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Happiny illustrazione della pagina moveset
#0440

Moveset e set competitivi di Happiny

Happiny ピンプク

I moveset di Happiny coprono 1 generazioni e 1 formati con 1 set in totale. Ogni set elenca mosse, abilità, oggetto, natura, EV e tipo Teracristal con analisi, e può essere copiato con un clic.

Normal Generation IV
Generazione
1
Formato
1
set
1

Moveset competitivi e set di Happiny

Set della generazione 5 (Formato 1 · 1 set)

Support

LC Generazione 5
Oggetto
Eviolite
Natura
Calm
EV
PS 236 / Dif. Spec. 236
Mosse
  • Scegline uno
    Thunder Wave Electric Stato
    Precisione 90 PP 20
    Toxic Poison Stato
    Precisione 90 PP 10
  • Heal Bell Normal Stato
    Precisione — PP 5
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Analisi

The only reason to use Happiny is because of its high HP and Special Defense stats. Thunder Wave can cripple speedy physical sweepers who switch into it, while Toxic is used to wear down opposing bulky walls, such as Slowpoke. Heal Bell is used to relieve its teammates of status, while Light Screen is handy for supporting Pokemon who need to set up. Flamethrower is mainly a filler so that Happiny isn't complete Taunt bait, but it won't be doing much damage to anything except a Level 1 Weedle. Happiny's base 5 Defense means it will need serious support on the physical side. Physically defensive Pokemon such as Duskull, Koffing, and Pineco are all good options, as they all have access to helpful support moves for your team. Wish support is helpful as Happiny's only recovery move is Rest, which is pretty unreliable. Natu and Cleffa can provide Wish support, and they can also set up dual screens or abuse Encore, respectively. Finally, a Pokemon with Will-O-Wisp can soften the blows of physical attackers. Duskull and Shuppet have access to Will-O-Wisp, and they can both switch into Fighting-type attacks aimed at Happiny.