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Mega Slowbro ilustración de la página de movimientos
#10071

Movimientos y sets competitivos de Mega Slowbro

Mega Slowbro メガヤドラン

Los movimientos de Mega Slowbro cubren 1 generaciones y 1 formatos con 1 sets en total. Cada set enumera movimientos, habilidad, objeto, naturaleza, EVs y tipo Tera con análisis, y se puede copiar con un clic.

Water Psychic Generation I
Generación
1
Formato
1
set
1

Movimientos competitivos y sets de Mega Slowbro

Sets de la generación 9 (Formato 1 · 1 set)

Physical Wall

Balanced Hackmons Generación 9
Objeto
Covert Cloak
Habilidad
Fur Coat
Naturaleza
Relaxed
EVs
PS 252 / Defensa 252 / At. Esp. 252 / Def. Esp. 252
IVs
Ataque 0 / Velocidad 0
Movimientos
  • Scald Water Especial
    Potencia 80 Precisión 100 PP 15
  • Elige uno
    Future Sight Psychic Especial
    Potencia 120 Precisión 100 PP 10
    Mortal Spin Poison Físico
    Potencia 30 Precisión 100 PP 15
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Análisis

Mega Slowbro's insanely high Defense and good typing make it an incredibly hard to break Fur Coat wall on balance teams, checking and forcing out common metagame threats like Mega Garchomp and Kyurem-B. Scald threatens to burn setup threats like Ice Scales Arceus-Ground, which could otherwise set up in Mega Slowbro's face, and it also deals solid damage. Future Sight has incredible synergy with Teleport, as it allows Mega Slowbro to support its offensive teammates by preventing opposing walls from safely switching in. Alternatively, Mortal Spin allows Mega Slowbro to serve as an entry hazard remover and cripple foes unaffected by burn, such as Ho-Oh. Covert Cloak prevents Mega Slowbro from being chipped by foes reliant on Salt Cure and Mortal Spin to make progress, while Rocky Helmet consistently chips wallbreakers in exchange for a worse matchup against passive walls like Mega Audino; Rocky Helmet also notably punishes Choice Band foes, such as Kyurem-B, for trying to easily up chip damage with U-turn. The pivoting and Future Sight support Mega Slowbro provides is heavily appreciated by wallbreakers that often fall just shy of 2HKOs, such as Mega Garchomp and Ash-Greninja; teammates with a bad matchup against various physical attackers are also appreciative of its walling capabilities, including the likes of Ice Scales Ho-Oh and Blissey. The aforementioned Blissey and other special walls like Ice Scales Arceus-Ground and Ho-Oh can also cover for dangerous foes like Miraidon and Flutter Mane, forming a solid defensive core. Since Ash-Greninja is one of the only wallbreakers that can dissuade Mega Slowbro from switching in, a check to it like Miraidon or Fur Coat Arceus-Fairy is appreciated. Mega Slowbro should be Imposter-proofed by a Take Heart user, ideally with Thunder Cage, as even if Mega Slowbro is able to burn or poison the Imposter user, it still acts as a free source of healing and Teleport momentum.