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Flaaffy Ilustración oficial de

Flaaffy モココ

Electric Generation II Wool Pokémon
Altura 0.8m Peso 13.3kg
Static Plus (Habilidad oculta)

Perfil del Pokémon

As a result of storing too much electricity, it developed patches where even downy wool won't grow.

Estadísticas base

Estadísticas base de la forma:Flaaffy · Total 365

PS 70
Ataque 55
Defensa 55
At. Esp. 80
Def. Esp. 60
Velocidad 45

Información básica

Proporción de género
♂ 50% / ♀ 50%
Tasa de captura
120(15.7%)
Grupos huevo
Monstruo / Campo
Ciclos de eclosión
20
Amistad base
70
EV que otorga
At. Esp.+2
Experiencia base
128
Forma del cuerpo
Bípedo
Color
Rosa
Experiencia
1,059,860(Lento medio)

Ventajas de tipos Ver la tabla completa de tipos →

Defensivo (al ser atacado)

Ofensivo (al atacar)

Cadena evolutiva

Level 15 or higher
Flaaffy Flaaffy
Level 30 or higher

Movimientos aprendibles

Nivel Movimientos Tipo Categoría Potencia Precisión PP
— Tackle Normal Físico 40 100 35
— Growl Normal Estado — 100 40
6 Thunder Shock Electric Especial 40 100 30
9 Thunder Wave Electric Estado — 90 20
11 Cotton Spore Grass Estado — 100 40
16 Charge Electric Estado — — 20
20 Take Down Normal Físico 90 85 20
25 Electro Ball Electric Especial — 100 10
29 Confuse Ray Ghost Estado — 100 10
34 Power Gem Rock Especial 80 100 20
38 Discharge Electric Especial 80 100 15
43 Cotton Guard Grass Estado — — 10
47 Dazzling Gleam Fairy Especial 80 100 10
52 Light Screen Psychic Estado — — 30
56 Thunder Electric Especial 110 70 10

Encuentros salvajes

Generation II

Gold

Johto

Lugar Nivel Método Probabilidad
Route 42Lv.15-17WalkingDay5%
Lv.15-17WalkingMorning5%
Lv.15-17WalkingNight5%
Route 43Lv.15-17WalkingDay30%
Lv.15WalkingMorning30%
Lv.15WalkingNight30%

Silver

Johto

Lugar Nivel Método Probabilidad
Route 42Lv.15-17WalkingDay5%
Lv.15-17WalkingMorning5%
Lv.15-17WalkingNight5%
Route 43Lv.15-17WalkingDay30%
Lv.15WalkingMorning30%
Lv.15WalkingNight30%
Generation III

Colosseum

Lugar Nivel Método Probabilidad
Pyrite Town Duel SquareLv.30Snag100%
Generation IV

Diamond

Sinnoh

Lugar Nivel Método Probabilidad
Route 222Lv.41-42WalkingPoké Radar: on10%

HeartGold

Johto

Lugar Nivel Método Probabilidad
Route 42Lv.15-17Walking4%
Route 43Lv.15Walking20%
Lv.15WalkingRadio: off10%
Lv.16-17WalkingDay4%

Pearl

Sinnoh

Lugar Nivel Método Probabilidad
Route 222Lv.41-42WalkingPoké Radar: on10%

Platinum

Sinnoh

Lugar Nivel Método Probabilidad
Route 222Lv.38-41WalkingPoké Radar: on10%

SoulSilver

Johto

Lugar Nivel Método Probabilidad
Route 42Lv.15-17Walking4%
Route 43Lv.15Walking20%
Lv.15WalkingRadio: off10%
Lv.16-17WalkingDay4%
Generation VII

Ultra Moon

Alola

Lugar Nivel Método Probabilidad
Poké PelagoLv.21-55Gift3%

Ultra Sun

Alola

Lugar Nivel Método Probabilidad
Poké PelagoLv.21-55Gift3%

Movimientos competitivos y sets de Flaaffy

Los movimientos de Flaaffy cubren 2 generaciones y 2 formatos con 2 sets en total, incluyendo movimientos, habilidades, objetos, naturalezas, EVs y tipos Tera con análisis.

2 Generación 2 Formato 2 set
Ver todos los movimientos

Entradas del Pokédex

Generation II
Gold:
As a result of storing too much electricity, it developed patches where even downy wool won't grow.
Silver:
Its fluffy fleece easily stores electricity. Its rubbery hide keeps it from being electrocuted.
Crystal:
Because of its rubbery, electric­ ity-resistant skin, it can store lots of electric­ ity in its fur.
Generation III
Ruby:
FLAAFFY’s wool quality changes so that it can generate a high amount of static electricity with a small amount of wool. The bare and slick parts of its hide are shielded against electricity.
Emerald:
Its fleece quality changes to generate strong static electricity with a small amount of wool. The bare, slick parts of its hide are shielded against electricity.
FireRed:
Its fluffy fleece easily stores electricity. Its rubbery hide keeps it from being electrocuted.
LeafGreen:
As a result of storing too much electricity, it developed patches where even downy wool won’t grow.
Generation IV
Diamond:
If its coat becomes fully charged with electricity, its tail lights up. It fires hair that zaps on impact.
HeartGold:
As a result of storing too much electricity, it developed patches where even downy wool won’t grow.
SoulSilver:
Its fluffy fleece easily stores electricity. Its rubbery hide keeps it from being electrocuted.
Generation V
Black:
If its coat becomes fully charged with electricity, its tail lights up. It fires hair that zaps on impact.
Black 2:
Not even downy wool will grow on its rubbery, nonconductive patches of skin that prevent electrical shock.
Generation VI
X:
Its fluffy fleece easily stores electricity. Its rubbery hide keeps it from being electrocuted.
Y:
If its coat becomes fully charged with electricity, its tail lights up. It fires hair that zaps on impact.
Omega Ruby:
Flaaffy’s wool quality changes so that it can generate a high amount of static electricity with a small amount of wool. The bare and slick parts of its hide are shielded against electricity.
Generation VII
Ultra Sun:
In the places on its body where fleece doesn’t grow, its skin is rubbery and doesn’t conduct electricity. Those spots are safe to touch.
Ultra Moon:
It stores electricity in its fluffy fleece. If it stores up too much, it will start to go bald in those patches.