Chinchou チョンチー
Water
Electric
Generation II
Angler Pokémon
Height 0.5m Weight 12.0kg
Volt Absorb
Illuminate
Water Absorb (Hidden Ability)
Pokémon Profile
It shoots positive and negative elec tricity between the tips of its two antennae and zaps its enemies.
Base Stats
Form Base Stats:Chinchou · Total 330
HP
75
Attack
38
Defense
38
Sp. Atk
56
Sp. Def
56
Speed
67
Basic Info
- Gender Ratio
- ♂ 50% / ♀ 50%
- Catch Rate
- 190(24.8%)
- Egg Groups
- Water 2
- Egg Cycles
- 20
- Base Friendship
- 50
- EV Yield
- HP+1
- Base Experience
- 66
- Shape
- Piscine
- Color
- Blue
- Experience
- 1,250,000(慢)
Type Matchups View full type chart →
Defensive (when attacked)
1/4 Resistance
Steel ×0.25
1/2 Resistance
Fire ×0.5
Water ×0.5
Ice ×0.5
Flying ×0.5
Offensive (when attacking)
1/2 Resistance
Grass ×0.5
Dragon ×0.5
Evolution Chain
Learnset
| Level | Moves | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| — | Supersonic | Normal | Status | — | 55 | 20 |
| — | Water Gun | Water | Special | 40 | 100 | 25 |
| 4 | Electro Ball | Electric | Special | 变化 | 100 | 10 |
| 8 | Thunder Wave | Electric | Status | — | 90 | 20 |
| 12 | Bubble Beam | Water | Special | 65 | 100 | 20 |
| 16 | Confuse Ray | Ghost | Status | — | 100 | 10 |
| 20 | Spark | Electric | Physical | 65 | 100 | 20 |
| 24 | Charge | Electric | Status | — | — | 20 |
| 28 | Discharge | Electric | Special | 80 | 100 | 15 |
| 32 | Aqua Ring | Water | Status | — | — | 20 |
| 36 | Flail | Normal | Physical | 变化 | 100 | 15 |
| 40 | Take Down | Normal | Physical | 90 | 85 | 20 |
| 44 | Hydro Pump | Water | Special | 110 | 80 | 5 |
| TM | Moves | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| TM001 | Take Down | Normal | Physical | 90 | 85 | 20 |
| TM004 | Agility | Psychic | Status | — | — | 30 |
| TM007 | Protect | Normal | Status | — | — | 10 |
| TM011 | Water Pulse | Water | Special | 60 | 100 | 20 |
| TM016 | Psybeam | Psychic | Special | 65 | 100 | 20 |
| TM017 | Confuse Ray | Ghost | Status | — | 100 | 10 |
| TM022 | Chilling Water | Water | Special | 50 | 100 | 20 |
| TM023 | Charge Beam | Electric | Special | 50 | 90 | 10 |
| TM025 | Facade | Normal | Physical | 70 | 100 | 20 |
| TM034 | Icy Wind | Ice | Special | 55 | 95 | 15 |
| TM047 | Endure | Normal | Status | — | — | 10 |
| TM048 | Volt Switch | Electric | Special | 70 | 100 | 20 |
| TM050 | Rain Dance | Water | Status | — | — | 5 |
| TM070 | Sleep Talk | Normal | Status | — | — | 10 |
| TM072 | Electro Ball | Electric | Special | 变化 | 100 | 10 |
| TM077 | Waterfall | Water | Physical | 80 | 100 | 15 |
| TM079 | Dazzling Gleam | Fairy | Special | 80 | 100 | 10 |
| TM082 | Thunder Wave | Electric | Status | — | 90 | 20 |
| TM085 | Rest | Psychic | Status | — | — | 5 |
| TM096 | Eerie Impulse | Electric | Status | — | 100 | 15 |
| TM103 | Substitute | Normal | Status | — | — | 10 |
| TM110 | Liquidation | Water | Physical | 85 | 100 | 10 |
| TM123 | Surf | Water | Special | 90 | 100 | 15 |
| TM126 | Thunderbolt | Electric | Special | 90 | 100 | 15 |
| TM128 | Amnesia | Psychic | Status | — | — | 20 |
| TM135 | Ice Beam | Ice | Special | 90 | 100 | 10 |
| TM136 | Electric Terrain | Electric | Status | — | — | 10 |
| TM142 | Hydro Pump | Water | Special | 110 | 80 | 5 |
| TM143 | Blizzard | Ice | Special | 110 | 70 | 5 |
| TM147 | Wild Charge | Electric | Physical | 90 | 100 | 15 |
| TM166 | Thunder | Electric | Special | 110 | 70 | 10 |
| TM171 | Tera Blast | Normal | Special | 80 | 100 | 10 |
| TM173 | Charge | Electric | Status | — | — | 20 |
| TM188 | Scald | Water | Special | 80 | 100 | 15 |
| TM196 | Flip Turn | Water | Physical | 60 | 100 | 20 |
| TM204 | Double-Edge | Normal | Physical | 120 | 100 | 15 |
| TM208 | Whirlpool | Water | Special | 35 | 85 | 15 |
| TM209 | Muddy Water | Water | Special | 90 | 85 | 10 |
| TM211 | Electroweb | Electric | Special | 55 | 95 | 15 |
| TM224 | Curse | Ghost | Status | — | — | 10 |
Chinchou Competitive Movesets & Sets
Chinchou movesets cover 8 generations and 15 formats with 20 sets in total, including moves, abilities, items, natures, EVs and Tera types with analysis.
8 Generation
15 Format
20 set
View All Movesets
Pokédex Entries
Generation II
- Gold:
- It shoots positive and negative elec tricity between the tips of its two antennae and zaps its enemies.
- Silver:
- On the dark ocean floor, its only means of communi cation is its constantly flash ing lights.
- Crystal:
- Its antennae, whi ch evolved from a fin, have both po sitive and neg ative charges flo wing through them.
Generation III
- Ruby:
- CHINCHOU lets loose positive and negative electrical charges from its two antennas to make its prey faint. This Pokémon flashes its electric lights to exchange signals with others.
- Sapphire:
- CHINCHOU’s two antennas are filled with cells that generate strong electricity. This Pokémon’s cells create so much electrical power, it even makes itself tingle slightly.
- Emerald:
- When it senses danger, it discharges positive and negative electricity from its two antennae. It lives in depths beyond sunlight’s reach.
- FireRed:
- On the dark ocean floor, its only means of communication is its constantly flashing lights.
- LeafGreen:
- It shoots positive and negative electricity between the tips of its two antennae and zaps its enemies.
Generation IV
- Diamond:
- It discharges positive and negative electricity from its antenna tips to shock its foes.
- HeartGold:
- It shoots positive and negative electricity between the tips of its two antennae and zaps its enemies.
- SoulSilver:
- On the dark ocean floor, its only means of communication is its constantly flashing lights.
Generation V
- Black:
- It discharges positive and negative electricity from its antenna tips to shock its foes.
Generation VI
- X:
- On the dark ocean floor, its only means of communication is its constantly flashing lights.
- Y:
- It shoots positive and negative electricity between the tips of its two antennae and zaps its enemies.
- Omega Ruby:
- Chinchou lets loose positive and negative electrical charges from its two antennas to make its prey faint. This Pokémon flashes its electric lights to exchange signals with others.
- Alpha Sapphire:
- Chinchou’s two antennas are filled with cells that generate strong electricity. This Pokémon’s cells create so much electrical power, it even makes itself tingle slightly.
Generation VII
- Ultra Moon:
- Chinchou blink their shining antennae at one another to claim their respective turf.
- Sun:
- Its two antennae were originally fins. It discharges electricity to stun its prey before attacking.
- Moon:
- It lives in the depths beyond the reach of sunlight. It flashes lights on its antennae to communicate with others of its kind.
- Ultra Sun:
- Its two antennae glow softly to lure in prey, making it a useful Pokémon for night fishing.
Generation VIII
- Sword:
- Its antennae, which evolved from a fin, have both positive and negative charges flowing through them.
- Shield:
- On the dark ocean floor, its only means of communication is its constantly flashing lights.