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#0434

スカンプー の育成構築

Stunky スカンプー

スカンプー の育成データは 6 世代・8 ルール・10 構築をカバー。各構築にはわざ、とくせい、持ち物、性格、努力値、テラスタイプの組み合わせと戦術解説があり、カード右上のボタンでワンクリックコピーできます。

どく あく 第四世代
世代
6
ルール
8
構築
10

スカンプー 対戦用育成・持ち物構成

第 9 世代の育成構築 (ルール 2 · 2 構築)

Physical Attacker

LC 世代 9
とくせい
ゆうばく
性格
Jolly
テラスタイプ
あく どく
努力値
HP 12 / こうげき 252 / すばやさ 244
わざ
全構築を見る

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戦術解説

Stunky serves as an effective wallbreaker, using its strong STAB combination to dismantle opposing defensive cores. Being a grounded Poison-type, Stunky also helps teams by clearing Toxic Spikes. Knock Off strips off Eviolite, while Sucker Punch provides a priority option against foes that outspeed Stunky, like Alolan Diglett and Hisuian Growlithe. Temper Flare is good against Steel-types like Tinkatink, and it is complemented by Gunk Shot, receiving a damage boost if the move misses. Alternatively, Substitute helps Stunky dodge status from foes like Foongus while also allowing it to scout defensive Terastallizations from foes such as Mienfoo. The maximum Speed investment along with a Jolly Nature enables Stunky to outspeed metagame staples like Mienfoo and Chinchou. Tera Dark boosts Knock Off even more and empowers Sucker Punch to give Stunky stronger priority presence, whereas Tera Poison boosts its strongest move in Gunk Shot and grants better defensive positioning against Fighting-types. Stunky's ability to strip items with Knock Off makes it an excellent partner for Alolan Diglett, which appreciates facing weakened targets. Vullaby is another supreme teammate, as the combination of powerful STAB moves from the core is extremely difficult to mitigate for the majority of team structures. Ground-types like Mudbray and Alolan Diglett comfortably threaten Stunky and impede its progress. Options like Toedscool, which can pivot into them safely, and Mudbray, which can favorably trade against them, are great teammate choices for Stunky.