Poké Wiki
Electrode Illustrazione ufficiale di
#0101

Electrode

Segnala errore

Electrode マルマイン

Electric Generation I Ball Pokémon
Altezza 1.2m Peso 66.6kg
Soundproof Static Aftermath (Abilità nascosta)

Profilo del Pokémon

It stores electric energy under very high pressure. It often explodes with little or no provocation.

Statistiche base

Statistiche base della forma:Electrode · Totale 490

PS 60
Attacco 50
Difesa 70
Att. Spec. 80
Dif. Spec. 80
Velocità 150

Informazioni base

Tasso di cattura
60(7.8%)
Gruppi uova
Minerale
Cicli di schiusa
20
Amicizia base
70
EV conferiti
Velocità+2
Esperienza base
172
Forma del corpo
Sferico
Colore
Rosso
Esperienza
1,000,000(Veloce medio)

Vantaggi di tipo Vedi la tabella completa dei tipi →

Difensivo (quando si subisce)

Offensivo (quando si attacca)

Catena evolutiva

Level 30 or higher
Electrode Electrode
Use Leaf Stone
Electrode Electrode

Mosse apprendibili

Livello Mosse Tipo Categoria Potenza Precisione PP
— Eerie Impulse Electric Stato — 100 15
— Charge Electric Stato — — 20
— Magnetic Flux Electric Stato — — 20
— Tackle Normal Fisico 40 100 35
— Thunder Shock Electric Speciale 40 100 30
进化 Chloroblast Grass Speciale 150 95 5
— Charge Electric Stato — — 20
— Tackle Normal Fisico 40 100 35
4 Thunder Shock Electric Speciale 40 100 30
6 Stun Spore Grass Stato — 75 30
9 Spark Electric Fisico 65 100 20
9 Bullet Seed Grass Fisico 25 100 30
11 Rollout Rock Fisico 30 90 20
11 Rollout Rock Fisico 30 90 20
13 Screech Normal Stato — 85 40
13 Screech Normal Stato — 85 40
16 Charge Beam Electric Speciale 50 90 10
16 Charge Beam Electric Speciale 50 90 10
20 Swift Normal Speciale 60 — 20
20 Swift Normal Speciale 60 — 20
22 Electro Ball Electric Speciale — 100 10
22 Electro Ball Electric Speciale — 100 10
26 Self-Destruct Normal Fisico 200 100 5
26 Self-Destruct Normal Fisico 200 100 5
29 Light Screen Psychic Stato — — 30
29 Energy Ball Grass Speciale 90 100 10
34 Seed Bomb Grass Fisico 80 100 15
34 Discharge Electric Speciale 80 100 15
36 Magnet Rise Electric Stato — — 10
41 Discharge Electric Speciale 80 100 15
41 Explosion Normal Fisico 250 100 5
46 Gyro Ball Steel Fisico — 100 5
47 Explosion Normal Fisico 250 100 5
50 Grassy Terrain Grass Stato — — 10
54 Gyro Ball Steel Fisico — 100 5
58 Mirror Coat Psychic Speciale — 100 20

Incontri selvatici

Generation I

Blue

Kanto

Luogo Livello Metodo Probabilità
Cerulean CaveLv.52-55Walking15%
Kanto Power PlantLv.43Static encounter100%
Cinnabar IslandLv.3-100In-game trade100%

Green

Kanto

Luogo Livello Metodo Probabilità
Cerulean CaveLv.52-55Walking15%
Kanto Power PlantLv.43Static encounter100%

Red

Kanto

Luogo Livello Metodo Probabilità
Cerulean CaveLv.52-55Walking15%
Kanto Power PlantLv.43Static encounter100%
Cinnabar IslandLv.3-100In-game trade100%

Yellow

Kanto

Luogo Livello Metodo Probabilità
Kanto Power PlantLv.43Static encounter100%
Generation II

Crystal

Johto

Luogo Livello Metodo Probabilità
Team Rocket HQLv.23Static encounter100%

Gold

Johto

Luogo Livello Metodo Probabilità
Team Rocket HQLv.23Static encounter100%

Silver

Johto

Luogo Livello Metodo Probabilità
Team Rocket HQLv.23Static encounter100%
Generation III

Emerald

Hoenn

Luogo Livello Metodo Probabilità
New MauvilleLv.30Static encounter100%
Lv.26Walking1%
Team Aqua HideoutLv.30Static encounter100%
Team Magma HideoutLv.30Static encounter100%

FireRed

Kanto

Luogo Livello Metodo Probabilità
Cerulean CaveLv.58-64Walking5%
Kanto Power PlantLv.34Static encounter100%
Cinnabar IslandLv.3-100In-game trade100%

LeafGreen

Kanto

Luogo Livello Metodo Probabilità
Cerulean CaveLv.58-64Walking5%
Kanto Power PlantLv.34Static encounter100%
Cinnabar IslandLv.3-100In-game trade100%

Ruby

Hoenn

Luogo Livello Metodo Probabilità
New MauvilleLv.30Static encounter100%
Lv.26Walking1%
Team Magma HideoutLv.30Static encounter100%

Sapphire

Hoenn

Luogo Livello Metodo Probabilità
New MauvilleLv.26Walking1%
Team Aqua HideoutLv.30Static encounter100%
Team Magma HideoutLv.30Static encounter100%
Generation IV

HeartGold

Johto

Luogo Livello Metodo Probabilità
Team Rocket HQLv.23Static encounter100%

Kanto

Luogo Livello Metodo Probabilità
Cerulean CaveLv.40-46Walking5%

SoulSilver

Johto

Luogo Livello Metodo Probabilità
Team Rocket HQLv.23Static encounter100%

Kanto

Luogo Livello Metodo Probabilità
Cerulean CaveLv.40-46Walking5%
Generation VI

Alpha Sapphire

Hoenn

Luogo Livello Metodo Probabilità
Team Aqua HideoutLv.40Static encounter100%

Omega Ruby

Hoenn

Luogo Livello Metodo Probabilità
Team Magma HideoutLv.40Static encounter100%

X

Kalos

Luogo Livello Metodo Probabilità
Friend SafariLv.30Walking33%
Lost HotelLv.37-38Walking10%

Y

Kalos

Luogo Livello Metodo Probabilità
Friend SafariLv.30Walking33%
Lost HotelLv.37-38Walking10%
Generation VII

Let's Go, Eevee!

Kanto

Luogo Livello Metodo Probabilità
Kanto Power PlantLv.37-42Overworld100%
Lv.43Static encounter100%

Let's Go, Pikachu!

Kanto

Luogo Livello Metodo Probabilità
Kanto Power PlantLv.37-42Overworld100%
Lv.43Static encounter100%

Sun

Hoenn

Luogo Livello Metodo Probabilità
New MauvilleLv.30Static encounter100%

Ultra Moon

Alola

Luogo Livello Metodo Probabilità
Team Rocket's CastleLv.60Static encounter100%

Ultra Sun

Alola

Luogo Livello Metodo Probabilità
Team Rocket's CastleLv.60Static encounter100%

Moveset competitivi e set di Electrode

I moveset di Electrode coprono 7 generazioni e 18 formati con 23 set in totale, inclusi mosse, abilità, oggetti, nature, EV e tipi Teracristal con analisi.

7 Generazione 18 Formato 23 set
Vedi tutti i moveset

Voci del Pokédex

Generation I
Red:
It stores electric energy under very high pressure. It often explodes with little or no provocation.
Yellow:
Stores electrical energy inside its body. Even the slightest shock could trigger a huge explosion.
Generation II
Gold:
It is dangerous. If it has too much electricity and has nothing to do, it amuses itself by exploding.
Silver:
It stores an over­ flowing amount of electric energy inside its body. Even a small shock makes it explode.
Crystal:
The more energy it charges up, the faster it gets. But this also makes it more likely to explode.
Generation III
Ruby:
ELECTRODE eats electricity in the atmosphere. On days when lightning strikes, you can see this Pokémon exploding all over the place from eating too much electricity.
Sapphire:
One of ELECTRODE’s characteristics is its attraction to electricity. It is a problematical Pokémon that congregates mostly at electrical power plants to feed on electricity that has just been generated.
Emerald:
They appear in great numbers at electric power plants. Because they feed on electricity, they cause massive and chaotic blackouts in nearby cities.
FireRed:
It explodes in response to even minor stimuli. It is feared, with the nickname of “The Bomb Ball.”
LeafGreen:
It stores electric energy under very high pressure. It often explodes with little or no provocation.
Generation IV
Diamond:
It is known to drift on winds if it is bloated to bursting with stored electricity.
HeartGold:
It is dangerous. If it has too much electricity and has nothing to do, it amuses itself by exploding.
SoulSilver:
It stores an overflowing amount of electric energy inside its body. Even a small shock makes it explode.
Generation V
Black:
It is known to drift on winds if it is bloated to bursting with stored electricity.
Generation VI
X:
It explodes in response to even minor stimuli. It is feared, with the nickname of “The Bomb Ball.”
Y:
It stores an overflowing amount of electric energy inside its body. Even a small shock makes it explode.
Omega Ruby:
Electrode eats electricity in the atmosphere. On days when lightning strikes, you can see this Pokémon exploding all over the place from eating too much electricity.
Alpha Sapphire:
One of Electrode’s characteristics is its attraction to electricity. It is a problematical Pokémon that congregates mostly at electrical power plants to feed on electricity that has just been generated.
Generation VII
Let's Go Pikachu:
Stores electrical energy inside its body. Even the slightest shock could trigger a huge explosion.
Generation VIII
Legends: Arceus:
The tissue on the surface of its body is curiously similar in composition to an Apricorn. When irritated, this Pokémon lets loose an electric current equal to 20 lightning bolts.