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Electrode

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Electrode マルマイン

Electric Generation I Ball Pokémon
Altura 1.2m Peso 66.6kg
Soundproof Static Aftermath (Habilidad oculta)

Perfil del Pokémon

It stores electric energy under very high pressure. It often explodes with little or no provocation.

Estadísticas base

Estadísticas base de la forma:Electrode · Total 490

PS 60
Ataque 50
Defensa 70
At. Esp. 80
Def. Esp. 80
Velocidad 150

Información básica

Tasa de captura
60(7.8%)
Grupos huevo
Mineral
Ciclos de eclosión
20
Amistad base
70
EV que otorga
Velocidad+2
Experiencia base
172
Forma del cuerpo
Esférico
Color
Rojo
Experiencia
1,000,000(Rápido medio)

Ventajas de tipos Ver la tabla completa de tipos →

Defensivo (al ser atacado)

Ofensivo (al atacar)

Cadena evolutiva

Level 30 or higher
Electrode Electrode
Use Leaf Stone
Electrode Electrode

Movimientos aprendibles

Nivel Movimientos Tipo Categoría Potencia Precisión PP
— Eerie Impulse Electric Estado — 100 15
— Charge Electric Estado — — 20
— Magnetic Flux Electric Estado — — 20
— Tackle Normal Físico 40 100 35
— Thunder Shock Electric Especial 40 100 30
进化 Chloroblast Grass Especial 150 95 5
— Charge Electric Estado — — 20
— Tackle Normal Físico 40 100 35
4 Thunder Shock Electric Especial 40 100 30
6 Stun Spore Grass Estado — 75 30
9 Spark Electric Físico 65 100 20
9 Bullet Seed Grass Físico 25 100 30
11 Rollout Rock Físico 30 90 20
11 Rollout Rock Físico 30 90 20
13 Screech Normal Estado — 85 40
13 Screech Normal Estado — 85 40
16 Charge Beam Electric Especial 50 90 10
16 Charge Beam Electric Especial 50 90 10
20 Swift Normal Especial 60 — 20
20 Swift Normal Especial 60 — 20
22 Electro Ball Electric Especial — 100 10
22 Electro Ball Electric Especial — 100 10
26 Self-Destruct Normal Físico 200 100 5
26 Self-Destruct Normal Físico 200 100 5
29 Light Screen Psychic Estado — — 30
29 Energy Ball Grass Especial 90 100 10
34 Seed Bomb Grass Físico 80 100 15
34 Discharge Electric Especial 80 100 15
36 Magnet Rise Electric Estado — — 10
41 Discharge Electric Especial 80 100 15
41 Explosion Normal Físico 250 100 5
46 Gyro Ball Steel Físico — 100 5
47 Explosion Normal Físico 250 100 5
50 Grassy Terrain Grass Estado — — 10
54 Gyro Ball Steel Físico — 100 5
58 Mirror Coat Psychic Especial — 100 20

Encuentros salvajes

Generation I

Blue

Kanto

Lugar Nivel Método Probabilidad
Cerulean CaveLv.52-55Walking15%
Kanto Power PlantLv.43Static encounter100%
Cinnabar IslandLv.3-100In-game trade100%

Green

Kanto

Lugar Nivel Método Probabilidad
Cerulean CaveLv.52-55Walking15%
Kanto Power PlantLv.43Static encounter100%

Red

Kanto

Lugar Nivel Método Probabilidad
Cerulean CaveLv.52-55Walking15%
Kanto Power PlantLv.43Static encounter100%
Cinnabar IslandLv.3-100In-game trade100%

Yellow

Kanto

Lugar Nivel Método Probabilidad
Kanto Power PlantLv.43Static encounter100%
Generation II

Crystal

Johto

Lugar Nivel Método Probabilidad
Team Rocket HQLv.23Static encounter100%

Gold

Johto

Lugar Nivel Método Probabilidad
Team Rocket HQLv.23Static encounter100%

Silver

Johto

Lugar Nivel Método Probabilidad
Team Rocket HQLv.23Static encounter100%
Generation III

Emerald

Hoenn

Lugar Nivel Método Probabilidad
New MauvilleLv.30Static encounter100%
Lv.26Walking1%
Team Aqua HideoutLv.30Static encounter100%
Team Magma HideoutLv.30Static encounter100%

FireRed

Kanto

Lugar Nivel Método Probabilidad
Cerulean CaveLv.58-64Walking5%
Kanto Power PlantLv.34Static encounter100%
Cinnabar IslandLv.3-100In-game trade100%

LeafGreen

Kanto

Lugar Nivel Método Probabilidad
Cerulean CaveLv.58-64Walking5%
Kanto Power PlantLv.34Static encounter100%
Cinnabar IslandLv.3-100In-game trade100%

Ruby

Hoenn

Lugar Nivel Método Probabilidad
New MauvilleLv.30Static encounter100%
Lv.26Walking1%
Team Magma HideoutLv.30Static encounter100%

Sapphire

Hoenn

Lugar Nivel Método Probabilidad
New MauvilleLv.26Walking1%
Team Aqua HideoutLv.30Static encounter100%
Team Magma HideoutLv.30Static encounter100%
Generation IV

HeartGold

Johto

Lugar Nivel Método Probabilidad
Team Rocket HQLv.23Static encounter100%

Kanto

Lugar Nivel Método Probabilidad
Cerulean CaveLv.40-46Walking5%

SoulSilver

Johto

Lugar Nivel Método Probabilidad
Team Rocket HQLv.23Static encounter100%

Kanto

Lugar Nivel Método Probabilidad
Cerulean CaveLv.40-46Walking5%
Generation VI

Alpha Sapphire

Hoenn

Lugar Nivel Método Probabilidad
Team Aqua HideoutLv.40Static encounter100%

Omega Ruby

Hoenn

Lugar Nivel Método Probabilidad
Team Magma HideoutLv.40Static encounter100%

X

Kalos

Lugar Nivel Método Probabilidad
Friend SafariLv.30Walking33%
Lost HotelLv.37-38Walking10%

Y

Kalos

Lugar Nivel Método Probabilidad
Friend SafariLv.30Walking33%
Lost HotelLv.37-38Walking10%
Generation VII

Let's Go, Eevee!

Kanto

Lugar Nivel Método Probabilidad
Kanto Power PlantLv.37-42Overworld100%
Lv.43Static encounter100%

Let's Go, Pikachu!

Kanto

Lugar Nivel Método Probabilidad
Kanto Power PlantLv.37-42Overworld100%
Lv.43Static encounter100%

Sun

Hoenn

Lugar Nivel Método Probabilidad
New MauvilleLv.30Static encounter100%

Ultra Moon

Alola

Lugar Nivel Método Probabilidad
Team Rocket's CastleLv.60Static encounter100%

Ultra Sun

Alola

Lugar Nivel Método Probabilidad
Team Rocket's CastleLv.60Static encounter100%

Movimientos competitivos y sets de Electrode

Los movimientos de Electrode cubren 7 generaciones y 18 formatos con 23 sets en total, incluyendo movimientos, habilidades, objetos, naturalezas, EVs y tipos Tera con análisis.

7 Generación 18 Formato 23 set
Ver todos los movimientos

Entradas del Pokédex

Generation I
Red:
It stores electric energy under very high pressure. It often explodes with little or no provocation.
Yellow:
Stores electrical energy inside its body. Even the slightest shock could trigger a huge explosion.
Generation II
Gold:
It is dangerous. If it has too much electricity and has nothing to do, it amuses itself by exploding.
Silver:
It stores an over­ flowing amount of electric energy inside its body. Even a small shock makes it explode.
Crystal:
The more energy it charges up, the faster it gets. But this also makes it more likely to explode.
Generation III
Ruby:
ELECTRODE eats electricity in the atmosphere. On days when lightning strikes, you can see this Pokémon exploding all over the place from eating too much electricity.
Sapphire:
One of ELECTRODE’s characteristics is its attraction to electricity. It is a problematical Pokémon that congregates mostly at electrical power plants to feed on electricity that has just been generated.
Emerald:
They appear in great numbers at electric power plants. Because they feed on electricity, they cause massive and chaotic blackouts in nearby cities.
FireRed:
It explodes in response to even minor stimuli. It is feared, with the nickname of “The Bomb Ball.”
LeafGreen:
It stores electric energy under very high pressure. It often explodes with little or no provocation.
Generation IV
Diamond:
It is known to drift on winds if it is bloated to bursting with stored electricity.
HeartGold:
It is dangerous. If it has too much electricity and has nothing to do, it amuses itself by exploding.
SoulSilver:
It stores an overflowing amount of electric energy inside its body. Even a small shock makes it explode.
Generation V
Black:
It is known to drift on winds if it is bloated to bursting with stored electricity.
Generation VI
X:
It explodes in response to even minor stimuli. It is feared, with the nickname of “The Bomb Ball.”
Y:
It stores an overflowing amount of electric energy inside its body. Even a small shock makes it explode.
Omega Ruby:
Electrode eats electricity in the atmosphere. On days when lightning strikes, you can see this Pokémon exploding all over the place from eating too much electricity.
Alpha Sapphire:
One of Electrode’s characteristics is its attraction to electricity. It is a problematical Pokémon that congregates mostly at electrical power plants to feed on electricity that has just been generated.
Generation VII
Let's Go Pikachu:
Stores electrical energy inside its body. Even the slightest shock could trigger a huge explosion.
Generation VIII
Legends: Arceus:
The tissue on the surface of its body is curiously similar in composition to an Apricorn. When irritated, this Pokémon lets loose an electric current equal to 20 lightning bolts.