Magneton レアコイル
Electric
Steel
Generation I
Magnet Pokémon
Height 1.0m Weight 60.0kg
Magnet Pull
Sturdy
Analytic (Hidden Ability)
Pokémon Profile
Formed by several MAGNEMITEs linked together. They frequently appear when sunspots flare up.
Base Stats
Form Base Stats:Magneton · Total 465
HP
50
Attack
60
Defense
95
Sp. Atk
120
Sp. Def
70
Speed
70
Basic Info
- Catch Rate
- 60(7.8%)
- Egg Groups
- Mineral
- Egg Cycles
- 20
- Base Friendship
- 50
- EV Yield
- Sp. Atk+2
- Base Experience
- 163
- Shape
- Multi-Bodied
- Color
- Gray
- Experience
- 1,000,000(较快)
Type Matchups View full type chart →
Defensive (when attacked)
4× Weakness
Ground ×4
2× Weakness
Fire ×2
Fighting ×2
Immune
Poison ×0
1/4 Resistance
Flying ×0.25
Steel ×0.25
1/2 Resistance
Normal ×0.5
Electric ×0.5
Grass ×0.5
Ice ×0.5
Psychic ×0.5
Bug ×0.5
Rock ×0.5
Dragon ×0.5
Fairy ×0.5
Evolution Chain
Learnset
| Level | Moves | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| Evolution | Tri Attack | Normal | Special | 80 | 100 | 10 |
| — | Thunder Wave | Electric | Status | — | 90 | 20 |
| — | Electric Terrain | Electric | Status | — | — | 10 |
| — | Tackle | Normal | Physical | 40 | 100 | 35 |
| — | Supersonic | Normal | Status | — | 55 | 20 |
| — | Thunder Shock | Electric | Special | 40 | 100 | 30 |
| 12 | Electro Ball | Electric | Special | 变化 | 100 | 10 |
| 16 | Gyro Ball | Steel | Physical | 变化 | 100 | 5 |
| 20 | Spark | Electric | Physical | 65 | 100 | 20 |
| 24 | Screech | Normal | Status | — | 85 | 40 |
| 28 | Magnet Rise | Electric | Status | — | — | 10 |
| 34 | Flash Cannon | Steel | Special | 80 | 100 | 10 |
| 40 | Discharge | Electric | Special | 80 | 100 | 15 |
| 46 | Metal Sound | Steel | Status | — | 85 | 40 |
| 52 | Light Screen | Psychic | Status | — | — | 30 |
| 58 | Lock-On | Normal | Status | — | — | 5 |
| 64 | Zap Cannon | Electric | Special | 120 | 50 | 5 |
| TM | Moves | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| TM001 | Take Down | Normal | Physical | 90 | 85 | 20 |
| TM007 | Protect | Normal | Status | — | — | 10 |
| TM017 | Confuse Ray | Ghost | Status | — | 100 | 10 |
| TM023 | Charge Beam | Electric | Special | 50 | 90 | 10 |
| TM025 | Facade | Normal | Physical | 70 | 100 | 20 |
| TM032 | Swift | Normal | Special | 60 | — | 20 |
| TM047 | Endure | Normal | Status | — | — | 10 |
| TM048 | Volt Switch | Electric | Special | 70 | 100 | 20 |
| TM049 | Sunny Day | Fire | Status | — | — | 5 |
| TM050 | Rain Dance | Water | Status | — | — | 5 |
| TM051 | Sandstorm | Rock | Status | — | — | 10 |
| TM070 | Sleep Talk | Normal | Status | — | — | 10 |
| TM072 | Electro Ball | Electric | Special | 变化 | 100 | 10 |
| TM074 | Reflect | Psychic | Status | — | — | 20 |
| TM075 | Light Screen | Psychic | Status | — | — | 30 |
| TM082 | Thunder Wave | Electric | Status | — | 90 | 20 |
| TM085 | Rest | Psychic | Status | — | — | 5 |
| TM093 | Flash Cannon | Steel | Special | 80 | 100 | 10 |
| TM096 | Eerie Impulse | Electric | Status | — | 100 | 15 |
| TM099 | Iron Head | Steel | Physical | 80 | 100 | 15 |
| TM103 | Substitute | Normal | Status | — | — | 10 |
| TM104 | Iron Defense | Steel | Status | — | — | 15 |
| TM121 | Heavy Slam | Steel | Physical | 变化 | 100 | 10 |
| TM126 | Thunderbolt | Electric | Special | 90 | 100 | 15 |
| TM130 | Helping Hand | Normal | Status | — | — | 20 |
| TM136 | Electric Terrain | Electric | Status | — | — | 10 |
| TM147 | Wild Charge | Electric | Physical | 90 | 100 | 15 |
| TM163 | Hyper Beam | Normal | Special | 150 | 90 | 5 |
| TM166 | Thunder | Electric | Special | 110 | 70 | 10 |
| TM170 | Steel Beam | Steel | Special | 140 | 95 | 5 |
| TM171 | Tera Blast | Normal | Special | 80 | 100 | 10 |
| TM173 | Charge | Electric | Status | — | — | 20 |
| TM178 | Gravity | Psychic | Status | — | — | 5 |
| TM180 | Gyro Ball | Steel | Physical | 变化 | 100 | 5 |
| TM211 | Electroweb | Electric | Special | 55 | 95 | 15 |
| TM223 | Metal Sound | Steel | Status | — | 85 | 40 |
Magneton Competitive Movesets & Sets
Magneton movesets cover 9 generations and 23 formats with 34 sets in total, including moves, abilities, items, natures, EVs and Tera types with analysis.
9 Generation
23 Format
34 set
View All Movesets
Pokédex Entries
Generation I
- Red:
- Formed by several MAGNEMITEs linked together. They frequently appear when sunspots flare up.
- Yellow:
- Generates strange radio signals. It raises the tem perature by 3.6F degrees within 3,300 feet.
Generation II
- Gold:
- Three MAGNEMITE are linked by a strong magnetic force. Earaches will occur if you get too close.
- Silver:
- The MAGNEMITE are united by a mag netism so power ful, it dries all moisture in its vicinities.
- Crystal:
- When many MAGNETON gather together, the resulting magnetic storm disrupts radio waves.
Generation III
- Ruby:
- MAGNETON emits a powerful magnetic force that is fatal to mechanical devices. As a result, large cities sound sirens to warn citizens of large-scale outbreaks of this Pokémon.
- Sapphire:
- MAGNETON emits a powerful magnetic force that is fatal to electronics and precision instruments. Because of this, it is said that some towns warn people to keep this Pokémon inside a POKé BALL.
- Emerald:
- It is actually three MAGNEMITE linked by magnetism. It generates powerful radio waves that raise temperatures by 3.6 degrees F within a 3,300-foot radius.
- FireRed:
- A linked cluster formed of several MAGNEMITE. It discharges powerful magnetic waves at high voltage.
- LeafGreen:
- Formed by several MAGNEMITE linked together. They frequently appear when sunspots flare up.
Generation IV
- Diamond:
- It is actually three MAGNEMITE linked by magnetism. A group can set off a magnetic storm.
- Platinum:
- Many mysteriously appear when more sunspots dot the sun. They stop TV sets from displaying properly.
- HeartGold:
- Three MAGNEMITE are linked by a strong magnetic force. Earaches will occur if you get too close.
- SoulSilver:
- The MAGNEMITE are united by a magnetism so powerful, it dries all moisture in its vicinity.
Generation V
- Black:
- Many mysteriously appear when more sunspots dot the sun. They stop TV sets from displaying properly.
- Black 2:
- The stronger electromagnetic waves from the three linked Magnemite are enough to dry out surrounding moisture.
Generation VI
- X:
- A linked cluster formed of several Magnemite. It discharges powerful magnetic waves at high voltage.
- Y:
- Generates strange radio signals. It raises the temperature by 3.6 degrees Fahrenheit within 3,300 feet.
- Omega Ruby:
- Magneton emits a powerful magnetic force that is fatal to mechanical devices. As a result, large cities sound sirens to warn citizens of large-scale outbreaks of this Pokémon.
- Alpha Sapphire:
- Magneton emits a powerful magnetic force that is fatal to electronics and precision instruments. Because of this, it is said that some towns warn people to keep this Pokémon inside a Poké Ball.
Generation VII
- Sun:
- When three Magnemite link together, their brains also become one. They do not become three times more intelligent.
- Moon:
- It has about three times the electrical power of Magnemite. For some reason, outbreaks of this Pokémon happen when lots of sunspots appear.
- Ultra Sun:
- Delicate equipment can malfunction in areas inhabited by Magneton, which send out mysterious electrical signals.
- Ultra Moon:
- When rain clouds form, many Magneton gather in high places to wait for lightning to strike.
- Let's Go Pikachu:
- Generates strange radio signals. It raises the temperature by 3.6 degrees Fahrenheit within 3,300 feet.
Generation VIII
- Sword:
- This Pokémon is three Magnemite that have linked together. Magneton sends out powerful radio waves to study its surroundings.
- Shield:
- This Pokémon is constantly putting out a powerful magnetic force. Most computers go haywire when a Magneton approaches.
- Legends: Arceus:
- Three Magnemite gathered to evolve into this Pokémon. The source of much vexation on my part, as its powerful magnetism destroys my research equipment.