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Necrozma (Dusk Mane) ilustración de la página de movimientos
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Movimientos y sets competitivos de Necrozma (Dusk Mane)

Necrozma (Dusk Mane) Necrozma (Dusk Mane)

Los movimientos de Necrozma (Dusk Mane) cubren 3 generaciones y 15 formatos con 41 sets en total. Cada set enumera movimientos, habilidad, objeto, naturaleza, EVs y tipo Tera con análisis, y se puede copiar con un clic.

Psychic Steel Generation VII
Generación
3
Formato
15
set
41

Movimientos competitivos y sets de Necrozma (Dusk Mane)

Sets de la generación 9 (Formato 5 · 10 set)

IDCM

Ubers Generación 9
Objeto
Leftovers
Naturaleza
Bold
Tipo Tera
Water Dark Poison
EVs
PS 248 / Defensa 140 / Def. Esp. 120
Movimientos
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Trick Room

Ubers Generación 9
Naturaleza
Brave
Tipo Tera
Fire Psychic Steel
EVs
PS 252 / Ataque 252 / Defensa 4
IVs
Velocidad 0
Movimientos
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Defensive Dragon Dance

Ubers Generación 9
Naturaleza
Impish
Tipo Tera
Fire
EVs
PS 248 / Defensa 140 / Velocidad 120
Movimientos
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Análisis

Thanks to its bulk, Prism Armor, and access to reliable recovery in Morning Sun, Necrozma-DM can set up easily in front of many threats. Once checks like Ting-Lu and Ho-Oh are removed, it becomes an effective late-game win condition. Sunsteel Strike is usually the main STAB move of choice, as it can hit targets such as Ting-Lu, Zacian-C, and Arceus-Fairy well while also dealing high damage to Tera Fairy users such as Kyogre. However, Photon Geyser is a good alternative, as it hits targets such as Kyogre and Ho-Oh while also having the advantage of picking up the OHKO on Koraidon and Eternatus after a boost. It is also worth mentioning that Photon Geyser hits Unaware users such as Dondozo and Skeledirge hard. Knock Off is the most useful coverage move alongside Sunsteel Strike, as it is highly spammable against switch-ins, reducing their longevity by removing items such as Heavy-Duty Boots and Leftovers from targets like Ho-Oh and Kyogre. Earthquake is an alternative coverage move that hits Steel-types such as Kingambit and opposing Necrozma-DM for good damage while also being the strongest move Necrozma-DM has to hit Zacian-C. Earthquake should be run with Photon Geyser, as Earthquake and Sunsteel Strike would be unable to deal sufficient damage to Ho-Oh and Kyogre. 120 Speed EVs allow Necrozma-DM to outspeed Zacian-C and Deoxys-A after two Dragon Dances, with the rest of the EVs put into HP and Defense. Defensive Necrozma-DM provides good role compression for entry hazard stack teams with its ability to check Zacian-C and Eternatus while also providing invaluable support from Knock Off, allowing Necrozma-DM to remove Heavy-Duty Boots from common switch-ins such as Ho-Oh, Kyogre, and Ting-Lu. This helps to chip them down to enable teammates, such as Koraidon and Arceus, to potentially sweep later on. However, due to Necrozma-DM's low speed, it struggles to outpace Choice Scarf users such as Koraidon and Kyogre without multiple Dragon Dance boosts; therefore, checks to them such as Arceus-Fairy, Landorus-T, and Eternatus are appreciated. Hazard setters such as Ting-Lu, Groudon, defensive Arceus formes, and Landorus-T also benefit from Necrozma-DM removing Heavy-Duty Boots with Knock Off. Choice Scarf Koraidon can help bolster the healing of Morning Sun while providing speed control for faster threats like opposing Koraidon, Choice Scarf Kyogre, and Dragon Dance Arceus-Ground.

Offensive Dragon Dance

Ubers Generación 9
Objeto
Life Orb
Naturaleza
Jolly
Tipo Tera
Psychic Fire
EVs
Ataque 252 / Defensa 4 / Velocidad 252
Movimientos
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