Poké Wiki
Trapinch Illustrazione ufficiale di
#0328

Trapinch

Segnala errore

Trapinch ナックラー

Ground Generation III Ant Pit Pokémon
Altezza 0.7m Peso 15.0kg
Hyper Cutter Arena Trap Sheer Force (Abilità nascosta)

Profilo del Pokémon

TRAPINCH’s nest is a sloped, bowl-like pit dug in sand. This Pokémon patiently waits for prey to tumble down the pit. Its giant jaws have enough strength to crush even boulders.

Statistiche base

Statistiche base della forma:Trapinch · Totale 290

PS 45
Attacco 100
Difesa 45
Att. Spec. 45
Dif. Spec. 45
Velocità 10

Informazioni base

Rapporto di genere
♂ 50% / ♀ 50%
Tasso di cattura
255(33.3%)
Gruppi uova
Insetto / Drago
Cicli di schiusa
20
Amicizia base
50
EV conferiti
Attacco+1
Esperienza base
58
Forma del corpo
Insettoide
Colore
Marrone
Esperienza
1,059,860(Lento medio)

Vantaggi di tipo Vedi la tabella completa dei tipi →

Difensivo (quando si subisce)

Offensivo (quando si attacca)

Catena evolutiva

Trapinch Trapinch
Level 35 or higher
Level 45 or higher

Mosse apprendibili

Livello Mosse Tipo Categoria Potenza Precisione PP
Sand Attack Ground Stato 100 15
Astonish Ghost Fisico 30 100 15
8 Bite Dark Fisico 60 100 25
12 Mud-Slap Ground Speciale 20 100 10
16 Sand Tomb Ground Fisico 35 85 15
20 Bulldoze Ground Fisico 60 100 20
24 Dig Ground Fisico 80 100 10
28 Crunch Dark Fisico 80 100 15
32 Sandstorm Rock Stato 10
36 Earth Power Ground Speciale 90 100 10
40 Earthquake Ground Fisico 100 100 10
44 Superpower Fighting Fisico 120 100 5
48 Fissure Ground Fisico 30 5

Moveset competitivi e set di Trapinch

I moveset di Trapinch coprono 6 generazioni e 10 formati con 12 set in totale, inclusi mosse, abilità, oggetti, nature, EV e tipi Teracristal con analisi.

6 Generazione 10 Formato 12 set
Vedi tutti i moveset

Voci del Pokédex

Generation III
Ruby:
TRAPINCH’s nest is a sloped, bowl-like pit dug in sand. This Pokémon patiently waits for prey to tumble down the pit. Its giant jaws have enough strength to crush even boulders.
Sapphire:
TRAPINCH is a patient hunter. It digs an inescapable pit in a desert and waits for its prey to come tumbling down. This Pokémon can go a whole week without access to any water.
Emerald:
Its big jaws crunch through boulders. Because its head is so big, it has a hard time getting back upright if it tips over onto its back.
FireRed:
It lives in arid deserts. It makes a sloping pit trap in sand where it patiently awaits prey.
Generation IV
Diamond:
It makes a conical pit in desert sand and lies in wait at the bottom for prey to come tumbling down.
HeartGold:
Its nest is a sloped, bowl-like pit in the desert. Once something has fallen in, there is no escape.
Generation V
Black:
It makes a conical pit in desert sand and lies in wait at the bottom for prey to come tumbling down.
Black 2:
It makes an inescapable conical pit and lies in wait at the bottom for prey to come tumbling down.
Generation VI
X:
It lives in arid deserts. It makes a sloping pit trap in sand where it patiently awaits prey.
Y:
It makes an inescapable conical pit and lies in wait at the bottom for prey to come tumbling down.
Omega Ruby:
Trapinch’s nest is a sloped, bowl-like pit dug in sand. This Pokémon patiently waits for prey to tumble down the pit. Its giant jaws have enough strength to crush even boulders.
Alpha Sapphire:
Trapinch is a patient hunter. It digs an inescapable pit in a desert and waits for its prey to come tumbling down. This Pokémon can go a whole week without access to any water.
Generation VII
Sun:
It can live for a week without eating a thing. It waits patiently at the bottom of its nest for prey to appear.
Moon:
As it digs through the sand, its giant jaws crush any rocks that obstruct its path. It builds a funnel-shaped nest.
Ultra Sun:
Its jaws are strong enough to crush rocks but so heavy that it can’t get up if it flips over. Sandile seize those moments as their chance.
Ultra Moon:
It builds nests that double as traps, lying in wait for its prey to get caught. When night falls, it digs itself a spot beneath the sand to sleep.
Generation VIII
Sword:
Its nest is a sloped, bowl-like pit in the desert. Once something has fallen in, there is no escape.
Shield:
It makes an inescapable conical pit and lies in wait at the bottom for prey to come tumbling down.