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Togedemaru illustration de la page movesets
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Movesets et sets compétitifs de Togedemaru

Togedemaru トゲデマル

Les movesets de Togedemaru couvrent 2 générations et 5 formats avec 8 sets au total. Chaque set liste capacités, talent, objet, nature, EVs et type Téracristal avec analyse, et peut être copié en un clic.

Electric Steel Generation VII
Génération
2
Format
5
set
8

Movesets compétitifs et sets de Togedemaru

Sets de la génération 8 (Format 2 · 4 set)

Choice Scarf

NU Génération 8
Objet
Choice Scarf
Talent
Lightning Rod
Nature
Jolly
EVs
Attaque 252 / Déf. Spé. 4 / Vitesse 252
Capacités
  • Zing Zap Electric Physique
    Puissance 80 Précision 100 PP 10
  • Iron Head Steel Physique
    Puissance 80 Précision 100 PP 15
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Analyse

Set Details U-turn is used for pivoting and to force out Rotom-C. If Togedemaru is unable to KO a target, it can still use Nuzzle for speed control versus some threats like Salazzle and Passimian. Toxic instead hits physical walls like Mudsdale and Quagsire, though note that U-turn is often better when anticipating these Ground-types switching in. Special attackers like Starmie, Drampa, and Exploud benefit the most from Togedemaru's pivoting. They in turn deal with the physical walls that prevent Togedemaru from cleaning. Togedemaru succumbs easily to status, especially due to U-turn sometimes triggering Talonflame's and Vileplume's abilities, so clerics like Diancie and Vaporeon are a good call. These two appreciate Togedemaru checking Rotom-C and can remove burns induced by Will-O-Wisp Rotom-C. Try additional pivots like Talonflame, Silvally-Ground, and Xatu to form a VoltTurn core and preserve momentum.

Defensive Pivot

NU Génération 8
Objet
Leftovers
Talent
Lightning Rod
Nature
Jolly
EVs
PV 248 / Déf. Spé. 204 / Vitesse 56
Capacités
  • Wish Normal Statut
    Précision — PP 10
  • Spiky Shield Grass Statut
    Précision — PP 10
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Analyse

Set Details Iron Head lets Togedemaru force out Fairy-types, though Zing Zap is sometimes used instead for its coverage versus Steel- and Water-type walls like Copperajah and Vaporeon. U-turn is essential for gaining momentum after switching into special attackers like Rotom-C and Heliolisk. Otherwise, Toxic punishes most switch-ins like Mudsdale and works well with Spiky Shield. U-turn + Toxic is doable at the expense of recovery from Wish. 56 Speed EVs with a Jolly nature mean that Togedemaru will outspeed wallbreakers like Tyrantrum and Exploud. Flying-types like Talonflame, Mantine, and Xatu rely on Togedemaru to switch into Electric-types like Rotom-C and Heliolisk. In return, these teammates check Fighting- and Ground-types like Passimian and Silvally-Ground. Defensive Poison-types like Vileplume and Weezing also offer similar synergy. Using Wish is a great way to bring in offensive teammates like Tsareena and Silvally-Ground, which can provide further momentum with their own pivoting moves.