Pinsir カイロス
Bug
Generation I
Stag Beetle Pokémon
Height 1.5m Weight 55.0kg
Hyper Cutter
Mold Breaker
Moxie (Hidden Ability)
Bug
Flying
Generation I
Stag Beetle Pokémon
Mega
Height 1.7m Weight 59.0kg
Aerilate
Pokémon Profile
If it fails to crush the victim in its pincers, it will swing it around and toss it hard.
Base Stats
Form Base Stats:Pinsir · Total 500
HP
65
Attack
125
Defense
100
Sp. Atk
55
Sp. Def
70
Speed
85
Basic Info
- Gender Ratio
- ♂ 50% / ♀ 50%
- Catch Rate
- 45(5.9%)
- Egg Groups
- Bug
- Egg Cycles
- 25
- Base Friendship
- 50
- EV Yield
- Attack+2
- Base Experience
- 175
- Shape
- Humanoid
- Color
- Brown
- Experience
- 1,250,000(慢)
Type Matchups View full type chart →
Defensive (when attacked)
1/2 Resistance
Grass ×0.5
Fighting ×0.5
Ground ×0.5
Offensive (when attacking)
2× Weakness
Grass ×2
Psychic ×2
Dark ×2
1/2 Resistance
Fire ×0.5
Fighting ×0.5
Poison ×0.5
Flying ×0.5
Ghost ×0.5
Steel ×0.5
Fairy ×0.5
Evolution Chain
Pinsir
Learnset
| Level | Moves | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| — | Vise Grip | Normal | Physical | 55 | 100 | 30 |
| — | Harden | Normal | Status | — | — | 30 |
| 4 | Focus Energy | Normal | Status | — | — | 30 |
| 8 | Bind | Normal | Physical | 15 | 85 | 20 |
| 12 | Seismic Toss | Fighting | Physical | 变化 | 100 | 20 |
| 16 | Bug Bite | Bug | Physical | 60 | 100 | 20 |
| 20 | Storm Throw | Fighting | Physical | 60 | 100 | 10 |
| 24 | Double Hit | Normal | Physical | 35 | 90 | 10 |
| 28 | Vital Throw | Fighting | Physical | 70 | — | 10 |
| 32 | X-Scissor | Bug | Physical | 80 | 100 | 15 |
| 36 | Strength | Normal | Physical | 80 | 100 | 15 |
| 40 | Swords Dance | Normal | Status | — | — | 20 |
| 44 | Submission | Fighting | Physical | 80 | 80 | 20 |
| 48 | Guillotine | Normal | Physical | 变化 | 30 | 5 |
| 52 | Superpower | Fighting | Physical | 120 | 100 | 5 |
| TM | Moves | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| TM08 | Hyper Beam | Normal | Special | 150 | 90 | 5 |
| TM09 | Giga Impact | Normal | Physical | 150 | 90 | 5 |
| TM15 | Dig | Ground | Physical | 80 | 100 | 10 |
| TM21 | Rest | Psychic | Status | — | — | 10 |
| TM22 | Rock Slide | Rock | Physical | 75 | 90 | 10 |
| TM23 | Thief | Dark | Physical | 60 | 100 | 25 |
| TM24 | Snore | Normal | Special | 50 | 100 | 15 |
| TM25 | Protect | Normal | Status | — | — | 10 |
| TM31 | Attract | Normal | Status | — | 100 | 15 |
| TM33 | Rain Dance | Water | Status | — | — | 5 |
| TM34 | Sunny Day | Fire | Status | — | — | 5 |
| TM39 | Facade | Normal | Physical | 70 | 100 | 20 |
| TM41 | Helping Hand | Normal | Status | — | — | 20 |
| TM42 | Revenge | Fighting | Physical | 60 | 100 | 10 |
| TM43 | Brick Break | Fighting | Physical | 75 | 100 | 15 |
| TM48 | Rock Tomb | Rock | Physical | 60 | 95 | 15 |
| TM59 | Fling | Dark | Physical | — | 100 | 10 |
| TM76 | Round | Normal | Special | 60 | 100 | 15 |
| TM81 | Bulldoze | Ground | Physical | 60 | 100 | 20 |
| TM94 | False Swipe | Normal | Physical | 40 | 100 | 40 |
| TM97 | Brutal Swing | Dark | Physical | 60 | 100 | 20 |
| TM00 | Swords Dance | Normal | Status | — | — | 20 |
| TM01 | Body Slam | Normal | Physical | 85 | 100 | 15 |
| TM10 | Earthquake | Ground | Physical | 100 | 100 | 10 |
| TM13 | Focus Energy | Normal | Status | — | — | 30 |
| TM20 | Substitute | Normal | Status | — | — | 10 |
| TM21 | Reversal | Fighting | Physical | — | 100 | 15 |
| TM26 | Endure | Normal | Status | — | — | 10 |
| TM27 | Sleep Talk | Normal | Status | — | — | 10 |
| TM39 | Superpower | Fighting | Physical | 120 | 100 | 5 |
| TM46 | Iron Defense | Steel | Status | — | — | 15 |
| TM48 | Bulk Up | Fighting | Status | — | — | 20 |
| TM53 | Close Combat | Fighting | Physical | 120 | 100 | 5 |
| TM60 | X-Scissor | Bug | Physical | 80 | 100 | 15 |
| TM64 | Focus Blast | Fighting | Special | 120 | 70 | 5 |
| TM75 | Stone Edge | Rock | Physical | 100 | 80 | 5 |
| TM76 | Stealth Rock | Rock | Status | — | — | 20 |
| TM94 | High Horsepower | Ground | Physical | 95 | 95 | 10 |
| TM95 | Throat Chop | Dark | Physical | 80 | 100 | 15 |
Pinsir Competitive Movesets & Sets
Pinsir movesets cover 9 generations and 25 formats with 41 sets in total, including moves, abilities, items, natures, EVs and Tera types with analysis.
9 Generation
25 Format
41 set
View All Movesets
Pokédex Entries
Generation I
- Red:
- If it fails to crush the victim in its pincers, it will swing it around and toss it hard.
- Yellow:
- Grips its prey in its pincers and squeezes hard! It can't move if it's cold, so it lives in warm places.
Generation II
- Gold:
- With its horns, it digs burrows to sleep in at night. In the morning, damp soil clings to its body.
- Silver:
- Swings its long antlers wildly to attack. During cold periods, it hides deep in forests.
- Crystal:
- When the tempera ture drops at night, it sleeps on treetops or among roots where it is well hidden.
Generation III
- Ruby:
- PINSIR is astoundingly strong. It can grip a foe weighing twice its weight in its horns and easily lift it. This Pokémon’s movements turn sluggish in cold places.
- Sapphire:
- PINSIR has a pair of massive horns Protruding from the surface of these horns are thorns. These thorns are driven deeply into the foe’s body when the pincer closes, making it tough for the foe to escape.
- Emerald:
- Their pincers are strong enough to shatter thick logs. Because they dislike cold, PINSIR burrow and sleep under the ground on chilly nights.
- FireRed:
- Its two long pincer horns are powerful. Once they grip an enemy, they won’t release until the foe is torn.
- LeafGreen:
- If it fails to crush the foe in its pincers, it will swing around and toss the opponent.
Generation IV
- Diamond:
- It grips prey with its pincers until the prey is torn in half. What it can’t tear, it tosses far.
- HeartGold:
- With its pincer horns, it digs burrows to sleep in at night. In the morning, damp soil clings to its body.
- SoulSilver:
- It swings its long pincer horns wildly to attack. During cold periods, it hides deep in forests.
Generation V
- Black:
- It grips prey with its pincers until the prey is torn in half. What it can’t tear, it tosses far.
- Black 2:
- It grips prey with its powerful pincers and will not let go until the prey is torn in half.
Generation VI
- X:
- It grips prey with its pincers until the prey is torn in half. What it can’t tear, it tosses far.
- Y:
- It swings its long pincer horns wildly to attack. During cold periods, it hides deep in forests.
- Omega Ruby:
- Pinsir is astoundingly strong. It can grip a foe weighing twice its weight in its horns and easily lift it. This Pokémon’s movements turn sluggish in cold places.
- Alpha Sapphire:
- Pinsir has a pair of massive horns. Protruding from the surface of these horns are thorns. These thorns are driven deeply into the foe’s body when the pincer closes, making it tough for the foe to escape.
Generation VII
- Sun:
- It grips its prey in its pincers and splits them apart. Although it is a powerful Pokémon, it can’t deal with the cold.
- Moon:
- One solid blow from its horns is enough to split apart a large tree. Its greatest rival in Alola is Vikavolt.
- Ultra Sun:
- It gets into territorial disputes with Vikavolt. For some reason, it apparently gets along well with Heracross in Alola.
- Ultra Moon:
- Although it’s tough, it can’t handle cold well. When night falls, it buries itself in leafage and sleeps.
- Let's Go Pikachu:
- Grips its prey in its pincers and squeezes hard! It can’t move if it’s cold out, so it lives in warm places.
Generation VIII
- Sword:
- These Pokémon judge one another based on pincers. Thicker, more impressive pincers make for more popularity with the opposite gender.
- Shield:
- This Pokémon clamps its pincers down on its prey and then either splits the prey in half or flings it away.