Poké Wiki
Mega Sableye ilustración de la página de movimientos
#10066

Movimientos y sets competitivos de Mega Sableye

Mega Sableye メガヤミラミ

Los movimientos de Mega Sableye cubren 1 generaciones y 1 formatos con 2 sets en total. Cada set enumera movimientos, habilidad, objeto, naturaleza, EVs y tipo Tera con análisis, y se puede copiar con un clic.

Dark Ghost Generation III
Generación
1
Formato
1
set
2

Movimientos competitivos y sets de Mega Sableye

Sets de la generación 6 (Formato 1 · 2 set)

Support WG

Pure Hackmons Generación 6
Objeto
Leftovers
Habilidad
Wonder Guard
Naturaleza
Relaxed
EVs
PS 248 / Defensa 252 / Def. Esp. 8
IVs
Velocidad 0
Movimientos
  • Elige uno
    Baton Pass Normal Estado
    Precisión — PP 40
    Curse Ghost Estado
    Precisión — PP 10
    Magic Coat Psychic Estado
    Precisión — PP 15
    Foul Play Dark Físico
    Potencia 95 Precisión 100 PP 15
  • Elige uno
    Defog Flying Estado
    Precisión — PP 15
    Stealth Rock Rock Estado
    Precisión — PP 20
Desbloquear movimientos completos

Sigue nuestra cuenta oficial de WeChat y responde "查看配招攻略" para obtener la contraseña

Level 2 Mega Sableye

Pure Hackmons Generación 6
Objeto
Flame Orb
Habilidad
Wonder Guard
Naturaleza
Relaxed
EVs
PS 76
Movimientos
  • Psycho Shift Psychic Estado
    Precisión 100 PP 10
  • Elige uno
    Curse Ghost Estado
    Precisión — PP 10
    Substitute Normal Estado
    Precisión — PP 10
Desbloquear movimientos completos

Sigue nuestra cuenta oficial de WeChat y responde "查看配招攻略" para obtener la contraseña

Análisis

Not much likes switching into level 2 Mega Sableye, because it can take huge chunks out of foes's health with Curse and Pain Split. Wonder Guard shields it from most attacks: otherwise, basically every attack would OHKO it. It is at level 2 with 76 HP EVs to hit an HP stat of 15, which minimizes burn damage as a percentage of maximum HP. With Wonder Guard and one weakness, its defenses rarely matter anyway, so reducing the effect of burn on its health matters more than reducing attack damage. Its low HP stat also synergizes well with Pain Split, letting it completely heal and effectively halve the foe's remaining HP. Curse + Pain Split means passive Wonder Guard users cannot outstall Mega Sableye, as they will lose more than 50% of their maximum HP every turn, so even if they always recover, they will eventually faint. Psycho Shift is used for its 100% accuracy and ability to bypass Magic Bounce, and with burns from Flame Orb, it cripples some of the most popular Pokemon in the tier like Mega Mewtwo X, Mega Gyarados, and Giratina. Mega Sableye uses Baton Pass over Parting Shot to capitalize on the switches it forces without worrying about Magic Bounce users stealing momentum. It can run Substitute to block a hit from a Mold Breaker user or a Fairy-type attack, and Substitute also synergizes well with Baton Pass. Level 2 Mega Sableye fits best on bulky offense teams, which cover for its lack of defensive utility outside of Wonder Guard while capitalizing on the pressure it puts on opposing teams. Blissey and Giratina are notable teammates for checking a large swath of Mold Breaker users, and Shadow Tag Primal Groudon can trap and eliminate the most common Taunt user in Mega Beedrill. Mold Breaker Primal Groudon with Pursuit can be used to Imposter-proof Mega Sableye effectively. Substitute Mega Rayquaza works well with Mega Sableye, since Mega Rayquaza's checks are usually passive, which Sableye preys upon. A Substitute-passing teammate can be valuable to protect Mega Sableye from Mold Breaker or Fairy-type attacks once, allowing it more freedom to mess with the opponent's team.