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六尾對戰配招專題立繪圖片
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六尾 怎麼配招

Vulpix ロコン

六尾 對戰配招資料覆蓋 4 個世代 6 個分級共 8 套方案,每套配招包含招式選擇、特性、道具、性格、努力值與太晶屬性搭配及戰術分析,點選卡片右上角按鈕可一鍵複製配招程式碼。

第一世代
世代
4
分級
6
配招
8

六尾 對戰配招推薦

第 8 世代配招方案 (分級 1 · 2 配招)

晴天開啟者

小小杯 世代 8
道具
熾熱岩石
特性
日照
性格
膽小
努力值
HP 52 / 特攻 196 / 速度 236
招式
  • 氣象球 一般 特殊
    威力 50 命中 100 PP 10

    根據使用時的天氣,招式屬性和威力會改變。

  • 任選其一
    過熱 特殊
    威力 130 命中 90 PP 5
    大字爆炎 特殊
    威力 110 命中 85 PP 5
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戰術分析

Vulpix is LC's only automatic sun setter and supports dangerous Fire-types like Charmander and Ponyta. Weather Ball is Vulpix's most reliable STAB move under sun. Overheat deals massive damage to any neutral target and can safely bring in fragile threats when paired with Eject Pack. Fire Blast is a notable option on non-Eject Pack sets to provide a consistent attack outside of sun. Energy Ball hits Water-types and Onix. Hypnosis can cripple important switch-ins like Mareanie and Frillish, but its accuracy makes it unreliable. Flame Charge is another option to take advantage of sacrifices and forced switches, especially to avoid being trapped by Diglett. Heat Rock is the best item for dedicated sun teams, while Eject Pack works best in tandem with a single Fire-type teammate. Both Charmander and Ponyta become fearsome threats under Vulpix's sun and are the main reasons to run this set. Diglett supports sun offense by reliably setting Stealth Rock and trapping Mareanie, Staryu, and opposing trappers. Natu prevents Stealth Rock from being set up, which increases the longevity of Vulpix and its teammates. Timburr is a reliable entry hazard remover in the tier with its bulk and Defog. This set works well when paired with an Eject Button user that can pivot into attacks and give safe entry to Ponyta and Charmander; Trubbish is an option because its Sticky Hold guarantees that the item will work, even against Knock Off.

講究圍巾

小小杯 世代 8
道具
講究圍巾
特性
日照
性格
膽小
努力值
HP 52 / 特攻 196 / 速度 236
招式
  • 氣象球 一般 特殊
    威力 50 命中 100 PP 10

    根據使用時的天氣,招式屬性和威力會改變。

  • 過熱 特殊
    威力 130 命中 90 PP 5

    使出全部力量攻擊對手。使用之後會因為反作用力,自己的特攻大幅降低。

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戰術分析

Choice Scarf Vulpix is a fast, powerful threat that outspeeds most of the tier and works as a strong cleaner. Overheat is an extremely strong STAB move that can take out bulkier, unsuspecting switch-ins. Energy Ball hits Water-types and Onix. Fire Blast is a strong alternative STAB move that hits hard when against Koffing's Neutralizing Gas and outside of sun. Diglett is an invaluable partner for its ability to trap Mareanie, Ponyta, and sometimes Staryu. Trapinch can guarantee the removal of Ponyta. Natu can deter Stealth Rock from being set and preserve valuable health for Vulpix, letting it survive priority moves like Grookey's Grassy Glide. Grookey threatens Water-types and Onix, and it can lure in Fire-weak checks like Foongus to pivot Vulpix in with U-turn.