lv.26-29SOS battle15%

Ultra Moon

Alola

Lugar Nivel Método Probabilidad
Blush MountainLv.29-32SOS battle15%
Mount HokulaniLv.27-30SOS battle15%

Ultra Sun

Alola

Lugar Nivel Método Probabilidad
Blush MountainLv.29-32SOS battle15%
Mount HokulaniLv.27-30SOS battle15%

Movimientos competitivos y sets de Electabuzz

Los movimientos de Electabuzz cubren 9 generaciones y 20 formatos con 30 sets en total, incluyendo movimientos, habilidades, objetos, naturalezas, EVs y tipos Tera con análisis.

9 Generación 20 Formato 30 set
Ver todos los movimientos

Entradas del Pokédex

Generation I
Red:
Normally found near power plants, they can wander away and cause major blackouts in cities.
Yellow:
If a major power outage occurs, it is certain that this Pokémon has eaten electricity at a power plant.
Generation II
Gold:
Electricity runs across the surface of its body. In darkness, its en­ tire body glows a whitish-blue.
Silver:
Its body constant­ ly discharges electricity. Get­ ting close to it will make your hair stand on end.
Crystal:
When two ELECTABUZZ touch, they control the electric currents to communicate their feelings.
Generation III
Ruby:
When a storm arrives, gangs of this Pokémon compete with each other to scale heights that are likely to be stricken by lightning bolts. Some towns use ELECTABUZZ in place of lightning rods.
Emerald:
When a storm approaches, it competes with others to scale heights that are likely to be stricken by lightning. Some towns use ELECTABUZZ in place of lightning rods.
FireRed:
It loves to feed on strong electricity. It occasionally appears around large power plants and so on.
LeafGreen:
Normally found near power plants, they can wander away and cause major blackouts in cities.
Generation IV
Diamond:
Half of all blackouts occur when this Pokémon appears at power plants and eats electricity.
Platinum:
It windmills its arms to slightly boost its punches. Foes have been known to escape in the meantime.
HeartGold:
Electricity runs across the surface of its body. In darkness, its entire body glows a whitish-blue.
SoulSilver:
Its body constantly discharges electricity. Getting close to it will make your hair stand on end.
Generation V
Black:
It windmills its arms to slightly boost its punches. Foes have been known to escape in the meantime.
Black 2:
Research is progressing on storing lightning in Electabuzz so this energy can be used at any time.
Generation VI
X:
Electricity runs across the surface of its body. In darkness, its entire body glows a whitish blue.
Y:
It loves to feed on strong electricity. It occasionally appears around large power plants and so on.
Omega Ruby:
When a storm arrives, gangs of this Pokémon compete with each other to scale heights that are likely to be stricken by lightning bolts. Some towns use Electabuzz in place of lightning rods.
Generation VII
Sun:
Half of all sudden blackouts are caused by Electabuzz gathering at electric power plants and gobbling up electricity.
Moon:
Electricity leaks from it in amounts far greater than the amount of electricity it eats.
Ultra Sun:
Electricity permeates its body. It swings its arms round and round to charge up electricity before unleashing a punch.
Ultra Moon:
While it’s often blamed for power outages, the truth is the cause of outages is more often an error on the part of the electric company.
Let's Go Pikachu:
If a major power outage occurs, it is certain that this Pokémon has eaten electricity at a power plant.
Generation VIII
Sword:
Many power plants keep Ground-type Pokémon around as a defense against Electabuzz that come seeking electricity.
Shield:
With the coming of a storm, many of these Pokémon will gather under tall trees and sit there waiting for lightning to strike.
Legends: Arceus:
Feeds on electrical energy. During sudden showers beneath looming thunderclouds, one can observe Electabuzz scaling tall trees, where the Pokémon will then wait for lightning to strike.