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Movimientos y sets competitivos de Vulpix

Vulpix ロコン

Los movimientos de Vulpix cubren 4 generaciones y 6 formatos con 8 sets en total. Cada set enumera movimientos, habilidad, objeto, naturaleza, EVs y tipo Tera con análisis, y se puede copiar con un clic.

Fire Generation I
Generación
4
Formato
6
set
8

Movimientos competitivos y sets de Vulpix

Sets de la generación 8 (Formato 1 · 2 set)

Sun Setter

LC Generación 8
Objeto
Heat Rock
Habilidad
Drought
Naturaleza
Timid
EVs
PS 52 / At. Esp. 196 / Velocidad 236
Movimientos
  • Weather Ball Normal Especial
    Potencia 50 Precisión 100 PP 10
  • Elige uno
    Overheat Fire Especial
    Potencia 130 Precisión 90 PP 5
    Fire Blast Fire Especial
    Potencia 110 Precisión 85 PP 5
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Análisis

Vulpix is LC's only automatic sun setter and supports dangerous Fire-types like Charmander and Ponyta. Weather Ball is Vulpix's most reliable STAB move under sun. Overheat deals massive damage to any neutral target and can safely bring in fragile threats when paired with Eject Pack. Fire Blast is a notable option on non-Eject Pack sets to provide a consistent attack outside of sun. Energy Ball hits Water-types and Onix. Hypnosis can cripple important switch-ins like Mareanie and Frillish, but its accuracy makes it unreliable. Flame Charge is another option to take advantage of sacrifices and forced switches, especially to avoid being trapped by Diglett. Heat Rock is the best item for dedicated sun teams, while Eject Pack works best in tandem with a single Fire-type teammate. Both Charmander and Ponyta become fearsome threats under Vulpix's sun and are the main reasons to run this set. Diglett supports sun offense by reliably setting Stealth Rock and trapping Mareanie, Staryu, and opposing trappers. Natu prevents Stealth Rock from being set up, which increases the longevity of Vulpix and its teammates. Timburr is a reliable entry hazard remover in the tier with its bulk and Defog. This set works well when paired with an Eject Button user that can pivot into attacks and give safe entry to Ponyta and Charmander; Trubbish is an option because its Sticky Hold guarantees that the item will work, even against Knock Off.

Choice Scarf

LC Generación 8
Objeto
Choice Scarf
Habilidad
Drought
Naturaleza
Timid
EVs
PS 52 / At. Esp. 196 / Velocidad 236
Movimientos
  • Weather Ball Normal Especial
    Potencia 50 Precisión 100 PP 10
  • Overheat Fire Especial
    Potencia 130 Precisión 90 PP 5
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Análisis

Choice Scarf Vulpix is a fast, powerful threat that outspeeds most of the tier and works as a strong cleaner. Overheat is an extremely strong STAB move that can take out bulkier, unsuspecting switch-ins. Energy Ball hits Water-types and Onix. Fire Blast is a strong alternative STAB move that hits hard when against Koffing's Neutralizing Gas and outside of sun. Diglett is an invaluable partner for its ability to trap Mareanie, Ponyta, and sometimes Staryu. Trapinch can guarantee the removal of Ponyta. Natu can deter Stealth Rock from being set and preserve valuable health for Vulpix, letting it survive priority moves like Grookey's Grassy Glide. Grookey threatens Water-types and Onix, and it can lure in Fire-weak checks like Foongus to pivot Vulpix in with U-turn.