Poké Wiki
大針蜂對戰配招專題立繪圖片
#0015

大針蜂 怎麼配招

Beedrill スピアー

大針蜂 對戰配招資料覆蓋 8 個世代 22 個分級共 29 套方案,每套配招包含招式選擇、特性、道具、性格、努力值與太晶屬性搭配及戰術分析,點選卡片右上角按鈕可一鍵複製配招程式碼。

第一世代
世代
8
分級
22
配招
29

大針蜂 對戰配招推薦

第 9 世代配招方案 (分級 1 · 1 配招)

Please Don't Use Mega Beedrill

全國圖鑑UU 世代 9
特性
適應力
性格
開朗
努力值
攻擊 252 / 特防 4 / 速度 252
招式
  • 急速折返 物理
    威力 70 命中 100 PP 20

    在攻擊之後急速返回,和後備寶可夢進行替換。

  • 毒擊 物理
    威力 80 命中 100 PP 20

    用帶毒的觸手或手臂刺入對手。有時會讓對手陷入中毒狀態。

檢視完整配招

關注公眾號,回覆"檢視配招攻略"獲取密碼

戰術分析

Despite Mega Beedrill initially seeming like a good Pokemon thanks to its exceptional Attack and Speed stats, great ability in Adaptability, and access to U-turn, it is completely unviable. While U-turn can grab momentum against foes such as Hydreigon and Mega Latias, and Poison Jab has some utility in targeting Fairy-types like Clefable, Bug and Poison is an atrocious STAB combination that has no way to break through common defensive Pokemon like Hippowdon and Buzzwole, and it notably struggles to even touch Steel-types. Skarmory and Celesteela stonewall Mega Beedrill, and while other Steel-types dislike Drill Run and Knock Off, virtually every Steel-type, from Bisharp to Excadrill, can usually beat Mega Beedrill one-on-one. As a pivot, Mega Beedrill suffers massively due to its Stealth Rock weakness and inability to hold Heavy-Duty Boots, which makes it very over-reliant on hazard control, or else it'd be worn down rapidly. Mega Beedrill's paltry defensive stats and terrible typing give it practically no defensive utility, rendering it extremely vulnerable to Choice Scarf users such as Hydreigon and priority moves like Scizor's Bullet Punch and Bisharp's Sucker Punch. Pursuit is another seemingly useful option, with its ability to outpace the likes of Victini and Mega Latias working well in tandem with Mega Beedrill's ability to hit them super effectively. However, Mega Beedrill is outclassed as a Pursuit trapper by Mega Aerodactyl and Tyranitar, both of which have a much better offensive and defensive presence thanks to their better typings. For teammates, entry hazard removers like Excadrill and Rotom-W are mandatory. Special attackers that can remove or chip physical walls, such as Iron Moth and Thundurus, are necessary to let Mega Beedrill have any hope of threatening the opposing team. Magnezone is notable for its ability to trap and remove Skarmory and Celesteela. Entry hazards from setters like Swampert and Skarmory can chip Mega Beedrill's targets and help it actually KO its targets. Overall, Mega Beedrill is an offensive threat that loses to most foes and requires excessive amounts of support to function properly; thus, it is far too difficult to apply to standard teams to be considered viable.