極速俯衝轟烈撞
小小杯 世代 7招式
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威力 85 命中 85 PP 5
彈跳到高高的空中,第2回合攻擊對手。有時會讓對手陷入麻痺狀態。
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威力 80 命中 100 PP 15
以驚人的氣勢撲向對手。有時會使對手畏縮。
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戰術分析
Moves Bounce can be turned into Supersonic Skystrike, a powerful 160-Base Power attack that allows Goldeen to be a lure for Fighting- and Grass-types, most notably Timburr and Foongus, and OHKO them after their Eviolites have been removed. Waterfall is Goldeen's most reliable STAB move, hitting Ground- and Fire-types super effectively. Drill Run works with Lightning Rod to allow Goldeen to check Electric-types both defensively and offensively, hitting Pokemon such as Chinchou and Elekid for super effective damage. Knock Off is used to remove Eviolite from bulky switch-ins to Goldeen, such as Foongus and Mareanie, and helps it achieve more KOs with Supersonic Skystrike. It also hits Ghost-types such as Frillish and Pumpkaboo-XL, both of which can otherwise wall Goldeen. Poison Jab can be used to hit Fairy-types such as Spritzee and Snubbull super effectively. However, it forces you to drop an essential move in either Waterfall or Knock Off. Set Details The listed Attack and Speed EVs with a Jolly nature allow Goldeen to hit as hard and fast as possible while outspeeding threats such as Pawniard and Berry Juice Magnemite. 36 Special Defense EVs allow Goldeen to nearly always take two Flash Cannons from Magnemite, helping it check it better. Flyinium Z is mandatory for turning Bounce into Supersonic Skystrike. Lightning Rod is the only reason to use Goldeen, as it allows it to check Electric-types effectively. Usage Tips Goldeen should often be switched into Electric-types, as its poor bulk prevents it from switching into much else. Supersonic Skystrike should be used carefully due to its one-time-use nature. If there are no Fighting- or Grass-types on the opponent's team, you can use Supersonic Skystrike as a powerful attack to break walls down. Before using Supersonic Skystrike, it is best to use Knock Off to remove a potential Eviolite on the foe you'd like to hit with the move. As most Electric-types will switch out of Goldeen, you should use Knock Off when you predict a switch to remove the foe's item. If you predict a switch into a bulkier foe like Foongus or Timburr, you should Knock Off so that you can follow up with a Supersonic Skystrike. However, Goldeen should be wary when trying to check Elekid in case of Hidden Power Grass, which has a slight chance of OHKOing Goldeen, meaning it must stay healthy throughout the match if it wants to reliably check Elekid. Knock Off should be used early- and mid-game in order to cripple the opponent's Pokemon. Goldeen should avoid getting worn down, as it will struggle to check the things it needs to if it is significantly weakened. Team Options Pokemon that can remove entry hazards such as Staryu and Vullaby are invaluable as teammates, as Goldeen will often be switching in and out constantly against Electric-types. In return, Goldeen can switch into the Electric-types that threaten these Pokemon. Clerics such as Spritzee and Snubbull can remove status that cripples Goldeen such as Scald burns from Chinchou. Pokemon that can take care of Water-types, such as Snivy and Magnemite, can help Goldeen do its role much more easily. Entry hazard support from Pokemon such as Drilbur let Goldeen get certain KOs with Supersonic Skystrike that it would not get otherwise such as against bulkier variants of Mienfoo. Water- and Flying-types appreciate Goldeen's ability to wall Electric-types. If Goldeen is paired with another Water-type, an answer to Grass-types such as a Fire- or Flying-type is needed. Flying-types in particular are great partners for Goldeen, as they can break through Grass- and Fighting-types such as Foongus and Timburr after Supersonic Skystrike has been used. Electric-types such as Elekid and Chinchou can take care of Flying-types such as Doduo.