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Hitmontop

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Hitmontop カポエラー

Fighting Generation II Handstand Pokémon
Altura 1.4m Peso 48.0kg
Intimidate Technician Steadfast (Habilidad oculta)

Perfil del Pokémon

If you become enchanted by its smooth, elegant, dance-like kicks, you may get drilled hard.

Estadísticas base

Estadísticas base de la forma:Hitmontop · Total 455

PS 50
Ataque 95
Defensa 95
At. Esp. 35
Def. Esp. 110
Velocidad 70

Información básica

Proporción de género
♂ 100% / ♀
Tasa de captura
45(5.9%)
Grupos huevo
Humanoide
Ciclos de eclosión
25
Amistad base
50
EV que otorga
Def. Esp.+2
Experiencia base
159
Forma del cuerpo
Bípedo
Color
Marrón
Experiencia
1,000,000(Rápido medio)

Ventajas de tipos Ver la tabla completa de tipos →

Cadena evolutiva

Level 20 or higher (Attack = Defense)
Hitmontop Hitmontop

Movimientos aprendibles

Nivel Movimientos Tipo Categoría Potencia Precisión PP
进化 Triple Kick Fighting Físico 10 90 10
Tackle Normal Físico 40 100 35
Feint Normal Físico 30 100 10
Helping Hand Normal Estado 20
Focus Energy Normal Estado 30
Fake Out Normal Físico 40 100 10
4 Quick Attack Normal Físico 40 100 30
8 Gyro Ball Steel Físico 100 5
12 Detect Fighting Estado 5
16 Rapid Spin Normal Físico 50 100 40
21 Wide Guard Rock Estado 10
21 Quick Guard Fighting Estado 15
24 Sucker Punch Dark Físico 70 100 5
28 Agility Psychic Estado 30
32 Dig Ground Físico 80 100 10
36 Close Combat Fighting Físico 120 100 5
40 Counter Fighting Físico 100 20
44 Endeavor Normal Físico 100 5

Movimientos competitivos y sets de Hitmontop

Los movimientos de Hitmontop cubren 8 generaciones y 16 formatos con 25 sets en total, incluyendo movimientos, habilidades, objetos, naturalezas, EVs y tipos Tera con análisis.

8 Generación 16 Formato 25 set
Ver todos los movimientos

Entradas del Pokédex

Generation II
Gold:
If you become enchanted by its smooth, elegant, dance-like kicks, you may get drilled hard.
Silver:
It launches kicks while spinning. If it spins at high speed, it may bore its way into the ground.
Crystal:
After doing a handstand to throw off the opponent's timing, it presents its fancy kick moves.
Generation III
Ruby:
HITMONTOP spins on its head at high speed, all the while delivering kicks. This technique is a remarkable mix of both offense and defense at the same time. The Pokémon travels faster spinning than it does walking.
Emerald:
Its technique of kicking while spinning is a remarkable mix of both offense and defense. HITMONTOP travel faster spinning than they do walking.
FireRed:
It launches kicks while spinning. If it spins at high speed, it may bore its way into the ground.
LeafGreen:
If you become enchanted by its smooth, elegant, dance-like kicks, you may get drilled hard.
Generation IV
Diamond:
It fights while spinning like a top. The centrifugal force boosts its destructive power by ten.
HeartGold:
If you are enchanted by its smooth, dance-like kicks, you may get a closer experience with one than you’d like.
SoulSilver:
It launches kicks while spinning. If it spins at high speed, it may bore its way into the ground.
Generation V
Black:
It fights while spinning like a top. The centrifugal force boosts its destructive power by ten.
Black 2:
It fights while spinning like a top. The centrifugal force boosts its destructive power by 10.
Generation VI
X:
It fights while spinning like a top. The centrifugal force boosts its destructive power by 10.
Y:
If you are enchanted by its smooth, dance-like kicks, you may get a closer experience with one than you’d like.
Omega Ruby:
Hitmontop spins on its head at high speed, all the while delivering kicks. This technique is a remarkable mix of both offense and defense at the same time. The Pokémon travels faster spinning than it does walking.
Generation VIII
Sword:
It launches kicks while spinning. If it spins at high speed, it may bore its way into the ground.
Shield:
After doing a handstand to throw off the opponent’s timing, it presents its fancy kick moves.