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Primeape

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Primeape オコリザル

Fighting Generation I Pig Monkey Pokémon
Altura 1.0m Peso 32.0kg
Vital Spirit Anger Point Defiant (Habilidad oculta)

Perfil del Pokémon

Always furious and tenacious to boot. It will not abandon chasing its quarry until it is caught.

Estadísticas base

Estadísticas base de la forma:Primeape · Total 455

PS 65
Ataque 105
Defensa 60
At. Esp. 60
Def. Esp. 70
Velocidad 95

Información básica

Proporción de género
♂ 50% / ♀ 50%
Tasa de captura
75(9.8%)
Grupos huevo
Campo
Ciclos de eclosión
20
Amistad base
70
EV que otorga
Ataque+2
Experiencia base
159
Forma del cuerpo
Bípedo
Color
Marrón
Experiencia
1,000,000(Rápido medio)

Ventajas de tipos Ver la tabla completa de tipos →

Cadena evolutiva

Level 28 or higher
Primeape Primeape
Level up after using Rage Fist 20 times

Movimientos aprendibles

Nivel Movimientos Tipo Categoría Potencia Precisión PP
— Scratch Normal Físico 40 100 35
— Leer Normal Estado — 100 30
— Fling Dark Físico — 100 10
— Focus Energy Normal Estado — — 30
5 Fury Swipes Normal Físico 18 80 15
8 Low Kick Fighting Físico — 100 20
15 Seismic Toss Fighting Físico — 100 20
17 Swagger Normal Estado — 85 15
22 Cross Chop Fighting Físico 100 80 5
26 Assurance Dark Físico 60 100 10
30 Thrash Normal Físico 120 100 10
35 Rage Fist Ghost Físico 50 100 10
39 Close Combat Fighting Físico 120 100 5
44 Screech Normal Estado — 85 40
48 Stomping Tantrum Ground Físico 75 100 10
53 Outrage Dragon Físico 120 100 10
57 Final Gambit Fighting Especial — 100 5

Encuentros salvajes

Generation I

Yellow

Kanto

Lugar Nivel Método Probabilidad
Route 23Lv.41-46Walking4%
Generation II

Gold

Kanto

Lugar Nivel Método Probabilidad
Route 9Lv.15WalkingMorning4%
Lv.15WalkingDay4%
Lv.15WalkingNight4%
Generation III

FireRed

Kanto

Lugar Nivel Método Probabilidad
Victory RoadLv.42Walking10%
Cerulean CaveLv.52-61Walking10%
Route 23Lv.42Walking5%

LeafGreen

Kanto

Lugar Nivel Método Probabilidad
Victory RoadLv.42Walking10%
Cerulean CaveLv.52-61Walking10%
Route 23Lv.42Walking5%

XD: Gale of Darkness

Lugar Nivel Método Probabilidad
Cipher Key Lair 5fLv.34Snag100%
Generation IV

Diamond

Sinnoh

Lugar Nivel Método Probabilidad
Route 225Lv.51-52WalkingPoké Radar: on10%
Sea Route 226Lv.51-53WalkingPoké Radar: on10%

HeartGold

Kanto

Lugar Nivel Método Probabilidad
Cerulean CaveLv.38WalkingRadio: offMorning10%
Lv.38WalkingRadio: offDay10%
Lv.39Walking4%
Route 9Lv.15Walking4%

Pearl

Sinnoh

Lugar Nivel Método Probabilidad
Route 225Lv.51-52WalkingPoké Radar: on10%
Sea Route 226Lv.51-53WalkingPoké Radar: on10%

Platinum

Sinnoh

Lugar Nivel Método Probabilidad
Route 225Lv.49-50WalkingPoké Radar: on10%
Sea Route 226Lv.49-50WalkingPoké Radar: on10%
Generation VII

Moon

Alola

Lugar Nivel Método Probabilidad
Poni PlainsLv.54-57Bubbling spots80%

Sun

Alola

Lugar Nivel Método Probabilidad
Poni PlainsLv.54-57Bubbling spots80%

Ultra Moon

Alola

Lugar Nivel Método Probabilidad
Poni PlainsLv.54-57Bubbling spots60%

Ultra Sun

Alola

Lugar Nivel Método Probabilidad
Poni PlainsLv.54-57Bubbling spots60%

Movimientos competitivos y sets de Primeape

Los movimientos de Primeape cubren 8 generaciones y 13 formatos con 27 sets en total, incluyendo movimientos, habilidades, objetos, naturalezas, EVs y tipos Tera con análisis.

8 Generación 13 Formato 27 set
Ver todos los movimientos

Entradas del Pokédex

Generation I
Red:
Always furious and tenacious to boot. It will not abandon chasing its quarry until it is caught.
Yellow:
It stops being angry only when nobody else is around. To view this moment is very difficult.
Generation II
Gold:
If approached while asleep, it may awaken and angrily give chase in a groggy state of semi-sleep.
Silver:
It becomes wildly furious if it even senses someone looking at it. It chases anyone that meets its glare.
Crystal:
It will beat up anyone who makes it mad, even if it has to chase them until the end of the world.
Generation III
Ruby:
When PRIMEAPE becomes furious, its blood circulation is boosted. In turn, its muscles are made even stronger. However, it also becomes much less intelligent at the same time.
Emerald:
When it becomes furious, its blood circulation becomes more robust, and its muscles are made stronger. But it also becomes much less intelligent.
FireRed:
It is always outrageously furious. If it gives chase, it will tenaciously track the target no matter how far.
LeafGreen:
Always furious and tenacious to boot. It will not abandon chasing its quarry until it catches up.
Generation IV
Diamond:
It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder.
HeartGold:
If approached while asleep, it may awaken and angrily give chase in a groggy state of semi-sleep.
SoulSilver:
It becomes wildly furious if it even senses someone looking at it. It chases anyone that meets its glare.
Generation V
Black:
It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder.
Generation VI
X:
It stops being angry only when nobody else is around. To view this moment is very difficult.
Y:
It is always outrageously furious. If it gives chase, it will tenaciously track the target no matter how far.
Omega Ruby:
When Primeape becomes furious, its blood circulation is boosted. In turn, its muscles are made even stronger. However, it also becomes much less intelligent at the same time.
Generation VII
Sun:
It has been known to become so angry that it dies as a result. Its face looks peaceful in death, however.
Moon:
Some researchers theorize that Primeape remains angry even when inside a Poké Ball.
Ultra Sun:
It will never forgive opponents who have angered it. Even after it has beaten them down until they can’t move, it never ever forgives.
Ultra Moon:
The blood vessels in its brain are sturdier than those of other Pokémon, so it can stay healthy despite its constant raging.
Let's Go Pikachu:
It stops being angry only when nobody else is around. To view this moment is very difficult.