Psyduck コダック
Water
Generation I
Duck Pokémon
Height 0.8m Weight 19.6kg
Damp
Cloud Nine
Swift Swim (Hidden Ability)
Pokémon Profile
While lulling its enemies with its vacant look, this wily Pokémon will use psychokinetic powers.
Base Stats
Form Base Stats:Psyduck · Total 320
HP
50
Attack
52
Defense
48
Sp. Atk
65
Sp. Def
50
Speed
55
Basic Info
- Gender Ratio
- ♂ 50% / ♀ 50%
- Catch Rate
- 190(24.8%)
- Egg Groups
- Water 1 / Field
- Egg Cycles
- 20
- Base Friendship
- 50
- EV Yield
- Sp. Atk+1
- Base Experience
- 64
- Shape
- Bipedal
- Color
- Yellow
- Experience
- 1,000,000(较快)
Type Matchups View full type chart →
Defensive (when attacked)
2× Weakness
Electric ×2
Grass ×2
1/2 Resistance
Fire ×0.5
Water ×0.5
Ice ×0.5
Steel ×0.5
Offensive (when attacking)
1/2 Resistance
Water ×0.5
Grass ×0.5
Dragon ×0.5
Evolution Chain
Learnset
| Level | Moves | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| — | Scratch | Normal | Physical | 40 | 100 | 35 |
| — | Tail Whip | Normal | Status | — | 100 | 30 |
| 3 | Water Gun | Water | Special | 40 | 100 | 25 |
| 6 | Confusion | Psychic | Special | 50 | 100 | 25 |
| 9 | Fury Swipes | Normal | Physical | 18 | 80 | 15 |
| 12 | Water Pulse | Water | Special | 60 | 100 | 20 |
| 15 | Disable | Normal | Status | — | 100 | 20 |
| 18 | Zen Headbutt | Psychic | Physical | 80 | 90 | 15 |
| 21 | Screech | Normal | Status | — | 85 | 40 |
| 24 | Aqua Tail | Water | Physical | 90 | 90 | 10 |
| 27 | Soak | Water | Status | — | 100 | 20 |
| 30 | Psych Up | Normal | Status | — | — | 10 |
| 34 | Amnesia | Psychic | Status | — | — | 20 |
| 39 | Wonder Room | Psychic | Status | — | — | 10 |
| TM | Moves | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| TM001 | Take Down | Normal | Physical | 90 | 85 | 20 |
| TM007 | Protect | Normal | Status | — | — | 10 |
| TM011 | Water Pulse | Water | Special | 60 | 100 | 20 |
| TM012 | Low Kick | Fighting | Physical | 变化 | 100 | 20 |
| TM016 | Psybeam | Psychic | Special | 65 | 100 | 20 |
| TM017 | Confuse Ray | Ghost | Status | — | 100 | 10 |
| TM018 | Thief | Dark | Physical | 60 | 100 | 25 |
| TM020 | Trailblaze | Grass | Physical | 50 | 100 | 20 |
| TM022 | Chilling Water | Water | Special | 50 | 100 | 20 |
| TM025 | Facade | Normal | Physical | 70 | 100 | 20 |
| TM032 | Swift | Normal | Special | 60 | — | 20 |
| TM034 | Icy Wind | Ice | Special | 55 | 95 | 15 |
| TM035 | Mud Shot | Ground | Special | 55 | 95 | 15 |
| TM039 | Low Sweep | Fighting | Physical | 65 | 100 | 20 |
| TM043 | Fling | Dark | Physical | 变化 | 100 | 10 |
| TM047 | Endure | Normal | Status | — | — | 10 |
| TM050 | Rain Dance | Water | Status | — | — | 5 |
| TM054 | Psyshock | Psychic | Special | 80 | 100 | 10 |
| TM055 | Dig | Ground | Physical | 80 | 100 | 10 |
| TM058 | Brick Break | Fighting | Physical | 75 | 100 | 15 |
| TM059 | Zen Headbutt | Psychic | Physical | 80 | 90 | 15 |
| TM061 | Shadow Claw | Ghost | Physical | 70 | 100 | 15 |
| TM066 | Body Slam | Normal | Physical | 85 | 100 | 15 |
| TM069 | Ice Punch | Ice | Physical | 75 | 100 | 15 |
| TM070 | Sleep Talk | Normal | Status | — | — | 10 |
| TM075 | Light Screen | Psychic | Status | — | — | 30 |
| TM077 | Waterfall | Water | Physical | 80 | 100 | 15 |
| TM080 | Metronome | Normal | Status | — | — | 10 |
| TM085 | Rest | Psychic | Status | — | — | 5 |
| TM087 | Taunt | Dark | Status | — | 100 | 20 |
| TM098 | Skill Swap | Psychic | Status | — | — | 10 |
| TM103 | Substitute | Normal | Status | — | — | 10 |
| TM110 | Liquidation | Water | Physical | 85 | 100 | 10 |
| TM120 | Psychic | Psychic | Special | 90 | 100 | 10 |
| TM122 | Encore | Normal | Status | — | 100 | 5 |
| TM123 | Surf | Water | Special | 90 | 100 | 15 |
| TM128 | Amnesia | Psychic | Status | — | — | 20 |
| TM129 | Calm Mind | Psychic | Status | — | — | 20 |
| TM130 | Helping Hand | Normal | Status | — | — | 20 |
| TM135 | Ice Beam | Ice | Special | 90 | 100 | 10 |
| TM140 | Nasty Plot | Dark | Status | — | — | 20 |
| TM142 | Hydro Pump | Water | Special | 110 | 80 | 5 |
| TM143 | Blizzard | Ice | Special | 110 | 70 | 5 |
| TM171 | Tera Blast | Normal | Special | 80 | 100 | 10 |
| TM174 | Haze | Ice | Status | — | — | 30 |
| TM181 | Knock Off | Dark | Physical | 65 | 100 | 20 |
| TM184 | Vacuum Wave | Fighting | Special | 40 | 100 | 30 |
| TM192 | Focus Punch | Fighting | Physical | 150 | 100 | 20 |
| TM196 | Flip Turn | Water | Physical | 60 | 100 | 20 |
| TM203 | Psych Up | Normal | Status | — | — | 10 |
| TM204 | Double-Edge | Normal | Physical | 120 | 100 | 15 |
| TM205 | Endeavor | Normal | Physical | 变化 | 100 | 5 |
| TM208 | Whirlpool | Water | Special | 35 | 85 | 15 |
| TM209 | Muddy Water | Water | Special | 90 | 85 | 10 |
| TM228 | Psychic Noise | Psychic | Special | 75 | 100 | 10 |
Psyduck Competitive Movesets & Sets
Psyduck movesets cover 5 generations and 7 formats with 7 sets in total, including moves, abilities, items, natures, EVs and Tera types with analysis.
5 Generation
7 Format
7 set
View All Movesets
Pokédex Entries
Generation I
- Red:
- While lulling its enemies with its vacant look, this wily Pokémon will use psychokinetic powers.
- Yellow:
- Always tormented by headaches. It uses psychic powers, but it is not known if it intends to do so.
Generation II
- Gold:
- It has mystical powers but doesn't recall that it has used them. That is why it always looks puzzled.
- Silver:
- If its chronic headache peaks, it may exhibit odd powers. It seems unable to recall such an episode.
- Crystal:
- The only time it can use its psy chic power is when its sleeping brain cells happen to wake.
Generation III
- Ruby:
- PSYDUCK uses a mysterious power. When it does so, this Pokémon generates brain waves that are supposedly only seen in sleepers. This discovery spurred controversy among scholars.
- Sapphire:
- If it uses its mysterious power, PSYDUCK can’t remember having done so. It apparently can’t form a memory of such an event because it goes into an altered state that is much like deep sleep.
- Emerald:
- When its headache intensifies, it starts using strange powers. However, it has no recollection of its powers, so it always looks befuddled and bewildered.
- FireRed:
- It is constantly wracked by a headache. When the headache turns intense, it begins using mysterious powers.
- LeafGreen:
- While lulling its enemies with its vacant look, this wily Pokémon will use psychokinetic powers.
Generation IV
- Diamond:
- If its usual headache worsens, it starts exhibiting odd powers. It can’t remember doing so, however.
- Pearl:
- It never remembers using its odd powers, so it always tilts its head in puzzlement.
- Platinum:
- Overwhelmed by enigmatic abilities, it suffers a constant headache. It sometimes uses mysterious powers.
- HeartGold:
- It has mystical powers but doesn’t recall that it has used them. That is why it always looks puzzled.
- SoulSilver:
- If its chronic headache peaks, it may exhibit odd powers. It seems unable to recall such an episode.
Generation V
- Black:
- Overwhelmed by enigmatic abilities, it suffers a constant headache. It sometimes uses mysterious powers.
- Black 2:
- When headaches stimulate its brain cells, which are usually inactive, it can use a mysterious power.
Generation VI
- X:
- It is constantly wracked by a headache. When the headache turns intense, it begins using mysterious powers.
- Y:
- It has mystical powers but doesn’t recall that it has used them. That is why it always looks puzzled.
- Omega Ruby:
- Psyduck uses a mysterious power. When it does so, this Pokémon generates brain waves that are supposedly only seen in sleepers. This discovery spurred controversy among scholars.
- Alpha Sapphire:
- If it uses its mysterious power, Psyduck can’t remember having done so. It apparently can’t form a memory of such an event because it goes into an altered state that is much like deep sleep.
Generation VII
- Sun:
- As a result of headaches so fierce they cause it to cry, it sometimes uses psychokinesis without meaning to.
- Moon:
- This Pokémon is troubled by constant headaches. The more pain it’s in, the more powerful its psychokinesis becomes.
- Ultra Sun:
- Using psychokinesis gives it a headache, so it normally passes the time spacing out and doing as little as possible.
- Ultra Moon:
- It has been found that its brain cells are 10 times more active when Psyduck is experiencing a headache.
- Let's Go Pikachu:
- Always tormented by headaches. It uses psychic powers, but whether it intends to do so is not known.
Generation VIII
- Sword:
- Psyduck is constantly beset by headaches. If the Pokémon lets its strange power erupt, apparently the pain subsides for a while.
- Shield:
- As Psyduck gets stressed out, its headache gets progressively worse. It uses intense psychic energy to overwhelm those around it.
- Legends: Arceus:
- Suffers perpetual headaches. If the agony grows too great, Psyduck's latent power erupts, contrary to Psyduck's intent. Ergo, I am exploring ways to ease the pain.