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Ash's Greninja対戦育成特集のイラスト画像
#10117

Ash's Greninja の育成構築

Ash's Greninja Ash's Greninja

Ash's Greninja の育成データは 1 世代・1 ルール・1 構築をカバー。各構築にはわざ、とくせい、持ち物、性格、努力値、テラスタイプの組み合わせと戦術解説があり、カード右上のボタンでワンクリックコピーできます。

みず あく 第六世代
世代
1
ルール
1
構築
1

Ash's Greninja 対戦用育成・持ち物構成

第 9 世代の育成構築 (ルール 1 · 1 構築)

Sniper

Balanced Hackmons 世代 9
とくせい
スナイパー
性格
Hasty
努力値
HP 252 / こうげき 252 / ぼうぎょ 252 / とくぼう 252 / すばやさ 252
わざ
全構築を見る

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戦術解説

Sniper's immense damage buff makes Ash-Greninja a strong Choice Band user, with even the bulkiest physical walls like Fur Coat Arceus-Fairy taking 40% per attack. Flower Trick is largely an Imposter deterrent, but it helps out against the occasional Fur Coat Arceus-Water and Dondozo, albeit needing entry hazard support for the latter. Knock Off allows Ash-Greninja to remove Rocky Helmet for itself, which is its primary bottleneck for dealing damage in most games; removing Heavy-Duty Boots and Eviolite from foes like Mega Audino and Imposter users, respectively, also greatly helps. Sniper Ash-Greninja is generally best on balance teams as the primary progress maker thanks to its commanding damage output. Slow pivot support is mandatory, as Ash-Greninja cannot afford to take Knock Off and severely dislikes status from moves like Mortal Spin and Glare; this usually comes in the form of RegenVest users, which also help via Stone Axe and Knock Off. A secondary physical wallbreaker can prove useful, as it's possible that Ash-Greninja can get hung up on walls chosen specifically to counter it, namely faster Dark-resistant foes like Koraidon and Zamazenta. Strong hazard removal is highly recommended due to Ash-Greninja's lack of recovery, with Mortal Spin's poison additionally helping to pick off frailer targets. Hazard support is useful, as Ash-Greninja's sheer power allows it to 2HKO most walls, as are allies that limit Strength Sap healing on these walls like Chansey and Blissey.