長毛巨魔 對戰配招推薦
第 9 世代配招方案 (分級 16 · 19 配招)
健美
PU 世代 9- 道具
- 吃剩的東西
- 性格
- 慎重
- 太晶屬性
- 鋼 毒
- 努力值
- HP 252 / 攻擊 4 / 特防 252
招式
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命中 — PP 20
使出全身力氣繃緊肌肉,從而提高自己的攻擊和防禦。
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威力 70 命中 100 PP 5
可以比對手先攻擊。對手使出的招式如果不是攻擊招式則會失敗。
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戰術分析
Grimmsnarl is a threatening sweeper thanks to its ability to set up and use Substitute with priority because of Prankster. Thanks to its ability, Grimmsnarl can invest fully in its bulk, allowing it to take multiple hits before fainting. Grimmsnarl's STAB combination is also difficult to switch into, as it's unresisted by the entire tier. Sucker Punch helps Grimmsnarl pick off fast frail Pokemon like Kilowattrel and Salazzle. Substitute allows it to take advantage of walls like Milotic, Gastrodon, and Bellibolt, letting it ignore status and set up freely. On top of this, it also helps Grimmsnarl scout Choice-locked Pokemon like Florges and Duraludon. Tera Steel grants it a resistance to Fairy-type attacks, as well as gaining a multitude of other resistances, notably helping Grimmsnarl versus Toxtricity's Boomburst, Staraptor's Brave Bird, and Bronzong's Heavy Slam. Similarly, Tera Poison helps Grimmsnarl take on Fairy-type attacks from Florges, but it trades Tera Steel's wide array of resistances for a resistance to common Fighting-type attacks from faster Pokemon like Heracross and Flamigo. However, it now has to deal with super effective Psychic Noise from both Scream Tail and Florges. Due to having to rely on Sucker Punch to hit Steel-types like Alolan Sandslash, Grimmsnarl commonly struggles against them; because of this, Grimmsnarl appreciates teammates that can pressure them like Salazzle, Delphox, and Golurk. Grimmsnarl's Substitute is easily broken by powerful wallbreakers like Paldean Tauros-F and Staraptor, or it can be ignored by Toxtricity. So, Milotic, Bellibolt, and Bronzong make for great partners, being able to check these strong offensive threats. Grimmsnarl easily takes advantage of and sets up against special attacking walls like Gastrodon and Bellibolt. In order to get Grimmsnarl in against these Pokemon, it must be paired with teammates that force these walls in and can pivot like Grafaiai and Flamigo. Grimmsnarl, due to being slow and having to rely on Sucker Punch to take care of faster threats, likes to have cleaners alongside it such as Choice Scarf users like Staraptor, Rotom-C, and Bruxish to finish up games after it's beaten the bulkier Pokemon. Grimmsnarl also struggles with sweeping early-game, so wallbreakers like Meloetta, Paldean Tauros-F, and Hariyama pair well to overwhelm shared checks such as Coalossal, Mudsdale, and Qwilfish. Scream Tail and Florges are both annoyances for Grimmsnarl, as they can both lock it into a move with Encore and Trick, respectively. In order to deal with these threats, partners like Skuntank, Salazzle, and Toxtricity work well in tandem with Grimmsnarl.
耐久輪轉型
PU 世代 9講究頭帶
PU 世代 9雙牆輔助
Ubers 世代 9- 道具
- 光之黏土
- 性格
- 頑皮
- 太晶屬性
- 幽靈 鋼
- 努力值
- HP 248 / 防禦 180 / 特防 80
招式
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命中 — PP 20
利用神奇的牆壁,在5回合內減弱從對手那裡受到的物理攻擊的傷害。
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命中 — PP 30
利用神奇的牆壁,在5回合內減弱從對手那裡受到的特殊攻擊的傷害。
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-
檢視完整配招
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戰術分析
Grimmsnarl's main and only utility is as a dual screens setter on hyper offense teams. It makes use of Taunt to shut down entry hazard setters like Landorus-T and Glimmora, block Defog from Giratina-O, stop opposing Taunt users like various Arceus formes, and prevent Pokemon like Zacian-C, Koraidon, and Miraidon from setting up. Play Rough lets Grimmsnarl threaten Dark-types like Ting-Lu and opposing Grimmsnarl that are immune to Prankster Taunt as well as dealing decent damage to both Koraidon and Miraidon. Parting Shot can be used instead to generate momentum and setup opportunities for Grimmsnarl's teammates. 80 Special Defense EVs allow Grimmsnarl to live two Electro Drifts from Miraidon through Light Screen, with the rest invested to maximize physical bulk. Grimmsnarl should rarely, if ever, be the target of Terastallization, but Tera Ghost can be used to allow it to spinblock Iron Treads and lets it take advantage of the Ghost type's immunities against Choice-locked Koraidon and Extreme Speed from Arceus, while Tera Steel also helps Grimmsnarl avoid being revenge killed by Arceus while flipping its Fairy and Poison weaknesses. Grimmsnarl is exclusively found on hyper offense teams, where it pairs well with setup sweepers that make use of the screens and pivoting it provides, such as Koraidon, Miraidon, and Calyrex-I. In turn, hyper offense teams that rely on Grimmsnarl benefit from the ability of these powerful teammates to remove Steel-types like Necrozma-DM and Zacian-C that Grimmsnarl struggles to set up screens against. Ting-Lu and Ho-Oh can both use Whirlwind to phaze out sweepers, with the former able to set up entry hazards without much issue in front of Grimmsnarl and the latter able to pivot into attacks and stall out screen turns with Regenerator. Koraidon and Miraidon, respectively, can force out these Pokemon and use them as setup opportunities.
光之黏土
VGC 2024 世代 9- 道具
- 光之黏土
- 性格
- 慎重
- 太晶屬性
- 幽靈
- 努力值
- HP 252 / 防禦 124 / 特防 132
招式
-
命中 — PP 20
利用神奇的牆壁,在5回合內減弱從對手那裡受到的物理攻擊的傷害。
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命中 — PP 30
利用神奇的牆壁,在5回合內減弱從對手那裡受到的特殊攻擊的傷害。
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-
檢視完整配招
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戰術分析
Grimmsnarl is a reliable defensive support tool for teams in Regulation G. Spirit Break threatens Koraidon and the Urshifu formes, and it also lowers the Special Attack of strong Pokemon like Terapaos and Calyrex-S. Foul Play is also good insurance against both Calyrex-S and Calyrex-I, forcing them to Terastallize if they don't want to take a lot of damage. Thunder Wave provides speed control to allow Grimmsnarl's allies to outspeed foes after they've been paralyzed. Light Clay makes Reflect and Light Screen last longer, allowing it to utilize its other two moves more often. The EVs put into Defense allow Grimmsnarl to always survive a Behemoth Blade from Zacian-C through Reflect after an Intimidate and almost always survive Tera Water Surging Strikes from Urshifu-R. The EVs put into Special Defense give Grimmsnarl the bulk to survive Electro Drift from Choice Specs Miraidon through Light Screen. Tera Ghost is used to avoid Fake Out, which ruins Grimmsnarl's momentum. Fake Out is often used to prevent Grimmsnarl from setting Light Screen and Reflect up and can lead to being KOed by double targeting before it moves. To work around Fake Out, exert pressure using Grimmsnarl's partner. Grimmsnarl is typically paired with Terapagos or Kyogre to allow them to shrug off hits as they sweep. Rillaboom and Incineroar are other good options to pair with Grimmsnarl, as their support kit adds to the overall longevity of the team, allowing for stronger Pokemon to get more attacks off. Rillaboom in particular is one of the fastest Pokemon in the metagame that uses Fake Out, which makes it a great option to lead alongside Grimmsnarl to ensure dual screens are set up. Iron Hands and Urshifu-R are also common partners for Grimmsnarl. Iron Hands also provides Fake Out support and a pivoting move, and its Fighting-type STAB option is useful for doing damage to opposing Incineroar, which can use Taunt to disable Grimmsnarl's support moves. Urshifu-R can remove threats to Grimmsnarl like Incineroar and use Taunt to stop foes from using status moves like Taunt and Spore, which stop Grimmsnarl from using its support tools.
雙牆輔助
VGC 2025 世代 9- 道具
- 光之黏土
- 性格
- 慎重
- 太晶屬性
- 幽靈
- 努力值
- HP 236 / 防禦 156 / 特防 116
招式
-
命中 — PP 20
利用神奇的牆壁,在5回合內減弱從對手那裡受到的物理攻擊的傷害。
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命中 — PP 30
利用神奇的牆壁,在5回合內減弱從對手那裡受到的特殊攻擊的傷害。
-
-
檢視完整配招
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密碼錯誤,請重新輸入
戰術分析
Set Details Grimmsnarl's main role is to set up Light Screen and Reflect to increase the bulk of its partners. Grimmsnarl can also be an annoying disruptor with Thunder Wave and sometimes Parting Shot. Setting up dual screens is very effective against hyper offensive teams using Koraidon and Calyrex-S, as these teams are normally quite frail, and surviving one extra attack can often be the difference maker in those matchups. Thunder Wave is a good option for disruption and speed control, allowing partners like Miraidon and Urshifu-R to outspeed Calyrex-S and Koraidon, while Parting Shot is good for further weakening foes and giving Grimmsnarl a strong pivoting option, which helps partners like Ho-Oh and Ursaluna activate their abilities of Regenerator and Guts, respectively, with less risk. Spirit Break OHKOes Koraidon before it Terastallizes, as well as being able to threaten both Urshifu formes, and it reduces the Special Attack of Pokemon such as Calyrex-S and Lunala. Foul Play allows Grimmsnarl to do significant damage to Calyrex-I, Calyrex-S, and Lunala. Light Clay allows Reflect and Light Screen to last longer, allowing for prolonged damage mitigation even after Grimmsnarl has fainted. The Special Defense investment allows Grimmsnarl to live a Moonblast from Timid Flutter Mane when Light Screen isn't up, and Grimmsnarl can also live a Choice Specs Miraidon Electro Drift when Light Screen is up. The Defense EVs let it survive Ursaluna's Guts-boosted Facade when behind Reflect. Tera Ghost helps Grimmsnarl avoid Fake Out from Iron Hands, Rillaboom, and Incineroar, which can be crucial to allow Grimmsnarl to get dual screens up or use an extra Thunder Wave. It also gives it an immunity to Zamazenta-C's Body Press and removes the Heavy Slam and Behemoth Bash weaknesses. Teambuilding Urshifu-R ignores all of Grimmsnarl's damage mitigation with Surging Strikes, and some Choice Band variants can also OHKO Grimmsnarl with Surging Strikes. Taunt from Incineroar and Flutter Mane can effectively shut down Grimmsnarl's supportive ability, leaving it stuck using either Spirit Break or Foul Play. Galarian Weezing's Neutralizing Gas prevents Grimmsnarl from getting its dual screens off immediately, allowing Koraidon, which is usually paired with Galarian Weezing, to easily OHKO it with Tera Fire Flare Blitz. Dark-, Electric-, and Ground-types like opposing Grimmsnarl, Incineroar, Miraidon, and Landorus are immune to Prankster Thunder Wave, reducing Grimmsnarl's effectiveness on the field. Fake Out from Rillaboom, Iron Hands, and Incineroar is also detrimental to Grimmsnarl, as it stops Grimmsnarl from supporting its team. Spore from Amoonguss and Brute Bonnet can make it difficult for Grimmsnarl to get both screens up in a game. Grimmsnarl's dual screens are able to support most teams, but Miraidon, Ho-Oh, Lunala, and Calyrex-I especially enjoy Grimmsnarl's support because they typically favor bulkier playstyles. Miraidon is able to quickly remove Urshifu-R while also protecting Grimmsnarl from Spore with Electric Terrain, and Ho-Oh is a great check for Koraidon, as it resists all of its moves and threatens an OHKO with Brave Bird. Incineroar and Iron Hands provide support with Fake Out, which makes it easier to get both screens up, and Urshifu-R can threaten Taunt Incineroar and other Dark- and Ground-types, which are immune to Thunder Wave, with Close Combat and Surging Strikes.
雙牆(惡)
單屬性 世代 9- 道具
- 光之黏土
- 性格
- 頑皮
- 努力值
- HP 252 / 防禦 252 / 特防 4
招式
-
命中 — PP 20
利用神奇的牆壁,在5回合內減弱從對手那裡受到的物理攻擊的傷害。
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命中 — PP 30
利用神奇的牆壁,在5回合內減弱從對手那裡受到的特殊攻擊的傷害。
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-
檢視完整配招
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戰術分析
Grimmsnarl's access to Prankster, as well as Reflect and Light Screen, makes it invaluable on hyper offensive variants of Dark teams and as a way to take on opposing Dark teams. Prankster lets Grimmsnarl set up priority Reflect and Light Screen, making it easier for teammates to set up. Grimmsnarl's access to Parting Shot allows it to bring in a teammate immediately, but Taunt is also a viable option to prevent Defog and opposing leads setting up entry hazards. Thunder Wave also can be used as a form of speed control. Spirit Break lets Grimmsnarl threaten opposing Dark-type setup sweepers such as Hydreigon and Darkrai that may leverage their Prankster immunity to set up on Grimmsnarl. Grimmsnarl should be used aggressively early-game to capitalize on its teammates' sweeping potential. Teammates such as Nasty Plot Galarian Moltres, Nasty Plot Hydreigon, Swords Dance Bisharp, and Dragon Dance Roaring Moon all appreciate Grimmsnarl reducing the damage they take while setting up with dual screens. Entry hazard setters like Ting-Lu can be useful to help wear down opposing defensive Pokemon so that Grimmsnarl's teammates can sweep. Choice Scarf Meowscarada is appreciated for being able to revenge kill Pokemon such as Great Tusk and Iron Valiant. Darkrai and Bisharp can utilize Grimmsnarl's dual screens to break through opposing teams, and Hydreigon can break through Steel-types that may threaten Grimmsnarl out. Greninja can threaten out Cinderace and prevent it from using Court Change while also being able to revenge kill Iron Valiant.
雙牆輔助
雙打OU 世代 9- 道具
- 光之黏土
- 性格
- 慎重
- 太晶屬性
- 幽靈 鋼
- 努力值
- HP 252 / 防禦 164 / 特防 92
招式
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命中 — PP 20
利用神奇的牆壁,在5回合內減弱從對手那裡受到的物理攻擊的傷害。
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命中 — PP 30
利用神奇的牆壁,在5回合內減弱從對手那裡受到的特殊攻擊的傷害。
-
-
檢視完整配招
關注公眾號,回覆"檢視配招攻略"獲取密碼
密碼錯誤,請重新輸入
戰術分析
The given EV spread and nature allow Grimmsnarl to survive a Swords of Ruin-boosted Extreme Speed from a Choice Band Tera Normal Dragonite, then invests the remaining EVs into Special Defense. This is a sample set as we work on proper analyses. Stay tuned!
雙牆輔助
AG 世代 9- 道具
- 光之黏土
- 性格
- 頑皮
- 太晶屬性
- 鋼
招式
-
任選其一
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命中 — PP 30
利用神奇的牆壁,在5回合內減弱從對手那裡受到的特殊攻擊的傷害。
-
-
檢視完整配招
關注公眾號,回覆"檢視配招攻略"獲取密碼
密碼錯誤,請重新輸入
戰術分析
Light Screen and Reflect, in combination with Prankster, make Grimmsnarl an excellent hyper offense suicide lead. Taunt prevents Pokemon like Calyrex-S, Koraidon, Arceus, and various other sweepers from using Grimmsnarl as setup fodder and stops entry hazard setters like Eternatus, Gliscor, and Deoxys-S from using Spikes and Toxic Spikes. Parting Shot gives Grimmsnarl an excellent method of pivoting while also reducing damage taken for the Pokemon switching in. Alternatively, Grimmsnarl could opt to use Play Rough with an Adamant Nature and maximum Attack investment to have a good chance to 2HKO Ting-Lu, which, being unaffected by Taunt, could otherwise freely set up Spikes in the face of Grimmsnarl. Tera Steel prevents Glimmora from using Mortal Spin and grants Grimmsnarl a resistance to Zacian-C's Behemoth Blade and Arceus's Extreme Speed. The default EV spread allows Grimmsnarl to live an Extreme Speed from a boosted Arceus after a layer of Spikes, with the rest dumped into Special Defense to take hits from Calyrex-S better. Grimmsnarl is somewhat one-dimensional. As its only role is being a suicide lead, it only fits on hyper offense teams. Sweepers like Dragon Dance Arceus-Ground, Tera Fairy Calyrex-S, Double Dance Miraidon, and Swords Dance Koraidon all especially appreciate Grimmsnarl's screens support, as they all value the extra bulkthat makes it easier to set up. Bulkier sweepers like Arceus and Necrozma-DM also benefit from Grimmsnarl's dual screens, as it makes them much more difficult to revenge kill. Since Grimmsnarl is unable to set up entry hazards on its own, it pairs very well with teammates like Glimmora, whose hazards combined with Grimmsnarl's dual screens support make it far easier for its team to sweep. Furthermore, Glimmora can use Mortal Spin to remove opposing Ribombee's Sticky Web and keep off Spikes against Ting-Lu, both of which may prove to be issues for hyper offense teams that do not frequently use Heavy Duty-Boots. Glimmora's Poison- typing enables it to remove Eternatus's Toxic Spikes, which may otherwise cripple setup sweepers. If not running Play Rough, Grimmsnarl is also quite vulnerable to Ting-Lu, which is immune to Grimmsnarl's Prankster Taunt and can freely set up Spikes. Thus, Grimmsnarl appreciates having teammates like Koraidon, which can threaten to cause great damage to Ting-Lu and force it to switch out.
雙牆輔助
Partners in Crime 世代 9雙牆輔助
全國圖鑑Ubers 世代 9- 道具
- 光之黏土
- 性格
- 頑皮
- 太晶屬性
- 幽靈
- 努力值
- HP 248 / 防禦 152 / 特防 108
招式
-
命中 — PP 20
利用神奇的牆壁,在5回合內減弱從對手那裡受到的物理攻擊的傷害。
-
命中 — PP 30
利用神奇的牆壁,在5回合內減弱從對手那裡受到的特殊攻擊的傷害。
-
-
檢視完整配招
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密碼錯誤,請重新輸入
戰術分析
Grimmsnarl distinguishes itself from Deoxys-S with the ability to pivot with Parting Shot, giving it better longevity while letting teammates set up easier. Grimmsnarl also has a good defensive typing versus Chien-Pao and Marshadow, both of which can revenge kill Grimmsnarl's teammates, making it a decent switch-in. Unfortunately, Grimmsnarl is unable to do much if it does get Taunted itself by Magic Coat Deoxys-S, and because it's unable to prevent Yveltal from using Defog or Calm Mind Arceus-Dark and Chi-Yu from setting up alongside it, Grimmsnarl can become passive against certain team structures; regardless, Grimmsnarl is still good at setting up dual screens for hyper offense teams. Taunt is useful to ensure opposing Pokemon like Arceus, Primal Groudon, Zacian-C, and Zygarde cannot set up alongside Grimmsnarl as it sets dual screens. It's also useful to prevent opposing leads such as Glimmora and Smeargle from setting up entry hazards, letting Grimmsnarl protect its teammates. Parting Shot allows Grimmsnarl to pivot, increasing momentum while allowing for easier setup for the teammate with its stat drops. Spirit Break prevents Yveltal and Arceus-Dark from completely walling Grimmsnarl while also stopping the latter from setting up alongside Grimmsnarl. Thunder Wave is a niche option that allows Grimmsnarl to punish foes like Meteor Beam Eternatus, Arceus-Fairy, and Zacian-C more directly, benefitting its teammates to let them sweep more easily while avoiding a potential sweep. The given special bulk investment allows Grimmsnarl to survive defensive Primal Groudon's Overheat, with the rest of the EVs being dumped into Defense to survive attacks such as 300-Base Power Basculegion-M's Last Respects and Arceus-Ground's unboosted Tectonic Rage without Reflect. However, with both screens up, Grimmsnarl can survive attacks such as Zacian-C's Play Rough and Eternatus's +1 Sludge Bomb. Tera Ghost allows Grimmsnarl to avoid getting hit by Arceus's Extreme Speed, which is useful for slowing down its attempt to sweep through Grimmsnarl's team, allowing it to set up Reflect more reliably. However, Grimmsnarl's teammates are better off using Terastallization, since they benefit from it more. Grimmsnarl should only Terastallize in emergency situations. It is usually best to lead with Grimmsnarl to set up screens early for the team. If there is an opposing Arceus-Dark or Yveltal present though, it may be desirable to lead with something else, such as Eternatus, and play more aggressively with Grimmsnarl around them to ensure that Grimmsnarl isn't direct setup fodder for them. A similar idea applies against Shuckle, since Grimmsnarl cannot deny Sticky Web from going up due to Mental Herb. It's important to set the correct screen against a foe. Physical threats like Marshadow and Rayquaza should be dealt with Reflect, while special threats like Arceus-Fairy and Palkia-O are dealt with Light Screen. This is necessary to ensure Grimmsnarl can set both screens up as opposed to just one, since it will never be OHKOed behind the correct screen. Grimmsnarl works best on hyper offense teams that can capitalize on the extra longevity provided by dual screens, giving them multiple setup opportunities. Dragon Dance Arceus-Ground can reliably take care of Zacian-C and Necrozma-DM, both of which would be an issue for Grimmsnarl, while also having Taunt and Stone Edge to prevent Defog users from removing dual screens. Kyurem-B has a similarly good matchup versus standard Defog users such as Ho-Oh and Giratina-O while also having a good matchup against Dondozo, something Grimmsnarl cannot help with against stall teams because it cannot provide hazard control. It also appreciates the additional bulk to let it set up with Dragon Dance twice, notably letting it outspeed Zacian-C. Teammates that can generally dissuade hazard removal options like Ho-Oh, Giratina-O, and Yveltal are great for Grimmsnarl. These teammates include Primal Kyogre, Double Dance Primal Groudon, Arceus, Yveltal, and Play Rough Zacian-C, with all five of them needing dual screens support to set up more easily or, in Yveltal's case, dish out more damage versus Ho-Oh and opposing Yveltal. Additionally, Zacian-C does well versus Arceus-Dark and Yveltal, especially since it avoids the OHKO from +3 Tera Dark Foul Play from Choice Scarf Yveltal behind Reflect.
雙牆輔助
對戰競技場單打 世代 9- 道具
- 光之黏土
- 性格
- 頑皮
- 太晶屬性
- 鋼 火
- 努力值
- HP 252 / 防禦 252 / 速度 4
招式
-
命中 — PP 20
利用神奇的牆壁,在5回合內減弱從對手那裡受到的物理攻擊的傷害。
-
命中 — PP 30
利用神奇的牆壁,在5回合內減弱從對手那裡受到的特殊攻擊的傷害。
-
-
檢視完整配招
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戰術分析
With Prankster and the movepool to use it, Grimmsnarl is a good alternative to Alolan Ninetales for setting up dual screens, useful for setting up dangerous sweepers such as Dragonite or Urshifu-R. Parting Shot: Parting Shot is not only useful for dropping stats, but the pivoting action can let Grimmsnarl come in later to set up screens if it's in a bad matchup. Thunder Wave: This is a reasonable alternative for crippling fast foes that may be problematic for sweeps. Taunt: Taunt shuts down phazers and opposing Taunts that could stop the dual screens from being set up. Spirit Break versus Foul Play: Hitting foes like Chien-Pao and Urshifu-S makes Spirit Break a good offensive move. Alternatively, Foul Play is notable for breaking Gholdengo's Substitute and punishing physical setup sweepers like Dragonite. Tera Types Tera Dependency - Very Low: This Grimmsnarl should almost never Terastallize, since it's trying to support sweepers rather than deal serious damage on its own. Steel: Tera Steel protects Grimmsnarl against Fairy-type attacks in the extremely rare event that it needs to Terastallize against Flutter Mane in the late-game. Fire: Tera Fire provides both a resistance to Flutter Mane's Moonblast and Ogerpon-H's Ivy Cudgel in the rare event Terastallization is needed.
防禦輪轉型
對戰競技場單打 世代 9- 道具
- 吃剩的東西
- 性格
- 頑皮
- 太晶屬性
- 鋼 火
- 努力值
- HP 244 / 防禦 252 / 特防 12
招式
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命中 100 PP 20
拋下狠話威嚇對手,降低攻擊和特攻後,和後備寶可夢進行替換。
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威力 95 命中 100 PP 15
利用對手的力量進行攻擊。正和自己戰鬥的對手,其攻擊越高,傷害越大。
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檢視完整配招
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密碼錯誤,請重新輸入
戰術分析
This set's write-up has not started yet, but here's some basic info to get you started! 244 HP / 252 Def / 12 SpD with Impish: This spread avoids a OHKO from Timid Choice Specs Iron Bundle. 236 HP / 4 Atk / 252 Def / 12 SpD / 4 Spe with Adamant: This spread sacrifices some physical bulk in exchange for KOing Chien-Pao with Fake Out + Spirit Break. It also survives Timid Choice Specs Iron Bundle from full health.
第 8 世代配招方案 (分級 14 · 20 配招)
破盾型
NU 世代 8招式
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威力 85 命中 100 PP 10
旋轉雙臂打向對手。無視對手的能力變化,直接給予傷害。
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威力 90 命中 90 PP 10
與對手嬉鬧並攻擊。有時會降低對手的攻擊。
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戰術分析
Set Details Superpower cleanly KOes common Steel-types such as Stakataka and Copperajah while also being a decent midground option due to its high-Base Power, although Low Kick could be used to hit Steel-types without the stat drops that come with Superpower. Similarly, Power Whip targets other physically defensive Pokemon, such as Quagsire, Diancie, and Vaporeon. Frisk scouts opposing items for Grimmsnarl and its teammates. Due to Grimmsnarl's subpar defensive capabilities and Speed, pivots such as Xatu and Rotom-C are greatly appreciated. Xatu checks common Grimmsnarl nuisances such as Weezing, Vileplume, and Mudsdale and allows Grimmsnarl safe entry onto the field with Teleport. Likewise, Rotom-C lures in and pivots on Dragon-types such as Guzzlord and Alolan Exeggutor while also defensively checking Mudsdale and Diancie. Bulky Poison- and Fire-types such as Weezing, Vileplume, and Talonflame can oftentimes prevent Grimmsnarl from effectively wallbreaking. As a result, teammates such as Salazzle and Galarian Articuno are practical. Powerful late-game cleaners such as Passimian and Silvally-Ground value Grimmsnarl weakening their checks while also having stronger matchups against offense teams, which Grimmsnarl greatly appreciates.
健美
1v1 世代 8講究頭帶
1v1 世代 8雙牆輔助
Ubers 世代 8- 道具
- 光之黏土
- 性格
- 慎重
- 努力值
- HP 252 / 防禦 92 / 特防 164
招式
-
命中 — PP 20
利用神奇的牆壁,在5回合內減弱從對手那裡受到的物理攻擊的傷害。
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命中 — PP 30
利用神奇的牆壁,在5回合內減弱從對手那裡受到的特殊攻擊的傷害。
-
-
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戰術分析
Grimmsnarl's purpose is to set up dual screens with Light Clay in order to help teammates set up. Taunt stops Defoggers from removing Grimmsnarl's screens, blocks opposing entry hazards, and shuts down boosting moves such as Swords Dance on Groudon. Play Rough enables Grimmsnarl to set up screens versus the Taunt-immune Defogger Yveltal, as Play Rough outdamages Roost. It also enables Grimmsnarl to check to Marshadow, Zygarde, and Calyrex-S. 252 HP and 164 Special Defense EVs guarantee Grimmsnarl survives two hits from Choice Specs Calyrex-S and a hit from Choice Specs Kyogre's Water Spout while Light Screen is active, and the Defense investment makes Grimmsnarl more resilient against Necrozma-DM and Marshadow. Grimmsnarl should only be used on offensive teams, as they can fully take advantage of the setup opportunities it provides its teammates. Zekrom is a strong teammate, as it can instantly threaten Ho-Oh + Yveltal Defog cores and switches into Kyogre if it is behind Light Screen. Zekrom greatly appreciates dual screens letting it shrug off Necrozma-DM's Earthquake, Zygarde's Thousand Arrows, and Eternatus's Dynamax Cannon while surviving a hit from Groudon. Stone Edge Necrozma-DM is a good teammate too, as it resists Xerneas's Moonblast while surviving super effective hits from Groudon, Yveltal, and Calyrex-S behind the appropriate screen, which activate Weakness Policy. Meteor Beam Eternatus absorbs Toxic Spikes, threatens Defog cores, and appreciates Light Screen preventing Calyrex-S from easily revenge killing it. Xerneas appreciates Reflect, as it prevents a 2HKO from Necrozma-DM. Groudon threatens Defog cores while appreciating dual screens, as they allow it to use both of its setup moves more easily. Bulk Up Marshadow appreciates taking minimal damage while setting up in order to use as many Life Orb-boosted attacks as possible.
防禦型
VGC 2021 世代 8- 道具
- 光之黏土
- 性格
- 頑皮
- 努力值
- HP 252 / 防禦 252 / 特防 4
招式
-
命中 — PP 20
利用神奇的牆壁,在5回合內減弱從對手那裡受到的物理攻擊的傷害。
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命中 — PP 30
利用神奇的牆壁,在5回合內減弱從對手那裡受到的特殊攻擊的傷害。
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-
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戰術分析
Grimmsnarl's priority support moves thanks to Prankster and good bulk cement it as one of the best support Pokemon in Series 11. Reflect and Light Screen protect allies like Zacian-C and Venusaur against strong Max Moves such as Landorus-T's Max Quake and Max Airstream. Thunder Wave and Scary Face are great speed control tools, with Thunder Wave hindering the foe with a status and Scary Face slowing down Groudon, Landorus-T and Regieleki. Spirit Break is Grimmsnarl’s only attack, which has the added benefit of reducing the damage output of special attackers such as Kyogre and Venusaur while OHKOing Urshifu-S. Light Clay increases the duration of dual screens, and the EV spread maximizes its physical bulk, allowing it to survive Calyrex-I's Max Steelspike. Ground-types like Groudon and Landorus-T are great allies for Grimmsnarl, dealing with Zacian-C and Solgaleo. Zacian-C can safely switch into Venusaur's Max Ooze and set up behind Grimmsnarl's dual screens, making it a major threat. Other Dynamax users like Venusaur and Charizard enjoy being behind dual screens, setting residual damage safely. Porygon2, Dusclops, and Mimikyu can survive incoming attacks behind dual screens and set Trick Room or disrupt foes with Eerie Impulse and Will-O-Wisp.
Disruptive
VGC 2021 世代 8- 道具
- 後攻之尾
- 性格
- 慎重
- 努力值
- HP 252 / 防禦 4 / 特防 252
招式
-
命中 100 PP 10
抓住對手的空隙,交換自己和對手的持有物。
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任選其一
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-
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戰術分析
Grimmsnarl's disruptive tools in Trick, Fake Out, and Thunder Wave make it a great support Pokemon in the metagame. The combination of Trick and Lagging Tail greatly disrupts foes, making them move last no matter their Speed, ignoring Landorus-T's and Thundurus's Max Airstream boosts and also removing their item. Thunder Wave and Scary Face don't require a turn to activate, being a quick options to slow down Regieleki, Calyrex-S, and Zacian-C. Fake Out can stop Pokemon like Zacian-C, Groudon, and Porygon2 from moving, while Fake Tears can make bulky Pokemon vulnerable to its allies' special attacks. Spirit Break OHKOes Urshifu-S and weakens Kyogre, Charizard, and Venusaur, protecting its allies from their attacks. A Careful nature allows Grimmsnarl to survive Kyogre's Water Spout and Venusaur's Max Ooze. Bulky Dynamax Pokemon like Kyogre, Landorus-T, and Venusaur can attack quickly after Grimmsnarl's support and tear foes down after Fake Tears. Zacian-C, Groudon, and Landorus-T can safely set up with Grimmsnarl's Fake Out support and deal with threats like opposing Zacian-C. Kyogre and Torkoal can fire off Water Spouts and Eruptions and quickly remove threats from the field when paired with Grimmsnarl.
戲法
VGC 2022 世代 8- 道具
- 黑色鐵球
- 性格
- 慎重
- 努力值
- HP 252 / 防禦 140 / 特防 116
招式
-
任選其一
-
命中 100 PP 10
抓住對手的空隙,交換自己和對手的持有物。
-
-
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戰術分析
Spirit Break gives Grimmsnarl super effective coverage against the likes of Yveltal, Palkia, and the Urshifu formes, and it has utility in weakening special attackers. Alternatively, Foul Play brings Calyrex-S down to Focus Sash, deals significant damage to powerful physical attackers like Groudon, Landorus-T, and Calyrex-I, and hits Thundurus without activating Defiant. Foul Play is especially common alongside Iron Ball, as it allows Grimmsnarl to revenge kill Calyrex-I while Trick Room is up. Trick takes away useful items like Zapdos's or Kyogre's Life Orb and saddles them with Iron Ball or Lagging Tail. Iron Ball immediately slows down targets and grounds Flying-types like Zapdos and Thundurus, allowing mainly Groudon to hit them with Ground-type attacks. Lagging Tail doesn't take effect until the turn after Trick, but it will make the target go last regardless of speed control options like Tailwind and Trick Room. Additionally, Trick plays around items that block Scary Face or Thunder Wave like Lum Berry on Charizard and White Herb on Landorus-T. Trick is especially good on teams weak to Thundurus, as it's immune to Thunder Wave and Scary Face triggers Defiant. Reflect gets the nod over Light Screen, as reducing the damage output of Behemoth Blade is most important for Dynamaxed Pokemon, it is useful versus plenty of other physical attackers like Thundurus, Rillaboom, and Groudon, and it can be complemented by Max Quake users such as Groudon, Landorus-T, Calyrex-I, and Venusaur. As Trick cannot affect Zacian-C and generally can only hamper one Pokemon, Grimmsnarl often runs another speed control option alongside it: Scary Face or Thunder Wave. The former affects Ground- and Electric-types like Regieleki, Zapdos, and Landorus-T, while the latter is permanent, can inflict full paralysis, and affects Solgaleo through Full Metal Body. If the team has sufficient speed control, Grimmsnarl can elect for Light Screen for the metagame's powerful special attackers like Kyogre, Palkia, and Yveltal. The given EV spread slightly optimizes Special Defense due to stat calculation quirks.
雙牆輔助
VGC 2022 世代 8- 道具
- 光之黏土
- 性格
- 慎重
- 努力值
- HP 252 / 防禦 140 / 特防 116
招式
-
任選其一
-
命中 — PP 20
利用神奇的牆壁,在5回合內減弱從對手那裡受到的物理攻擊的傷害。
-
-
檢視完整配招
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戰術分析
Spirit Break is generally Grimmsnarl's best STAB option, as it hits Yveltal, Palkia, and the Urshifu formes super effectively, and it has utility in weakening special attackers. Foul Play takes Calyrex-S down to its Focus Sash, deals sizable damage to physical attackers like Groudon, Landorus-T, and Calyrex-I, and, unlike Spirit Break, it doesn't activate Thundurus's Defiant. Dual screens are especially great in a format with Dynamax and Restricted Pokemon, weakening the powerful attacks. Scary Face and Thunder Wave are both fantastic speed control options; the former allows Grimmsnarl to slow down Electric- and Ground-types like Landorus-T, Regieleki, and Zapdos, while the latter persists through switching, has a full paralysis chance, and affects Solgaleo. The given EV spread slightly optimizes Special Defense due to stat calculation quirks.
RestTalk(惡)
單屬性 世代 8- 道具
- 吃剩的東西
- 性格
- 慎重
- 努力值
- HP 252 / 攻擊 4 / 特防 252
招式
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命中 — PP 20
使出全身力氣繃緊肌肉,從而提高自己的攻擊和防禦。
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命中 — PP 5
連續睡上2回合。回覆自己的全部HP以及治癒所有異常狀態。
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戰術分析
Grimmsnarl finds itself a spot in Dark-type teams with its excellent capability of setting up while helping with crucial matchups like Dragon. Rest and Sleep Talk are used together to give Grimmsnarl a form of recovery, allowing Grimmsnarl to set up more consistently. With Rest, Grimmsnarl makes a good sponge to status conditions such as burn and Toxic poison as well. Spirit Break is used to deal significant damage against types such as Dragon and Fighting and in mirror matchups. The Special Attack drop from Spirit Break also allows Grimmsnarl to take on specially offensive Pokemon that it struggles against, such as Duraludon, pairing well with Bulk Up boosting its Defense. Prankster complements Grimmsnarl's whole set, as it allows Grimmsnarl to almost always move first, helping Dark-type teams with handling powerful foes such as Zeraora and Dracozolt. However, Sleep Talk rolls often are too unreliable to handle Steel- and Fairy-type Pokemon such as Corviknight, Duraludon, and Gardevoir, so it is recommended to not take any risks against foes that can naturally beat Grimmsnarl. Leftovers grants Grimmsnarl additional passive recovery. A specially defensive EV spread is used because Grimmsnarl's physical stats are already boosted by Bulk Up. Hydreigon acts as a solid wallbreaker with its excellent coverage and firepower, eliminating threats such as Toxapex, Ferrothorn, and Corviknight for Grimmsnarl, and both Pokemon drastically improve the Dragon-type matchup. Drapion sets up Toxic Spikes for Grimmsnarl, forcing opposing Pokemon to switch more often, thus allowing Grimmsnarl to set up more consistently. With a Choice Scarf set, Drapion also drastically improves the Fairy-type matchup. Tyranitar can set up Stealth Rock, which can negate Focus Sash and Sturdy of foes like Duraludon to prevent them from revenge killing Grimmsnarl. With its good special bulk, Tyranitar can also handle specially offensive Fairy-type threats for Grimmsnarl, such as Ribombee and Gardevoir. Bisharp's part Steel typing allows it to handle slow Fairy-types such as Clefable and Hatterene. It can also beat opposing RestTalk Grimmsnarl and has a powerful STAB priority in Sucker Punch that helps with taking on fast threats such as Arctozolt. Mandibuzz provides Defog support to Grimmsnarl, which allows Grimmsnarl to switch in and set up more safely. With Toxic, it can also cripple threats such as Hippowdon that prevent Grimmsnarl from setting up. Mandibuzz also provides a handful of neutralities to types such as Bug and Fighting and a Ground-type immunity for teammates such as Tyranitar and Drapion.
雙牆(惡)
單屬性 世代 8- 道具
- 光之黏土
- 性格
- 慎重
- 努力值
- HP 252 / 防禦 4 / 特防 252
招式
-
命中 — PP 20
利用神奇的牆壁,在5回合內減弱從對手那裡受到的物理攻擊的傷害。
-
命中 — PP 30
利用神奇的牆壁,在5回合內減弱從對手那裡受到的特殊攻擊的傷害。
-
-
檢視完整配招
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戰術分析
With access to both Reflect and Light Screen, in addition to a fantastic ability in Prankster, Grimmsnarl is a great option on offensive Dark teams. Prankster allows Grimmsnarl to set up priority Reflect and Light Screen so its teammates can set up more easily. Grimmsnarl also has access to priority Taunt, which stops Defoggers, entry hazard setters, and setup sweepers such as Corviknight, Galvantula, and Cloyster, respectively. Spirit Break allows Grimmsnarl to hit Mandibuzz, which is able to Defog away both Reflect and Light Screen, as it is immune to Prankster Taunt. Grimmsnarl should be used early- to mid-game, setting up screens to support its teammates as frequently as possible. Maximum HP and Special Defense investment improve Grimmsnarl's bulk, allowing it to set up screens multiple times throughout the match. All of Grimmsnarl's teammates appreciate dual screens halving the damage taken. Setup sweepers such as Swords Dance Weavile, Nasty Plot Hydreigon, and Dragon Dance Tyranitar all appreciate Grimmsnarl providing dual screens for them, as it allows them to set up more easily. Bisharp appreciates Grimmsnarl's ability to weaken foes such as Mandibuzz for it. Swords Dance Weavile both appreciate dual screens support from Grimmsnarl. Choice Scarf Zarude can revenge kill threats like Urshifu-R and Barraskewda.
健美 + RestTalk(妖精)
單屬性 世代 8- 道具
- 吃剩的東西
- 性格
- 慎重
- 努力值
- HP 252 / 防禦 4 / 特防 252
招式
-
命中 — PP 20
使出全身力氣繃緊肌肉,從而提高自己的攻擊和防禦。
-
命中 — PP 5
連續睡上2回合。回覆自己的全部HP以及治癒所有異常狀態。
-
-
檢視完整配招
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戰術分析
Grimmsnarl is capable of serving as an effective setup sweeper using Bulk Up when paired with Rest's recovery and Sleep Talk giving it the ability to set up and attack while asleep. Prankster is amazing for this set, as it gives priority to Grimmsnarl's Bulk Up along with Rest and Sleep Talk; this helps tremendously against offensive Pokemon, as it allows Grimmsnarl to boost, heal, and use Darkest Lariat if picked by Sleep Talk first. Darkest Lariat's the chosen attack, as its ability to hit through Defense boosts allows Grimmsnarl to serve as a solid answer to opposing setup sweepers that boost Defense, such as Corviknight and Snorlax. Darkest Lariat is also effective against Psychic- and Ghost-type Pokemon such as Bronzong, Reuniclus, Gengar, and Aegislash, while also hitting other Steel-type Pokemon such as Excadrill and Corviknight, which Fairy teams appreciate. Though Rest does give it recovery, be aware that Sleep Talk is not always reliable, so Rest should be used on an as-needed basis. As it has a poor unboosted Defense stat, Grimmsnarl should try to set up on defensive Pokemon such as Corviknight, Bronzong, and Seismitoad rather than wallbreakers such as Mamoswine, Galarian Darmanitan, and Diggersby. Pokemon such as Gardevoir, Togekiss, and Hatterene are good partners for Grimmsnarl, as they can all take down Poison-type Pokemon such as Vileplume and Toxapex that Grimmsnarl often struggles with. Choice Scarf Gardevoir can also beat faster wallbreakers such as Barraskewda, Sand Rush Excadrill, and Mamoswine that give Grimmsnarl issues before it sets up, and it can provide Healing Wish support if Grimmsnarl gets worn down. Because Grimmsnarl forces switches frequently, Clefable's ability to set up Stealth Rock for Grimmsnarl allows it to break apart teams more easily. Mimikyu and Grimmsnarl form a good core that can work together to beat Ghost and Psychic teams with their super effective attacks. Mimikyu can also take on Pokemon such as Tyranitar, Bisharp, and Gengar that Grimmsnarl struggles with, while it and Togekiss appreciate Grimmsnarl's ability to serve as a status sponge against status inducers such as Galarian Corsola and Seismitoad with Rest.
雙牆輔助
全國圖鑑 世代 8- 道具
- 光之黏土
- 性格
- 頑皮
- 努力值
- HP 252 / 防禦 252 / 特防 4
招式
-
命中 — PP 30
利用神奇的牆壁,在5回合內減弱從對手那裡受到的特殊攻擊的傷害。
-
命中 — PP 20
利用神奇的牆壁,在5回合內減弱從對手那裡受到的物理攻擊的傷害。
-
-
檢視完整配招
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戰術分析
Grimmsnarl carves a niche in the metagame courtesy of its access to Prankster alongside dual screens, Taunt, and a solid defensive typing. This makes it a solid lead Pokemon on hyper offense teams. Prankster allows Grimmsnarl to set dual screens before the foe can attack it and Taunt denies Defog attempts from the likes of Landorus-T, Gliscor, Tapu Fini, and Kartana, keeping dual screens active. It competes with Tapu Koko as a dual screens setter due to the latter's Electric Terrain support, which facilitates the dangerous Hawlucha, and ability to pivot out with U-turn, effectively giving its teammates more turns to sweep; however, Grimmsnarl separates itself due to having Prankster, solid defensive typing, better special bulk, and more utility outside of screens thanks to Spirit Break. Taunt additionally prevents entry hazard setters such as Landorus-T, Garchomp, Heatran, and Ferrothorn from setting up hazards, as well as disabling setup from the likes of Mega Latias, Mega Garchomp, Volcarona, and Mega Scizor. Grimmsnarl's solid defensive typing also allows it to hold off Mega Latias and Ash-Greninja. However, Grimmsnarl is extremely vulnerable to common wallbreakers such as the aforementioned Kartana and Heatran, as well as Mega Mawile and Mega Medicham. Spirit Break is used to target Dark-type Pokemon, which are immune to Prankster Taunt, like Weavile, Ash-Greninja, Mega Tyranitar, and Hydreigon. Light Clay gives its teammates more turns of dual screens to sweep, an invaluable benefit for hyper offense teams. Grimmsnarl exclusively fits onto hyper offense teams, which include a bevy of wallbreakers and sweepers that benefit from its dual screens. Serperior, Volcarona, Gyarados, and Bisharp highly appreciate dual screens bolstering their mediocre bulk, making their attempt to sweep easier. Serperior and Bisharp also punish the use of Defog with Contrary and Defiant, respectively, making themselves more dangerous and difficult to handle. Due to Grimmsnarl's vulnerability to ferocious wallbreakers like Heatran, Kartana, and Mega Mawile, switch-ins to them like Kommo-o, Mega Gyarados, and Mega Scizor are helpful. Kommo-o, as well as Rillaboom, also checks Ash-Greninja, an otherwise annoying Pokemon for hyper offense teams to face. Entry hazard leads such as Landorus-T and Mew work with Grimmsnarl to assist its teams in sweeping.
雙牆輔助
AG 世代 8- 道具
- 光之黏土
- 性格
- 頑皮
- 努力值
- HP 252 / 防禦 252 / 特防 4
招式
-
命中 — PP 20
利用神奇的牆壁,在5回合內減弱從對手那裡受到的物理攻擊的傷害。
-
命中 — PP 30
利用神奇的牆壁,在5回合內減弱從對手那裡受到的特殊攻擊的傷害。
-
-
檢視完整配招
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密碼錯誤,請重新輸入
戰術分析
Due to Prankster, Taunt, and a resistance to Calyrex-S's Astral Barrage, Grimmsnarl carves out a niche in the AG metagame as the most reliable dual screens setter, enabling dangerous offensive threats to set up easily. Play Rough outdamages Roost from the Taunt-immune support Yveltal, preventing it from Defogging Grimmsnarl's screens away, while damaging Calyrex-S and Zygarde. Taunt prevents Defog from Ho-Oh and entry hazards—especially Sticky Web and Toxic Spikes, which offensive teams can otherwise struggle with—while also preventing setup from sweepers such as Necrozma-DM, Groudon, and Zygarde-C. The given EV spread enables Grimmsnarl to survive Zacian-C's Behemoth Blade behind Reflect. Grimmsnarl fits best on offensive teams where dangerous sweepers like Zacian-C and Xerneas can take advantage of its screens support, which helps them set up easily and avoid being revenge killed by Choice Scarf Calyrex-S or Ditto. In turn, Grimmsnarl appreciates teammates that prevent easy Defogs such as Groudon, Stone Edge Necrozma-DM, and Zekrom, which can also setup and appreciate the protection from revenge killing. Furthermore, Grimmsnarl requires bulky teammates that can switch into Xerneas, Zacian-C, and Dragon Dance Necrozma-DM; it cannot safely use Taunt to block their setup as they OHKO Grimmsnarl without the relevant screen. As such, Zacian-C, Necrozma-DM, and Zekrom are recommended teammates. They can take attacks quite well, allowing Grimmsnarl to easily swap out to come back in later for a second round of screens.
雙牆開啟者
全國圖鑑AG(DLC1) 世代 8- 道具
- 光之黏土
- 性格
- 大膽
- 努力值
- HP 252 / 防禦 252 / 特防 4
招式
-
命中 — PP 20
利用神奇的牆壁,在5回合內減弱從對手那裡受到的物理攻擊的傷害。
-
命中 — PP 30
利用神奇的牆壁,在5回合內減弱從對手那裡受到的特殊攻擊的傷害。
-
-
檢視完整配招
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戰術分析
Grimmsnarl is a niche pick on hyper offense teams due to its access to Prankster and utility options, such as dual screens, Taunt, and Thunder Wave. Thanks to Prankster, it can use a priority Taunt to prevent Defog and opposing Taunt, thereby keeping up Reflect, Light Screen, and any potential entry hazards. Prankster also prevents setup from sweepers, such as Geomancy from Xerneas, and Dragon Dance from Mega Rayquaza. Thunder Wave allows Grimmsnarl to cripple fast foes such as Zacian-C, which can then be exploited by Grimmsnarl’s teammates. A Bold nature along with maximum EV investment in both HP and Defense allow Grimmsnarl to tank hits better, thereby maximizing the chance that it can set both Reflect and Light Screen. Grimmsnarl is only usable on hyper offensive archetypes. Suicide leads, such as Deoxys-S and Excadrill, appreciate Grimmsnarl’s priority Taunt to prevent Defoggers, such as Ho-Oh, from removing the entry hazards they set up. General Pokemon that fit on hyper offense like Zacian-C, Mega Rayquaza, Weakness Policy Necrozma-DM, Primal Groudon, Ultra Necrozma, Yveltal, and Xerneas, appreciate both dual screens and Thunder Wave in order to ease setup. Dual screens is also valuable, as it improves offense's matchup against Ditto. Since Taunt still won’t stop spinners such as Excadrill and Smeargle from removing entry hazards set by Grimmsnarl’s teammates, pair Grimmsnarl with Ghost-types such as Arceus-Ghost in order to spinblock.
戲法
對戰競技場雙打 世代 8防禦型
對戰競技場雙打 世代 8雙牆輔助
對戰競技場單打 世代 8- 道具
- 光之黏土
- 性格
- 頑皮
- 努力值
- HP 252 / 防禦 252 / 速度 4
招式
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命中 — PP 20
利用神奇的牆壁,在5回合內減弱從對手那裡受到的物理攻擊的傷害。
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命中 — PP 30
利用神奇的牆壁,在5回合內減弱從對手那裡受到的特殊攻擊的傷害。
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戰術分析
With access to Prankster, Grimmsnarl is a good choice for setting up Reflect and Light Screen. Spirit Break ensures that Grimmsnarl isn't made totally helpless by Taunt, in addition to lowering the Special Attack of foes. Taunt lets Grimmsnarl punish passive leads such as Hippowdon, while Thunder Wave lets Grimmsnarl cripple sweepers as long as they aren't Electric-, Ground-, or Dark-type. Sucker Punch gives Grimmsnarl a priority attack it can use before it goes down, potentially getting rid of Focus Sash on its foes. The given EV spread maximizes Grimmsnarl's physical bulk, giving it a better chance of setting up both Reflect and Light Screen. Adamant with maximum Attack investment is another option for powering up Spirit Break and Sucker Punch. Consider pairing Grimmsnarl with Pokemon that benefit from dual screens. Good sweepers to consider include Galarian Moltres, Glastrier, and Metagross. Items Light Clay is the obvious choice for keeping Reflect and Light Screen up for 8 turns. When equipped with a Lagging Tail, Grimmsnarl can use Trick to ruin sweepers that aren't Dark-type, notably ruining targets Thunder Wave couldn't such as Zapdos and Raikou.
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