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仆刀将军对战配招专题立绘图片
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仆刀将军 怎么配招

Kingambit ドドゲザン

仆刀将军 对战配招数据覆盖 1 个世代 12 个分级共 17 套方案,每套配招包含招式选择、特性、道具、性格、努力值与太晶属性搭配及战术分析,点击卡片右上角按钮可一键复制配招代码。

第九世代
世代
1
分级
12
配招
17

仆刀将军 对战配招推荐

第 9 世代配招方案 (分级 12 · 17 配招)

剑舞

OU 世代 9
特性
大将
性格
爽朗
太晶属性
幽灵 格斗
招式
  • 剑舞 一般 变化
    命中 — PP 20

    激烈地跳起战舞提高气势。大幅提高自己的攻击。

  • 突袭 物理
    威力 70 命中 100 PP 5

    可以比对手先攻击。对手使出的招式如果不是攻击招式则会失败。

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战术分析

Kingambit is a potent late-game cleaner with Swords Dance, Sucker Punch, and Supreme Overlord. Kingambit can drop one of its STAB moves for Low Kick, which hits Hisuian Samurott and opposing Kingambit super effectively while netting crucial benchmarks such as potentially OHKOing Ting-Lu at +2, especially because common Fighting-resistant Pokemon like Galarian Slowking and Pecharunt want nothing to do with Kingambit; Low Kick should only be used on maximum Speed variants to try and hit opposing Kingambit first. However, dropping Iron Head means it is walled by Fairy-types and Tera Fairy users such as Clefable, Galarian Weezing, Gholdengo, and Moltres, while dropping Kowtow Cleave makes Kingambit struggle to beat neutral walls like Corviknight, Alomomola, and Zapdos. Leftovers takes further advantage of its defensive profile and works well with Sucker Punch, as foes attempting to play around it will just grant Kingambit more health. Leftovers is especially more effective on variants running the bulky EV spread. Lum Berry mainly prevents Kingambit from being shut down by a burn from the likes of Dragapult, Darkrai, Alomomola, and Moltres. Black Glasses and Tera Dark together should exclusively be used with Kowtow Cleave, as these propel Kingambit's offensive pressure further; with five Supreme Overlord boosts under its belt, Kingambit can reach feats such as 2HKOing even Dondozo with Kowtow Cleave and OHKOing Dragonite through Multiscale with Sucker Punch at +2. Air Balloon allows Kingambit to set up on would-be checks in Landorus-T and most Great Tusk; become a sturdy switch-in to offensive threats like Kyurem and Dragonite that mostly rely on their Ground-type coverage to hit it; and gain an immunity to Spikes, which is one of the ways to limit Kingambit's health before it gets going. The latter reasoning thus makes Heavy-Duty Boots an appealing alternative option to combat entry hazards in general, especially on hazard-stacking teams that lack reliable hazard removers while aiming to play a longer game. Similar to Air Balloon, Shuca Berry can be used instead for its matchup against the aforementioned Ground-types and Ground coverage moves; it gives Kingambit more freedom to take on other attacks before if necessary and it hides Kingambit's item from the opponent at the cost of a complete immunity to Ground, even against Spikes. Tera Ghost flips its Fighting weakness, letting it go toe-to-toe against otherwise solid checks in IronPress users like Corviknight, Skarmory, and Zamazenta more reliably, especially because it naturally puts fear in the likes of Dragapult and Gholdengo from trying to exploit its newfound Ghost weakness. Tera Fighting can be used on Low Kick variants, boosting the move to pressure Ting-Lu, Dondozo, and Great Tusk hard. Tera Fire provides a burn immunity from Moltres and Will-O-Wisp users like Dragapult and Darkrai, even flipping its Fire weakness against the aforementioned Moltres and other threats like Cinderace and Iron Moth. Tera Flying is an option for its complete immunity to Ground moves from checks like Great Tusk and Landorus-T, especially on sets without Air Balloon. An Adamant nature is preferred for its power, with maximum Speed investment to Speed tie opposing Kingambit; going even further with a Jolly nature gives better odds in winning this interaction while also outspeeding some Speed-invested variants of Skarmory, Primarina, and Corviknight. A bulkier EV spread further takes advantage of Kingambit's hit-taking abilities, remarkably reaching feats such as surviving Great Tusk's Headlong Rush, Choice Specs Kyurem's Earth Power, and +1 Glimmora's Earth Power. Kingambit's late-game potential and defensive utility make it a near staple on any offensive archetype, ranging from bulky to hyper offense, while still being capable of fitting on balance teams. Physically offensive teammates like Ogerpon-W, Zamazenta, Dragonite, and Swords Dance Iron Valiant are helpful to overwhelm shared checks like Zamazenta, Landorus-T, Moltres, and Dondozo. Simultaneously, special attackers like Calm Mind Iron Valiant, Gholdengo, Dragapult, Iron Moth, Kyurem, and Raging Bolt are similarly helpful to handle and pressure these checks, preventing them from getting free turns to set up or recover health. Additionally, their synergy doesn't stop there, as Zamazenta and some Iron Valiant variants appreciate Kingambit's ability to switch into and threaten Gholdengo and Galarian Slowking; Dragonite can take on Iron Moth and provide a Ground immunity against Landorus-T; Gholdengo can switch into and check Zamazenta for Kingambit; Dragapult can check Zamazenta and bring Kingambit safely via U-turn; and Kyurem and Raging Bolt can threaten and force damage, respectively, onto Kingambit's Ground-type checks in Landorus-T, Great Tusk, and Ting-Lu. Dark-type offensive threats in Darkrai and Hisuian Samurott, in particular, are notable in forming a Dark-type spam core together with Kingambit, which is capable of overwhelming Dark-resistant Pokemon like Zamazenta and Tera Fairy users like Gholdengo, Garganacl, and Moltres together. Moreover, the aforementioned Hisuian Samurott helps chip foes into Kingambit's KO range with its entry hazards, whether it's softening walls like Ting-Lu or potential revenge killers like Ogerpon-W and Iron Moth into Sucker Punch range; thus, other hazard setters like Landorus-T, Glimmora, Deoxys-S, and Ting-Lu are similarly valuable. Defensive pivots like Landorus-T, Zapdos, Pecharunt, and Galarian Slowking are common faces on bulky offense teams that help switch into threats like Cinderace, Landorus-T, Great Tusk, and Zamazenta for Kingambit and are great at bringing it in safely onto the field, especially with Intimidate and Parting Shot to ease its setup; in return, Kingambit helps check Darkrai, Gholdengo, and Dragapult for Galarian Slowking and Pecharunt. Other and more specific offensive playstyles like Sticky Web, dual screens, and the fringe Trick Room can also mesh well with Kingambit. Sticky Web from Ribombee and Araquanid compensates for Kingambit's low Speed against faster threats like Raging Bolt, Hisuian Samurott, and Great Tusk if Kingambit runs a Jolly nature, even making it less reliant on Sucker Punch mind games. Dual screens from Alolan Ninetales give Kingambit an easier time setting up and let it stomach even super effective hits from Iron Moth and Darkrai. Similar to Sticky Web, Trick Room set by teammates like Hatterene can compensate for Kingambit's poor Speed tier, especially against fast foes like Iron Valiant and Encore Ogerpon-W. On balance teams, a sturdier defensive backbone with the likes of Skarmory, Corviknight, Clefable, Gliscor, and Alomomola is similarly appreciated, as on top of switching into Kingambit's aforementioned checks and revenge killers, they can also set entry hazards and bring it in safely via slow pivots; Alomomola can also provide Kingambit with Wish support, while Gliscor and Clefable can further weaken walls with Knock Off. Outside of its utility set, Swords Dance Gliscor, in particular, is also a strong setup sweeper that complements Kingambit well.