Poké Wiki
Mr. Mime Illustrazione ufficiale di
#0122

Mr. Mime

Segnala errore

Galarian Mr. Mime バリヤード

Ice Psychic Generation I Barrier Pokémon
Altezza 1.4m Peso 56.8kg
Vital Spirit Screen Cleaner Ice Body (Abilità nascosta)

Profilo del Pokémon

If interrupted while it is miming, it will slap around the offender with its broad hands.

Statistiche base

Statistiche base della forma:Mr. Mime · Totale 460

PS 50
Attacco 65
Difesa 65
Att. Spec. 90
Dif. Spec. 90
Velocità 100

Informazioni base

Rapporto di genere
♂ 50% / ♀ 50%
Gruppi uova
Umanoide
Cicli di schiusa
25
Amicizia base
50
EV conferiti
Velocità+2
Esperienza base
161
Forma del corpo
Umanoide
Colore
Bianco
Esperienza
1,000,000(Veloce medio)

Vantaggi di tipo Vedi la tabella completa dei tipi →

Catena evolutiva

Level up while knowing Mimic (in another region)
Mr. Mime Mr. Mime
Level up while knowing Mimic (in the Galar region)
Mr. Mime Mr. Mime
Level 42 or higher

Mosse apprendibili

Livello Mosse Tipo Categoria Potenza Precisione PP
Power Swap Psychic Stato 10
Guard Swap Psychic Stato 10
Encore Normal Stato 100 5
Quick Guard Fighting Stato 15
Copycat Normal Stato 20
Pound Normal Fisico 40 100 35
Baton Pass Normal Stato 40
Wide Guard Rock Stato 10
12 Confusion Psychic Speciale 50 100 25
16 Role Play Psychic Stato 10
20 Protect Normal Stato 10
24 Recycle Normal Stato 10
28 Psybeam Psychic Speciale 65 100 20
32 Mimic Normal Stato 10
36 Light Screen Psychic Stato 30
36 Safeguard Normal Stato 25
36 Reflect Psychic Stato 20
40 Sucker Punch Dark Fisico 70 100 5
44 Dazzling Gleam Fairy Speciale 80 100 10
48 Psychic Psychic Speciale 90 100 10
52 Teeter Dance Normal Stato 100 20

Voci del Pokédex

Generation I
Red:
If interrupted while it is miming, it will slap around the offender with its broad hands.
Yellow:
Always practices its pantomime act. It makes enemies believe something exists that really doesn't.
Generation II
Gold:
A skilled mime from birth, it gains the ability to create invisi­ ble objects as it matures.
Silver:
Its fingertips emit a peculiar force field that hardens air to create an actual wall.
Crystal:
It uses the mysterious power it has in its fingers to solidify air into an invisible wall.
Generation III
Ruby:
MR. MIME is a master of pantomime. Its gestures and motions convince watchers that something unseeable actually exists. Once it is believed, it will exist as if it were a real thing.
Emerald:
A MR. MIME is a master of pantomime. It can convince others that something unseeable actually exists. Once believed, the imaginary object does become real.
FireRed:
It is adept at conning people. It is said to be able to create walls out of thin air by miming.
LeafGreen:
If interrupted while it is miming, it will suddenly DOUBLESLAP the offender with its broad hands.
Generation IV
Diamond:
It is a pantomime expert that can create invisible but solid walls using miming gestures.
Pearl:
Emanations from its fingertips solidify the air into invisible walls that repel even harsh attacks.
Platinum:
It shapes an invisible wall in midair by minutely vibrating its fingertips to stop molecules in the air.
HeartGold:
A skilled mime from birth, it gains the ability to create invisible objects as it matures.
SoulSilver:
Its fingertips emit a peculiar force field that hardens air to create an actual wall.
Generation V
Black:
It shapes an invisible wall in midair by minutely vibrating its fingertips to stop molecules in the air.
Generation VI
X:
Emanations from its fingertips solidify the air into invisible walls that repel even harsh attacks.
Y:
It is adept at conning people. It is said to be able to create walls out of thin air by miming.
Omega Ruby:
Mr. Mime is a master of pantomime. Its gestures and motions convince watchers that something unseeable actually exists. Once the watchers are convinced, the unseeable thing exists as if it were real.
Generation VII
Ultra Sun:
Its pantomime skills are wonderful. You may become enraptured while watching it, but next thing you know, Mr. Mime has made a real wall.
Ultra Moon:
It creates invisible walls with its pantomiming. If you don’t act impressed, it will attack you with a double slap!
Let's Go Pikachu:
Always practicing its pantomime act. It makes enemies believe something exists that really doesn’t.
Generation VIII
Sword:
The broadness of its hands may be no coincidence—many scientists believe its palms became enlarged specifically for pantomiming.
Shield:
It’s known for its top-notch pantomime skills. It protects itself from all sorts of attacks by emitting auras from its fingers to create walls.
Legends: Arceus:
The behavior of this clown-like Pokémon reminds one of pantomime. It creates invisible walls using a force emitted from its fingertips.