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#0409

Movimientos y sets competitivos de Cranidos

Cranidos ラムパルド

Los movimientos de Cranidos cubren 4 generaciones y 10 formatos con 16 sets en total. Cada set enumera movimientos, habilidad, objeto, naturaleza, EVs y tipo Tera con análisis, y se puede copiar con un clic.

Rock Generation IV
Generación
4
Formato
10
set
16

Movimientos competitivos y sets de Cranidos

Sets de la generación 7 (Formato 3 · 3 set)

Choice Scarf

PU Generación 7
Objeto
Choice Scarf
Habilidad
Sheer Force
Naturaleza
Jolly
EVs
Ataque 252 / Def. Esp. 4 / Velocidad 252
Movimientos
  • Head Smash Rock Físico
    Potencia 150 Precisión 80 PP 5
  • Rock Slide Rock Físico
    Potencia 75 Precisión 90 PP 10
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Análisis

Moves Rock Slide is used on this set as a much safer and accurate attack if you do not want to take the recoil damage from Head Smash. However, this move can be unreliable in some situations, as it fails to 2HKO Lurantis. Superpower is Rampardos's main move to hit Steel-types like Aggron and Alolan Dugtrio, but Pursuit can also work if you would like to trap Alolan Raichu and Oricorio-G at the expense of lacking the coverage to handle Steel-types. Finally, Zen Headbutt is necessary coverage on Rampardos to give it some sort of counterplay against Gurdurr and Poliwrath, which would otherwise wall Rampardos. Set Details A Choice Scarf along with a Jolly nature places Rampardos at a decent Speed tier that allows it to outpace Pokemon that are around base 110 Speed like Dodrio and Alolan Raichu. Usage Tips Due to how frail Rampardos is, you should find opportunities to give it free switches through slow pivots or aggressively coming in through double switches. You will have to occasionally predict perfectly in order to land super effective damage on the opponent's Pokemon. Having to guess between Zen Headbutt and Superpower is a situation that could possibly occur, and guessing wrong will result in you giving your opponent free turns. There is a fine difference between whether Head Smash or Rock Slide should be used in specific scenarios. If Rampardos accumulates too much Head Smash recoil, it puts itself into the range of getting KOed by priority moves like Mach Punch from Hitmonchan. Rampardos is also capable of performing the role of a late-game cleaner, as it will often want its checks removed or at least chipped and faster Pokemon eliminated so it can fire off Head Smash far more with fewer drawbacks. Team Options Rampardos often likes the use of pivots in order to get it in more easily so it can score KOs or deal hefty chip damage. Alolan Persian can soften up any incoming blows with Parting Shot before sending Rampardos in. Rampardos often finds itself completely hopeless against Fighting-types if they get in safely, so Ghost-types like Jellicent and Oricorio-G works well as a secondary measure. This also makes Qwilfish a strong Fighting-type check for Rampardos that can also set up Spikes to weaken its checks in order to provide an opportunity to sweep late-game. Alolan Raticate and Swords Dance Abomasnow both capitalize on the speed that Rampardos offers, as it can weaken their checks to open up a sweep. Water- and Grass-types like Floatzel and Victreebel that can seriously pressure or remove Ground-types and most of the other answers to Rampardos allow it to thrive late-game. Rampardos can use Fighting-types such as Gurdurr and Primeape or Ground-types like Mudsdale and Gastrodon to deal with Steel-types that can usually switch into Rampardos.