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Landorus (Therian) Movesets & Competitive Sets

Landorus (Therian) ランドロス

Landorus (Therian) movesets cover 5 generations and 57 formats with 151 sets in total. Each set lists moves, ability, item, nature, EVs and Tera type picks with analysis, and can be copied with one click.

Ground Flying Generation V
Generation
5
Format
57
set
151

Landorus (Therian) Competitive Movesets & Sets

Generation 9 Sets (Format 18 · 45 set)

Defensive

OU Generation 9
Nature
Timid
Tera Type
Water Ghost
EVs
HP 252 / Defense 4 / Speed 252
Moves
  • Stealth Rock Rock Status
    Accuracy — PP 20

    将无数岩石悬浮在对手的周围,从而对替换出场的对手的宝可梦给予伤害。

  • Pick one
    Earth Power Ground Special
    Power 90 Accuracy 100 PP 10
    Earthquake Ground Physical
    Power 100 Accuracy 100 PP 10
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Analysis

Landorus-T acts as important glue on offense teams thanks to its valuable role compression courtesy of its utility options and defensive profile; it functions as a Stealth Rock setter, defensive pivot, and blanket check to the metagame's prominent physical attackers such as Kingambit, Great Tusk, and Zamazenta while chipping them down with Rocky Helmet in the process. It also possesses a decent Speed tier, outspeeding common threats like Gholdengo, Great Tusk, and Raging Bolt. Earth Power lets Landorus-T check IronPress Zamazenta and Bulk Up Great Tusk and has the added benefit of not being weakened by Rillaboom's Grassy Terrain, but Earthquake can be used instead to hit Galarian Slowking and Calm Mind Raging Bolt hard and makes use of Landorus-T's huge Attack stat in general. Aside from popping Kingambit, Gholdengo, and Heatran's Air Balloons for Landorus-T to threaten them later, U-turn is incredibly vital to bring its teammates in safely, especially because it works incredibly well with Intimidate to soften the blow for an incoming teammate or gain momentum by forcing out the aforementioned physical attackers, all while chipping down switch-ins like Ting-Lu and Rillaboom. Taunt prevents entry hazards from a number of setters like Skarmory, Gliscor, opposing Landorus-T, and Glimmora, the last of which Landorus-T can anti-lead well with Earth Power to prevent Toxic Debris activation; stops recovery attempts from walls like Clefable, Dondozo, and Terastallized Garganacl; and limits setup attempts from Zamazenta, Air Balloon Kingambit, and Dragonite, with the three capable of using Landorus-T as setup fodder otherwise. Especially for special variants, Taunt can be dropped for a coverage move instead; Psychic lets Landorus-T threaten Hawlucha, 2HKO maximum HP Great Tusk, and hit Zamazenta slightly harder, while Grass Knot is used to 2HKO Dondozo while denting Great Tusk even more. Landorus-T's Tera type is very flexible and mostly depends on what physical threats the team is weak to. Tera Water lets Landorus-T check foes like Weavile, Cinderace, and Hisuian Samurott more reliably at the cost of making it unable to deal with Raging Bolt. Tera Ghost can be used on special sets with Earth Power to let Landorus-T more reliably deal with IronPress Zamazenta and additionally prevents spinners like Great Tusk and Iron Treads from removing its Stealth Rock; however, it can no longer switch into Kingambit afterwards. Other alternative Tera types include Tera Dragon, which similarly improves its matchup against Hisuian Samurott and Cinderace with the additional Grass resistance making it sturdier against Ogerpon-W and Rillaboom. Tera Steel improves the matchup against Rillaboom, Meowscarada, and Weavile but makes it unable to check Great Tusk and Zamazenta. Similar to Tera Dragon, Tera Grass lets it check Ogerpon-W, Hisuian Samurott, and Rillaboom; the Tera type boosts the power of Grass Knot at the cost of being weak to Cinderace and U-turn from opposing Landorus-T. A Timid nature is optimal for Earth Power variants, whereas a Jolly nature should be used if running Earthquake. Landorus-T is most effective on offense and bulky offense teams. Any offensive Pokemon generally appreciates the utility it brings to the table, with the likes of Ogerpon-W, Raging Bolt, and Kingambit loving its ability to bring them in safely into the field via U-turn to either set up or wallbreak, especially against Landorus-T's incoming switch-ins; the first two threaten bulky Water-types like Alomomola and Dondozo—with Ogerpon-W dealing with opposing Landorus-T and Gliscor as well—while Raging Bolt pressures Skarmory and Defog Corviknight, preventing Landorus-T's Stealth Rock from being removed. Moreover, their ability to force switches works well with Landorus-T's Stealth Rock, which can be further supported by other offensive threats like Iron Valiant and Rillaboom that can use Knock Off against Heavy-Duty Boots users like Dondozo, Skeledirge, and Dragonite. Iron Valiant in particular can also be handy in covering for IronPress Zamazenta and Bulk Up Great Tusk if Landorus-T lacks Earth Power; other Pokemon like Choice Scarf Enamorus and Will-O-Wisp Dragapult are great options in this regard as well. The aforementioned Kingambit, Raging Bolt, and Rillaboom also appreciate Landorus-T's ability to switch into their offensive checks, namely opposing Landorus-T, Great Tusk, and Zamazenta. In return, some of them possess defensive properties that aid Landorus-T; Ogerpon-W and Primarina can switch into foes like Barraskewda and Walking Wake, while Kingambit and Zamazenta can either handle or soft check Meowscarada and Weavile. IronPress Zamazenta especially appreciates Landorus-T checking Kingambit for it to remain healthy and sweep late-game much more easily. Galarian Slowking deserves a special mention as a specially defensive pivot that pairs well with Landorus-T on bulky offense structures; aside from forming a strong VoltTurn core and providing further support for the team in the form of status-spreading and Future Sight, together they form a strong defensive backbone to blanket check all threats in the metagame. Galarian Slowking is adept at switching into and dealing with most special threats, including Iron Valiant and Walking Wake, while Landorus-T handles the likes of Kingambit, Great Tusk, and Iron Treads for it in return.

Offensive

OU Generation 9
Nature
Jolly
Tera Type
Water Ground
EVs
Attack 252 / Defense 4 / Speed 252
Moves
  • Stealth Rock Rock Status
    Accuracy — PP 20

    将无数岩石悬浮在对手的周围,从而对替换出场的对手的宝可梦给予伤害。

  • Earthquake Ground Physical
    Power 100 Accuracy 100 PP 10

    利用地震的冲击,攻击自己周围所有的宝可梦。

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Analysis

Offensive Landorus-T uses its massive Attack stat to its fullest, ripping apart opposing teams with ease while playing defensive and supportive roles simultaneously due to its excellent bulk, typing, and support moves. Stealth Rock helps Landorus-T pressure its own checks like Gliscor, Corviknight, and Skarmory and increase the threat level of its teammates; Landorus-T has no issue setting them due to its ability to force switches combined with its great bulk. Stone Edge chips opposing Landorus-T while doing massive damage to Moltres, Zapdos, Dragonite, and Tera Flying Pokemon such as Kingambit and Gholdengo. U-turn allows Landorus-T to pivot out of switch-ins like Gliscor and assists in positioning other threats on its team, while Taunt allows it to shut down defensive Pokemon like Gliscor, Ting-Lu, and Garganacl and deny setup sweepers like Kingambit, Dragonite lacking Ice Spinner, and Great Tusk. Rocky Helmet further spreads chip damage against foes like Great Tusk, Zamazenta, Kingambit, and U-turn Landorus-T, but a more offensive variant with Soft Sand is also an option, notably having a chance to 2HKO Great Tusk and Clefable. Tera Water gives Landorus-T a resistance to Water- and Ice-type attacks from Weavile, Hisuian Samurott, Ice Beam Darkrai, and Ice Spinner Great Tusk and Dragonite. Tera Ground should be used with Soft Sand to maximize its offensive power, with the combination of both notably allowing it to 2HKO Alomomola after Stealth Rock. Tera Ghost is an option to maintain hazards against Great Tusk and Iron Treads, but it provides little defensive value and leaves Landorus-T very vulnerable to Dark-type attacks from Pokemon like Kingambit that it is otherwise tasked to check. Offensive Landorus-T fits perfectly on offense, providing these teams with a crucial Stealth Rock setter, offensive pivot, and Ground-immune Pokemon rolled into one. Gholdengo can provide excellent defensive utility for offense teams, blocking entry hazard removal attempts while checking Iron Valiant and Deoxys-S, and Landorus-T can in return take advantage of the Ground-types that threaten Gholdengo and ease its defensive burdens by checking Kingambit. Primarina can also be an excellent partner, able to check threats like Walking Wake, Hisuian Samurott, and Weavile to further bolster a team's defensive backbone while being able to take advantage of Pokemon like Gliscor and opposing Landorus-T to force progress. In return, Landorus-T can switch into Raging Bolt's Electric-type attacks and force it out using the threat of an OHKO with Earthquake. Hisuian Samurott is a fantastic alternative as an offensive Water-type that forms a strong pairing with Landorus-T, removing Heavy-Duty Boots from physical walls and stacking Spikes that synergize with Landorus-T's Stealth Rock to put the opponent on an uncomfortably fast ticking timer. Landorus-T synergizes well with physical sweepers that can provide speed control while exploiting Stealth Rock and the holes made by Landorus-T's wallbreaking; Zamazenta and Kingambit are powerhouses that also provide further defensive support against threats that Landorus-T cannot handle alone such as opposing Kingambit, Darkrai, and Gholdengo, while Weavile can use Knock Off to severely weaken Heavy-Duty Boots-reliant foes such as Moltres and Zapdos so that Landorus-T's Stealth Rock can later wear them down. All three of these Pokemon can also help in weakening or eliminating Gliscor, Corviknight, and Skarmory, a facet that this offensive Landorus-T much appreciates. Special wallbreakers like Kyurem, Iron Crown, Iron Moth, and Raging Bolt appreciate the entry points made by U-turn against Pokemon that can sit on Landorus-T like Alomomola, Corviknight, Gliscor, and Dondozo while appreciating having Landorus-T to fall back on, particularly if they opt to run Choice item sets; alternatively, these also enjoy Landorus-T having the ability to deny opposing hazards with Taunt. As a strong offensive pivot with solid defensive qualities due to intimidate, Landorus-T forms a great pairing on bulky offense with other pivots such as Galarian Slowking and Iron Crown that appreciate a teammate immune to Ground; these Pokemon can bring some special bulk to the table against foes like Iron Valiant and Kyurem without being passive themselves, and their Future Sight can be incredibly hard to switch into when backed up with Landorus-T's Earthquake.

Choice Scarf

OU Generation 9
Nature
Naive
Tera Type
Ground
Moves
  • Earthquake Ground Physical
    Power 100 Accuracy 100 PP 10

    利用地震的冲击,攻击自己周围所有的宝可梦。

  • Stone Edge Rock Physical
    Power 100 Accuracy 80 PP 5

    用尖尖的岩石刺入对手进行攻击。容易击中要害。

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Analysis

Choice Scarf Landorus-T is an excellent speed control, revenge killer, and offensive pivot that also provides defensive utility thanks to its typing and Intimidate to slow down the tier's physical threats like Kingambit and Cinderace. Stone Edge discourages Moltres and Zapdos from safely switching in and grants it additional coverage against Flying-types if another teammate has already Terastallized. U-turn allows Landorus-T to generate momentum for its team while safely bringing in one of its teammates; its boosted Speed makes it an excellent user of the move. Grass Knot, which should then be used with the corresponding Naive nature, gives Landorus-T a strong attack against Great Tusk and Dondozo. It can also compress roles as the team's Stealth Rock setter especially if the team lacks one otherwise. Tera Ground is used to boost the power of its Earthquake for it to clean up late-game more easily, particularly letting it 2HKO defensive Pokemon such as Clefable. This set is mostly seen on bulky offense teams that appreciate its role as a pivot and a revenge killer. Galarian Slowking is an excellent partner for it, as it can reliably handle Pokemon such as Iron Valiant, Iron Moth, and Choice Scarf Enamorus that would otherwise outspeed it, and it appreciates Landorus-T for being able to threaten Kingambit. Backup defensive switch-ins like Great Tusk and Corviknight are appreciated; they provide Landorus-T with extra insurance against Kingambit and Gliscor, and act as much-needed hazard control for when Landorus-T needs to Terastallize. Kingambit is also a fantastic partner for Landorus-T, and can punish Pokemon like Great Tusk and Flying-types such as Dragonite and Enamorus for attempting to exploit Landorus-T if it's locked into a resisted move. Lastly, Landorus-T struggles to break past physically defensive walls, notably Alomomola and Corviknight; thus, wallbreakers such as Ogerpon-W and powerful special attackers such as Raging Bolt and Kyurem make for incredibly valuable teammates and can enable it to pick off weakened foes late-game. These Pokemon also greatly enjoy having Landorus-T bringing them onto the field with its fast U-turn, in addition to it picking off faster threats like Dragapult and Darkrai. Kingambit is another Pokemon that appreciates having a fast pivot that provides it with a safe entry point and can open up for a late-game sweep. Landorus-T also enjoys Kingambit's powerful Sucker Punch for being able to pick off faster Pokemon like Iron Moth and Walking Wake.