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Pyukumuku illustration de la page movesets
#0771

Movesets et sets compétitifs de Pyukumuku

Pyukumuku ナマコブシ

Les movesets de Pyukumuku couvrent 2 générations et 13 formats avec 14 sets au total. Chaque set liste capacités, talent, objet, nature, EVs et type Téracristal avec analyse, et peut être copié en un clic.

Water Generation VII
Génération
2
Format
13
set
14

Movesets compétitifs et sets de Pyukumuku

Sets de la génération 8 (Format 5 · 5 set)

Unaware Trapper

PU Génération 8
Objet
Leftovers
Talent
Unaware
Nature
Bold
EVs
PV 252 / Défense 252 / Déf. Spé. 4
Capacités
  • Block Normal Statut
    Précision — PP 5
  • Spite Ghost Statut
    Précision 100 PP 10
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Analyse

Block allows Pyukumuku to trap and KO foes, stalling them out with Spite or Toxic. Rest is preferred in the last moveslot so Pyukumuku is not easily worn down by Toxic Ferroseed or Gigalith, and it gives an additional form of recovery. Further, since Pyukumuku won't use PP while asleep, Rest can contribute nicely to PP stalling. Alternatively, Toxic can be useful to wear down Pokemon like Jellicent, which cannot be trapped and hates taking it on the switch, and it makes Pyukumuku not dead weight against Pokemon with pivot moves, which get around Block. Pyukumuku only fits on stall teams, and it needs sturdy walls like Audino and Aromatisse to handle Pokemon that get past Pyukumuku despite Unaware, like Galarian Articuno and Gallade. Aromatisse and Audino are also good partners, since they can provide Heal Bell support. This is especially important when not running Rest to remedy opposing Toxic. Answers to Doublade such as Charizard and Weezing are also necessary since Pyukumuku cannot trap it nor Toxic it. Consistent entry hazard removal from Pokemon such as Articuno avoids having Pyukumuku overwhelmed before it can stall out attacks too.