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Ditto Illustrazione ufficiale di
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Ditto

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Ditto メタモン

Normal Generation I Transform Pokémon
Altezza 0.3m Peso 4.0kg
Limber Imposter (Abilità nascosta)

Profilo del Pokémon

Capable of copying an enemy's genetic code to instantly transform itself into a duplicate of the enemy.

Statistiche base

Statistiche base della forma:Ditto · Totale 288

PS 48
Attacco 48
Difesa 48
Att. Spec. 48
Dif. Spec. 48
Velocità 48

Informazioni base

Tasso di cattura
35(4.6%)
Gruppi uova
Ditto
Cicli di schiusa
20
Amicizia base
50
EV conferiti
PS+1
Esperienza base
101
Forma del corpo
Sferico
Colore
Viola
Esperienza
1,000,000(Veloce medio)

Vantaggi di tipo Vedi la tabella completa dei tipi →

Difensivo (quando si subisce)

Debolezza ×2 Fighting ×2
Immunità Ghost ×0

Offensivo (quando si attacca)

Catena evolutiva

Ditto Ditto

Mosse apprendibili

Livello Mosse Tipo Categoria Potenza Precisione PP
— Transform Normal Stato — — 10

Incontri selvatici

Generation I

Blue

Kanto

Luogo Livello Metodo Probabilità
Cerulean CaveLv.53-67Walking5%
Route 13Lv.25Walking5%
Route 14Lv.23Walking15%
Route 15Lv.26Walking20%
Route 23Lv.33-43Walking20%

Green

Kanto

Luogo Livello Metodo Probabilità
Cerulean CaveLv.53-67Walking5%
Route 13Lv.25Walking5%
Route 14Lv.23Walking15%
Route 15Lv.26Walking20%
Route 23Lv.33-43Walking20%

Red

Kanto

Luogo Livello Metodo Probabilità
Cerulean CaveLv.53-67Walking5%
Route 13Lv.25Walking5%
Route 14Lv.23Walking15%
Route 15Lv.26Walking20%
Route 23Lv.33-43Walking20%

Yellow

Kanto

Luogo Livello Metodo Probabilità
Cerulean CaveLv.55-65Walking10%
Pokémon MansionLv.12-24Walking5%
Generation II

Crystal

Johto

Luogo Livello Metodo Probabilità
Route 34Lv.10WalkingDay4%
Lv.10WalkingMorning4%
Lv.10WalkingNight4%
Route 35Lv.10WalkingSwarm: noDay4%
Lv.10WalkingSwarm: noMorning4%
Lv.10WalkingSwarm: noNight4%
Lv.10WalkingSwarm: yesDay4%
Lv.10WalkingSwarm: yesMorning4%
Lv.10WalkingSwarm: yesNight4%

Gold

Johto

Luogo Livello Metodo Probabilità
Route 34Lv.10Walking4%
Route 35Lv.10WalkingSwarm: noDay4%
Lv.10WalkingSwarm: noMorning4%
Lv.10WalkingSwarm: noNight4%
Lv.10WalkingSwarm: yes4%

Silver

Johto

Luogo Livello Metodo Probabilità
Route 34Lv.10Walking4%
Route 35Lv.10WalkingSwarm: noDay4%
Lv.10WalkingSwarm: noMorning4%
Lv.10WalkingSwarm: noNight4%
Lv.10WalkingSwarm: yes4%
Generation III

Emerald

Hoenn

Luogo Livello Metodo Probabilità
Desert UnderpassLv.38-45Walking20%

FireRed

Kanto

Luogo Livello Metodo Probabilità
Cerulean CaveLv.52-67Walking20%
Pokémon MansionLv.30Walking10%
Route 13Lv.25Walking5%
Route 14Lv.23Walking10%
Route 15Lv.25Walking5%

LeafGreen

Kanto

Luogo Livello Metodo Probabilità
Cerulean CaveLv.52-67Walking20%
Pokémon MansionLv.30Walking10%
Route 13Lv.25Walking5%
Route 14Lv.23Walking10%
Route 15Lv.25Walking5%
Generation IV

Diamond

Sinnoh

Luogo Livello Metodo Probabilità
Route 218Lv.29-30WalkingPoké Radar: on10%

HeartGold

Johto

Luogo Livello Metodo Probabilità
Johto Safari ZoneLv.17WalkingMorning10%
Lv.17WalkingDay10%
Lv.41Walking10%
Route 34Lv.10Walking4%
Route 35Lv.10Walking4%
Route 47Lv.35WalkingSwarm: yes20%
Lv.31-34WalkingRadio: off10%
Lv.40Walking1%

Kanto

Luogo Livello Metodo Probabilità
Cerulean CaveLv.39-45WalkingRadio: off10%
Lv.40WalkingMorning1%
Lv.40WalkingDay1%

Pearl

Sinnoh

Luogo Livello Metodo Probabilità
Route 218Lv.29-30WalkingPoké Radar: on10%

Platinum

Sinnoh

Luogo Livello Metodo Probabilità
Trophy GardenLv.22WalkingAfter National Dex5%

SoulSilver

Johto

Luogo Livello Metodo Probabilità
Johto Safari ZoneLv.17WalkingMorning10%
Lv.17WalkingDay10%
Lv.41Walking10%
Route 34Lv.10Walking4%
Route 35Lv.10Walking4%
Route 47Lv.35WalkingSwarm: yes20%
Lv.31-34WalkingRadio: off10%
Lv.40Walking1%

Kanto

Luogo Livello Metodo Probabilità
Cerulean CaveLv.39-45WalkingRadio: off10%
Lv.40WalkingMorning1%
Lv.40WalkingDay1%
Generation V

Black

Unova

Luogo Livello Metodo Probabilità
Giant ChasmLv.53-55Walking10%
Lv.63-65Dark grass10%

Black 2

Unova

Luogo Livello Metodo Probabilità
Giant ChasmLv.45-47Walking10%
Lv.50-52Dark grass10%
Lv.45-49Hidden Grotto5%

White

Unova

Luogo Livello Metodo Probabilità
Giant ChasmLv.53-55Walking10%
Lv.63-65Dark grass10%

White 2

Unova

Luogo Livello Metodo Probabilità
Giant ChasmLv.45-47Walking10%
Lv.50-52Dark grass10%
Lv.45-49Hidden Grotto5%
Generation VI

Alpha Sapphire

Hoenn

Luogo Livello Metodo Probabilità
Mirage IslandLv.36-38Walking40%
Mirage CaveLv.36-38Walking40%

Omega Ruby

Hoenn

Luogo Livello Metodo Probabilità
Mirage IslandLv.36-38Walking40%
Mirage CaveLv.36-38Walking40%

X

Kalos

Luogo Livello Metodo Probabilità
Pokémon VillageLv.48-49Yellow flowers10%
Lv.50Purple flowers10%
Friend SafariLv.30Walking33%

Y

Kalos

Luogo Livello Metodo Probabilità
Pokémon VillageLv.48-49Yellow flowers10%
Lv.50Purple flowers10%
Friend SafariLv.30Walking33%
Generation VII

Let's Go, Eevee!

Kanto

Luogo Livello Metodo Probabilità
Cerulean CaveLv.51-56Overworld100%
Pokémon MansionLv.39-44Overworld100%

Let's Go, Pikachu!

Kanto

Luogo Livello Metodo Probabilità
Cerulean CaveLv.51-56Overworld100%
Pokémon MansionLv.39-44Overworld100%

Moon

Alola

Luogo Livello Metodo Probabilità
Mount HokulaniLv.25-28Walking10%

Sun

Alola

Luogo Livello Metodo Probabilità
Mount HokulaniLv.25-28Walking10%

Ultra Moon

Alola

Luogo Livello Metodo Probabilità
Konikoni CityLv.29Static encounter100%
Mount HokulaniLv.27-30Walking10%
Route 9Lv.29Static encounter100%

Ultra Sun

Alola

Luogo Livello Metodo Probabilità
Konikoni CityLv.29Static encounter100%
Mount HokulaniLv.27-30Walking10%
Route 9Lv.29Static encounter100%

Moveset competitivi e set di Ditto

I moveset di Ditto coprono 9 generazioni e 57 formati con 58 set in totale, inclusi mosse, abilità, oggetti, nature, EV e tipi Teracristal con analisi.

9 Generazione 57 Formato 58 set
Vedi tutti i moveset

Voci del Pokédex

Generation I
Red:
Capable of copying an enemy's genetic code to instantly transform itself into a duplicate of the enemy.
Yellow:
When it spots an enemy, its body transfigures into an almost perfect copy of its oppo­ nent.
Generation II
Gold:
It can transform into anything. When it sleeps, it changes into a stone to avoid being attacked.
Silver:
Its transformation ability is per­ fect. However, if made to laugh, it can't maintain its disguise.
Crystal:
When it encount­ ers another DITTO, it will move faster than normal to duplicate that opponent exactly.
Generation III
Ruby:
DITTO rearranges its cell structure to transform itself into other shapes. However, if it tries to transform itself into something by relying on its memory, this Pokémon manages to get details wrong.
Emerald:
A DITTO rearranges its cell structure to transform itself. However, if it tries to change based on its memory, it will get details wrong.
FireRed:
It can freely recombine its own cellular structure to transform into other life- forms.
LeafGreen:
Capable of copying an opponent’s genetic code to instantly transform itself into a duplicate of the enemy.
Generation IV
Diamond:
It has the ability to reconstitute its entire cellular structure to transform into whatever it sees.
HeartGold:
It can transform into anything. When it sleeps, it changes into a stone to avoid being attacked.
SoulSilver:
Its transformation ability is perfect. However, if made to laugh, it can’t maintain its disguise.
Generation V
Black:
It has the ability to reconstitute its entire cellular structure to transform into whatever it sees.
Black 2:
It can reconstitute its entire cellular structure to change into what it sees, but it returns to normal when it relaxes.
Generation VI
X:
It has the ability to reconstitute its entire cellular structure to transform into whatever it sees.
Y:
It can freely recombine its own cellular structure to transform into other life-forms.
Omega Ruby:
Ditto rearranges its cell structure to transform itself into other shapes. However, if it tries to transform itself into something by relying on its memory, this Pokémon manages to get details wrong.
Generation VII
Sun:
It can reorganize its cells to make itself into a duplicate of anything it sees. The quality of the duplicate depends on the individual.
Moon:
With its astonishing capacity for metamorphosis, it can get along with anything. It does not get along well with its fellow Ditto.
Ultra Sun:
While it can transform into anything, each Ditto apparently has its own strengths and weaknesses when it comes to transformations.
Ultra Moon:
It transforms into whatever it sees. If the thing it’s transforming into isn’t right in front of it, Ditto relies on its memory—so sometimes it fails.
Let's Go Pikachu:
When it spots an enemy, its body transfigures into an almost-perfect copy of its opponent.
Generation VIII
Sword:
It can reconstitute its entire cellular structure to change into what it sees, but it returns to normal when it relaxes.
Shield:
When it encounters another Ditto, it will move faster than normal to duplicate that opponent exactly.