Duskull ヨマワル
Ghost
Generation III
Requiem Pokémon
Height 0.8m Weight 15.0kg
Levitate
Frisk (Hidden Ability)
Pokémon Profile
DUSKULL can pass through any wall no matter how thick it may be. Once this Pokémon chooses a target, it will doggedly pursue the intended victim until the break of dawn.
Base Stats
Form Base Stats:Duskull · Total 295
HP
20
Attack
40
Defense
90
Sp. Atk
30
Sp. Def
90
Speed
25
Basic Info
- Gender Ratio
- ♂ 50% / ♀ 50%
- Catch Rate
- 190(24.8%)
- Egg Groups
- Amorphous
- Egg Cycles
- 25
- Base Friendship
- 35
- EV Yield
- Sp. Def+1
- Base Experience
- 59
- Shape
- Bipedal with Arms
- Color
- Black
- Experience
- 800,000(快)
Type Matchups View full type chart →
Defensive (when attacked)
Offensive (when attacking)
Evolution Chain
Learnset
| Level | Moves | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| — | Leer | Normal | Status | — | 100 | 30 |
| — | Astonish | Ghost | Physical | 30 | 100 | 15 |
| 4 | Disable | Normal | Status | — | 100 | 20 |
| 8 | Shadow Sneak | Ghost | Physical | 40 | 100 | 30 |
| 12 | Confuse Ray | Ghost | Status | — | 100 | 10 |
| 16 | Night Shade | Ghost | Special | 变化 | 100 | 15 |
| 20 | Payback | Dark | Physical | 50 | 100 | 10 |
| 24 | Will-O-Wisp | Fire | Status | — | 85 | 15 |
| 28 | Mean Look | Normal | Status | — | — | 5 |
| 32 | Hex | Ghost | Special | 65 | 100 | 10 |
| 36 | Curse | Ghost | Status | — | — | 10 |
| 40 | Shadow Ball | Ghost | Special | 80 | 100 | 15 |
| 44 | Future Sight | Psychic | Special | 120 | 100 | 10 |
| TM | Moves | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| TM007 | Protect | Normal | Status | — | — | 10 |
| TM017 | Confuse Ray | Ghost | Status | — | 100 | 10 |
| TM018 | Thief | Dark | Physical | 60 | 100 | 25 |
| TM023 | Charge Beam | Electric | Special | 50 | 90 | 10 |
| TM025 | Facade | Normal | Physical | 70 | 100 | 20 |
| TM029 | Hex | Ghost | Special | 65 | 100 | 10 |
| TM034 | Icy Wind | Ice | Special | 55 | 95 | 15 |
| TM042 | Night Shade | Ghost | Special | 变化 | 100 | 15 |
| TM043 | Fling | Dark | Physical | 变化 | 100 | 10 |
| TM047 | Endure | Normal | Status | — | — | 10 |
| TM049 | Sunny Day | Fire | Status | — | — | 5 |
| TM050 | Rain Dance | Water | Status | — | — | 5 |
| TM070 | Sleep Talk | Normal | Status | — | — | 10 |
| TM085 | Rest | Psychic | Status | — | — | 5 |
| TM087 | Taunt | Dark | Status | — | 100 | 20 |
| TM092 | Imprison | Psychic | Status | — | — | 10 |
| TM094 | Dark Pulse | Dark | Special | 80 | 100 | 15 |
| TM095 | Leech Life | Bug | Physical | 80 | 100 | 10 |
| TM098 | Skill Swap | Psychic | Status | — | — | 10 |
| TM103 | Substitute | Normal | Status | — | — | 10 |
| TM107 | Will-O-Wisp | Fire | Status | — | 85 | 15 |
| TM109 | Trick | Psychic | Status | — | 100 | 10 |
| TM114 | Shadow Ball | Ghost | Special | 80 | 100 | 15 |
| TM120 | Psychic | Psychic | Special | 90 | 100 | 10 |
| TM129 | Calm Mind | Psychic | Status | — | — | 20 |
| TM130 | Helping Hand | Normal | Status | — | — | 20 |
| TM135 | Ice Beam | Ice | Special | 90 | 100 | 10 |
| TM143 | Blizzard | Ice | Special | 110 | 70 | 5 |
| TM151 | Phantom Force | Ghost | Physical | 90 | 100 | 10 |
| TM161 | Trick Room | Psychic | Status | — | — | 5 |
| TM171 | Tera Blast | Normal | Special | 80 | 100 | 10 |
| TM174 | Haze | Ice | Status | — | — | 30 |
| TM177 | Spite | Ghost | Status | — | 100 | 10 |
| TM178 | Gravity | Psychic | Status | — | — | 5 |
| TM198 | Poltergeist | Ghost | Physical | 110 | 90 | 5 |
| TM202 | Pain Split | Normal | Status | — | — | 20 |
| TM203 | Psych Up | Normal | Status | — | — | 10 |
| TM217 | Future Sight | Psychic | Special | 120 | 100 | 10 |
| TM219 | Skitter Smack | Bug | Physical | 70 | 90 | 10 |
| TM224 | Curse | Ghost | Status | — | — | 10 |
Duskull Competitive Movesets & Sets
Duskull movesets cover 5 generations and 6 formats with 6 sets in total, including moves, abilities, items, natures, EVs and Tera types with analysis.
5 Generation
6 Format
6 set
View All Movesets
Pokédex Entries
Generation III
- Ruby:
- DUSKULL can pass through any wall no matter how thick it may be. Once this Pokémon chooses a target, it will doggedly pursue the intended victim until the break of dawn.
- Sapphire:
- DUSKULL wanders lost among the deep darkness of midnight. There is an oft- told admonishment given to misbehaving children that this Pokémon will spirit away bad children who earn scoldings from their mothers.
- Emerald:
- A glare from its single scarlet eye makes even burly grown-ups freeze in utter fear. It is a nocturnal Pokémon that roams about under the cloak of darkness.
- FireRed:
- Making itself invisible, it silently sneaks up to prey. It has the ability to slip through thick walls.
Generation IV
- Diamond:
- It doggedly pursues its prey wherever it goes. However, the chase is abandoned at sunrise.
- Platinum:
- It loves the crying of children. It startles bad kids by passing through walls and making them cry.
- HeartGold:
- If it finds bad children who won’t listen to their parents, it will spirit them away--or so it’s said.
Generation V
- Black:
- It loves the crying of children. It startles bad kids by passing through walls and making them cry.
Generation VI
- X:
- It doggedly pursues its prey wherever it goes. However, the chase is abandoned at sunrise.
- Y:
- If it finds bad children who won’t listen to their parents, it will spirit them away--or so it’s said.
- Omega Ruby:
- Duskull can pass through any wall no matter how thick it may be. Once this Pokémon chooses a target, it will doggedly pursue the intended victim until the break of dawn.
- Alpha Sapphire:
- Duskull wanders lost among the deep darkness of midnight. There is an oft-told admonishment given to misbehaving children that this Pokémon will spirit away bad children who earn scoldings from their mothers.
Generation VIII
- Sword:
- If it finds bad children who won’t listen to their parents, it will spirit them away—or so it’s said.
- Shield:
- Making itself invisible, it silently sneaks up to prey. It has the ability to slip through thick walls.
- Legends: Arceus:
- I've heard that the children of Hisui all begin to behave once they've been told the story of how this Pokémon roams about before the witching hour to spirit away misbehaving children.