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Azumarill Movesets & Wettbewerbs-Sets

Azumarill マリルリ

Azumarill Movesets decken 8 Generationen und 35 Formate mit insgesamt 71 Sets ab. Jedes Set listet Attacken, Fähigkeit, Item, Wesen, EVs und Tera-Typ mit Analyse auf und lässt sich mit einem Klick kopieren.

Water Fairy Generation II
Generation
8
Format
35
Set
71

Azumarill Wettbewerbs-Movesets & Sets

Sets aus Generation 9 (Format 7 · 15 Set)

Belly Drum

UU Generation 9
Fähigkeit
Huge Power
Wesen
Adamant
Tera-Typ
Steel Fire
EVs
KP 4 / Angriff 252 / Initiative 252
Attacken
  • Belly Drum Normal Status
    Genauigkeit — AP 10
  • Play Rough Fairy Physisch
    Stärke 90 Genauigkeit 90 AP 10
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Analyse

Belly Drum Azumarill serves as a phenomenal setup sweeper on hyper offense teams that is able to KO most Pokemon that do not resist Water with +6 Aqua Jet outright or after slight chip, such as Tornadus-T, Weavile, and Cobalion. It is also a dangerous wallbreaker that annihilates slower counterplay. Azumarill is vital in providing natural defensive utility against certain sets of Latios and Greninja, in addition to being a countermeasure for hyper offense teams against the sand archetype. Play Rough enables it to KO Water-resistant Pokemon such as Hydrapple and Latios as well as beefier neutral targets like Mandibuzz and Slowking. Knock Off serves as an alternative damage option to hit Toxapex and Pecharunt, 2HKO Skeledirge, and be a more reliable way of taking out Slowking. Sitrus Berry is used to give Azumarill a much-needed health boost after using Belly Drum. The alternate EV spread lets Azumarill outspeed Skeledirge. Tera Water boosts damage from Aqua Jet, OHKOing Greninja and Latios after Stealth Rock. Tera Electric gives Azumarill the ability to set up on Tornadus-T and Thundurus-T. Both Tera types give Azumarill a Steel resistance, which is useful to set up on Scizor and Metagross. Alternatively, a Jolly nature could be run to outspeed threats such as Mandibuzz, Sinistcha, Metagross, and Pecharunt, but this comes at a cost, as the drop in the power of Aqua Jet is noticeable. Azumarill fits best on hyper offense teams as a late-game sweeper that can take down weakened teams with +6 Aqua Jet. Excadrill and Sandy Shocks provide a key role in breaking Ogerpon-C's Sturdy with entry hazards as well as getting Cobalion, Latios, and Greninja in range of +6 Aqua Jet. Thundurus-T and Ogerpon-C can pressure faster threats such as Rotom-W, Volcanion, and Tera Water Zapdos. Greninja and Bisharp are able to check Pecharunt and Sinistcha, both of which can check Azumarill. Sticky Web from Araquanid is able to slow down threats such as Sinistcha and Pecharunt, bringing them down to a speed where Adamant Azumarill can defeat them.