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Lairon ilustración de la página de movimientos
#0305

Movimientos y sets competitivos de Lairon

Lairon コドラ

Los movimientos de Lairon cubren 5 generaciones y 7 formatos con 15 sets en total. Cada set enumera movimientos, habilidad, objeto, naturaleza, EVs y tipo Tera con análisis, y se puede copiar con un clic.

Steel Rock Generation III
Generación
5
Formato
7
set
15

Movimientos competitivos y sets de Lairon

Sets de la generación 8 (Formato 1 · 1 set)

Choice Band

NFE Generación 8
Objeto
Choice Band
Habilidad
Rock Head
Naturaleza
Adamant
EVs
Ataque 252 / Def. Esp. 4 / Velocidad 252
Movimientos
  • Head Smash Rock Físico
    Potencia 150 Precisión 80 PP 5
  • Heavy Slam Steel Físico
    Potencia — Precisión 100 PP 10
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Análisis

Choice Band Lairon is one of the most threatening physical wallbreakers in the NFE metagame. With Rock Head, it is able to use Head Smash without taking recoil, 2HKOing physically defensive Clefairy, Hattrem, and Mareanie as well as every physical wall that does not resist Head Smash after losing Eviolite to Knock Off. Heavy Slam is primarily used to hit Fighting- and Ground-types such as Gurdurr and Gabite, which resist Head Smash, while having the added benefit of being 100% accurate. Superpower hits Steel-types such as Ferroseed and Klang as well as Marshtomp. Stealth Rock takes advantage of the switches Lairon forces, while Double Edge lets Lairon hit Marshtomp for neutral damage without lowering its Attack stat and is still a powerful move against Hattrem and Gurdurr. Lairon's role is to weaken walls enough to be picked off later on by late-game cleaners such as Electabuzz, Thwackey, Raboot, and Galarian Linoone. The former three are also able to bring in Lairon more easily with Volt Switch or U-turn. Pairing Lairon with Knock Off users such as Tangela, Gurdurr, or Mareanie makes it even more difficult for your opponent to switch things into Lairon. Entry hazard support from Pokemon like Clefairy, Ferroseed, and Koffing is also crucial, as it can chip common switch-ins such as Tangela, Marshtomp, and Gurdurr into a range of KO. Koffing and Clefairy are especially useful because they cover Lairon's Fighting-type weakness, and Clefairy can also check special attackers and bring Lairon in safely with Teleport. If using Stealth Rock on Lairon, be careful against Magic Bounce Hattrem