Trick Room
PU Generación 7- Objeto
- Life Orb
- Habilidad
- Contrary
- Naturaleza
- Brave
- EVs
- PS 252 / Ataque 252 / Defensa 4
- IVs
- Velocidad 0
Movimientos
-
Precisión — PP 5
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Potencia 120 Precisión 100 PP 5
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Análisis
This set is the only feasible way Spinda can even hope to sweep: by setting up Trick Room and then gaining boosts using Superpower. However, Spinda's base 60 Attack and Defense mean that it is not very strong or bulky, leaving it easily revenge killed by Mach Punch from Gurdurr or Hitmonchan. Ursaring and Crabominable are better Trick Room attackers because of their much higher Attack stats and the former's access to Swords Dance, making them actually effective wallbreakers.