リザード 対戦用育成・持ち物構成
第 9 世代の育成構築 (ルール 1 · 1 構築)
第 8 世代の育成構築 (ルール 1 · 1 構築)
第 3 世代の育成構築 (ルール 2 · 3 構築)
Special Attacker
NU 世代 3- 持ち物
- たべのこし
- 性格
- Modest
- 努力値
- HP 4 / とくこう 252 / すばやさ 252
わざ
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威力 110 命中 85 PP 5
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威力 130 命中 90 PP 5
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戦術解説
Fire Blast is going to be the main STAB move Charmeleon will be using, with Overheat available in the second slot as a secondary STAB nuke that can force some targets like Lickitung to immediately heal and give Charmeleon a safe switch out. To demonstrate a situation where Overheat can come in handy: with a Modest nature, Charmeleon will always OHKO max HP Glalie with Fire Blast, but with a Timid nature, that drops to about a 50% chance, while Overheat stays at a 100% chance to OHKO. So, depending on the nature choice and the target, having both Fire Blast and Overheat available is nice to do what Charmeleon wants to—which is blow stuff away. Hidden Power Grass shreds apart the Rock- and Water-types that would otherwise be able to switch into Charmeleon's Fire-type attacks, notably easily 2HKOing Whiscash. Dragon Claw fills out the last slot as a great super effective hit on Shelgon, preventing it from using Charmeleon as setup bait, as well as getting a decent neutral hit on Flareon and other Fire-types. Rock Slide is a good alternative that deals significantly more damage to Flareon even with a -Atk nature at the cost of missing out on Shelgon and the rare Dragonair. The power difference between the two moves on other Fire-type targets is pretty negligible. Modest gives Charmeleon the power it needs, such as OHKOing 252 / 252+ Roselia with Fire Blast, whereas Timid can allow Charmeleon to outrun and 2HKO Jolly Hitmonchan and prevent it from switching into Charmeleon, which is highly desirable on the kind of heavy offense team you would typically want to use Charmeleon on. Charcoal boosts the power of Charmeleon's Fire-type moves even more, which works best when using a Timid nature to make up for some of the lost power. Charmeleon's available special movepool is pretty barren apart from the given moves above. Flamethrower is available as a guaranteed safe move and is usable over Overheat, but the drop in power is pretty significant. Hidden Power Water is usable as a super effective hit on Rock- and Fire-types, but Charmeleon then has almost no way of combating Water-types, making it easy setup prey for dangerous threats like Huntail. Finally, Toxic is always available to cripple Flareon and other special walls in the long run. Flareon and Magcargo give this set a hard time even if you choose to run Rock Slide, making your own Water- and Rock-types like Seadra and Relicanth good teammates. Kecleon completely walls this set, meaning Hitmonchan is a great teammate to bust through it as well as Lickitung and Wigglytuff, which can otherwise stomach a couple hits from Charmeleon. Spikes support is amazing with this set, as all of Charmeleon's checks are grounded, making Cacturne and Roselia fantastic teammates as well.
Physical Setup
PU 世代 3Special Attacker
PU 世代 3- 持ち物
- たべのこし
- 性格
- Timid
- 努力値
- とくこう 252 / とくぼう 4 / すばやさ 252
- 個体値
- こうげき 2 / とくこう 30
わざ
-
威力 110 命中 85 PP 5
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威力 60 命中 100 PP 15
-
-
全構築を見る
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第 2 世代の育成構築 (ルール 2 · 3 構築)
RestTalk
ZU 世代 2- 持ち物
- たべのこし
わざ
-
威力 110 命中 85 PP 5
-
どちらかを選択威力 60 命中 100 PP 15威力 60 命中 100 PP 15
-
-
全構築を見る
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Swords Dance
ZU 世代 2第 1 世代の育成構築 (ルール 2 · 2 構築)
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