Trapinch ナックラー
Ground
Generation III
Ant Pit Pokémon
Altezza 0.7m Peso 15.0kg
Hyper Cutter
Arena Trap
Sheer Force (Abilità nascosta)
Profilo del Pokémon
TRAPINCH’s nest is a sloped, bowl-like pit dug in sand. This Pokémon patiently waits for prey to tumble down the pit. Its giant jaws have enough strength to crush even boulders.
Statistiche base
Statistiche base della forma:Trapinch · Totale 290
PS
45
Attacco
100
Difesa
45
Att. Spec.
45
Dif. Spec.
45
Velocità
10
Informazioni base
- Rapporto di genere
- ♂ 50% / ♀ 50%
- Tasso di cattura
- 255(33.3%)
- Gruppi uova
- Insetto / Drago
- Cicli di schiusa
- 20
- Amicizia base
- 50
- EV conferiti
- Attacco+1
- Esperienza base
- 58
- Forma del corpo
- Insettoide
- Colore
- Marrone
- Esperienza
- 1,059,860(Lento medio)
Vantaggi di tipo Vedi la tabella completa dei tipi →
Difensivo (quando si subisce)
Offensivo (quando si attacca)
Debolezza ×2
Fire ×2
Electric ×2
Poison ×2
Rock ×2
Steel ×2
Immunità
Flying ×0
Resistenza 1/2
Grass ×0.5
Bug ×0.5
Catena evolutiva
Mosse apprendibili
| Livello | Mosse | Tipo | Categoria | Potenza | Precisione | PP |
|---|---|---|---|---|---|---|
| — | Sand Attack | Ground | Stato | — | 100 | 15 |
| — | Astonish | Ghost | Fisico | 30 | 100 | 15 |
| 8 | Bite | Dark | Fisico | 60 | 100 | 25 |
| 12 | Mud-Slap | Ground | Speciale | 20 | 100 | 10 |
| 16 | Sand Tomb | Ground | Fisico | 35 | 85 | 15 |
| 20 | Bulldoze | Ground | Fisico | 60 | 100 | 20 |
| 24 | Dig | Ground | Fisico | 80 | 100 | 10 |
| 28 | Crunch | Dark | Fisico | 80 | 100 | 15 |
| 32 | Sandstorm | Rock | Stato | — | — | 10 |
| 36 | Earth Power | Ground | Speciale | 90 | 100 | 10 |
| 40 | Earthquake | Ground | Fisico | 100 | 100 | 10 |
| 44 | Superpower | Fighting | Fisico | 120 | 100 | 5 |
| 48 | Fissure | Ground | Fisico | — | 30 | 5 |
| MT | Mosse | Tipo | Categoria | Potenza | Precisione | PP |
|---|---|---|---|---|---|---|
| 招式学习器001 | Take Down | Normal | Fisico | 90 | 85 | 20 |
| 招式学习器005 | Mud-Slap | Ground | Speciale | 20 | 100 | 10 |
| 招式学习器007 | Protect | Normal | Stato | — | — | 10 |
| 招式学习器015 | Struggle Bug | Bug | Speciale | 50 | 100 | 20 |
| 招式学习器025 | Facade | Normal | Fisico | 70 | 100 | 20 |
| 招式学习器028 | Bulldoze | Ground | Fisico | 60 | 100 | 20 |
| 招式学习器035 | Mud Shot | Ground | Speciale | 55 | 95 | 15 |
| 招式学习器036 | Rock Tomb | Rock | Fisico | 60 | 95 | 15 |
| 招式学习器047 | Endure | Normal | Stato | — | — | 10 |
| 招式学习器049 | Sunny Day | Fire | Stato | — | — | 5 |
| 招式学习器051 | Sandstorm | Rock | Stato | — | — | 10 |
| 招式学习器055 | Dig | Ground | Fisico | 80 | 100 | 10 |
| 招式学习器066 | Body Slam | Normal | Fisico | 85 | 100 | 15 |
| 招式学习器070 | Sleep Talk | Normal | Stato | — | — | 10 |
| 招式学习器085 | Rest | Psychic | Stato | — | — | 5 |
| 招式学习器086 | Rock Slide | Rock | Fisico | 75 | 90 | 10 |
| 招式学习器103 | Substitute | Normal | Stato | — | — | 10 |
| 招式学习器108 | Crunch | Dark | Fisico | 80 | 100 | 15 |
| 招式学习器111 | Giga Drain | Grass | Speciale | 75 | 100 | 10 |
| 招式学习器116 | Stealth Rock | Rock | Stato | — | — | 20 |
| 招式学习器133 | Earth Power | Ground | Speciale | 90 | 100 | 10 |
| 招式学习器149 | Earthquake | Ground | Fisico | 100 | 100 | 10 |
| 招式学习器150 | Stone Edge | Rock | Fisico | 100 | 80 | 5 |
| 招式学习器163 | Hyper Beam | Normal | Speciale | 150 | 90 | 5 |
| 招式学习器171 | Tera Blast | Normal | Speciale | 80 | 100 | 10 |
| 招式学习器176 | Sand Tomb | Ground | Fisico | 35 | 85 | 15 |
| 招式学习器182 | Bug Bite | Bug | Fisico | 60 | 100 | 20 |
| 招式学习器215 | Scorching Sands | Ground | Speciale | 70 | 100 | 10 |
Moveset competitivi e set di Trapinch
I moveset di Trapinch coprono 6 generazioni e 10 formati con 12 set in totale, inclusi mosse, abilità, oggetti, nature, EV e tipi Teracristal con analisi.
6 Generazione
10 Formato
12 set
Vedi tutti i moveset
Voci del Pokédex
Generation III
- Ruby:
- TRAPINCH’s nest is a sloped, bowl-like pit dug in sand. This Pokémon patiently waits for prey to tumble down the pit. Its giant jaws have enough strength to crush even boulders.
- Sapphire:
- TRAPINCH is a patient hunter. It digs an inescapable pit in a desert and waits for its prey to come tumbling down. This Pokémon can go a whole week without access to any water.
- Emerald:
- Its big jaws crunch through boulders. Because its head is so big, it has a hard time getting back upright if it tips over onto its back.
- FireRed:
- It lives in arid deserts. It makes a sloping pit trap in sand where it patiently awaits prey.
Generation IV
- Diamond:
- It makes a conical pit in desert sand and lies in wait at the bottom for prey to come tumbling down.
- HeartGold:
- Its nest is a sloped, bowl-like pit in the desert. Once something has fallen in, there is no escape.
Generation V
- Black:
- It makes a conical pit in desert sand and lies in wait at the bottom for prey to come tumbling down.
- Black 2:
- It makes an inescapable conical pit and lies in wait at the bottom for prey to come tumbling down.
Generation VI
- X:
- It lives in arid deserts. It makes a sloping pit trap in sand where it patiently awaits prey.
- Y:
- It makes an inescapable conical pit and lies in wait at the bottom for prey to come tumbling down.
- Omega Ruby:
- Trapinch’s nest is a sloped, bowl-like pit dug in sand. This Pokémon patiently waits for prey to tumble down the pit. Its giant jaws have enough strength to crush even boulders.
- Alpha Sapphire:
- Trapinch is a patient hunter. It digs an inescapable pit in a desert and waits for its prey to come tumbling down. This Pokémon can go a whole week without access to any water.
Generation VII
- Sun:
- It can live for a week without eating a thing. It waits patiently at the bottom of its nest for prey to appear.
- Moon:
- As it digs through the sand, its giant jaws crush any rocks that obstruct its path. It builds a funnel-shaped nest.
- Ultra Sun:
- Its jaws are strong enough to crush rocks but so heavy that it can’t get up if it flips over. Sandile seize those moments as their chance.
- Ultra Moon:
- It builds nests that double as traps, lying in wait for its prey to get caught. When night falls, it digs itself a spot beneath the sand to sleep.
Generation VIII
- Sword:
- Its nest is a sloped, bowl-like pit in the desert. Once something has fallen in, there is no escape.
- Shield:
- It makes an inescapable conical pit and lies in wait at the bottom for prey to come tumbling down.