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#0771

ナマコブシ の育成構築

Pyukumuku ナマコブシ

ナマコブシ の育成データは 2 世代・13 ルール・14 構築をカバー。各構築にはわざ、とくせい、持ち物、性格、努力値、テラスタイプの組み合わせと戦術解説があり、カード右上のボタンでワンクリックコピーできます。

みず 第七世代
世代
2
ルール
13
構築
14

ナマコブシ 対戦用育成・持ち物構成

第 8 世代の育成構築 (ルール 5 · 5 構築)

Unaware Trapper

PU 世代 8
持ち物
たべのこし
とくせい
てんねん
性格
Bold
努力値
HP 252 / ぼうぎょ 252 / とくぼう 4
わざ
全構築を見る

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戦術解説

Block allows Pyukumuku to trap and KO foes, stalling them out with Spite or Toxic. Rest is preferred in the last moveslot so Pyukumuku is not easily worn down by Toxic Ferroseed or Gigalith, and it gives an additional form of recovery. Further, since Pyukumuku won't use PP while asleep, Rest can contribute nicely to PP stalling. Alternatively, Toxic can be useful to wear down Pokemon like Jellicent, which cannot be trapped and hates taking it on the switch, and it makes Pyukumuku not dead weight against Pokemon with pivot moves, which get around Block. Pyukumuku only fits on stall teams, and it needs sturdy walls like Audino and Aromatisse to handle Pokemon that get past Pyukumuku despite Unaware, like Galarian Articuno and Gallade. Aromatisse and Audino are also good partners, since they can provide Heal Bell support. This is especially important when not running Rest to remedy opposing Toxic. Answers to Doublade such as Charizard and Weezing are also necessary since Pyukumuku cannot trap it nor Toxic it. Consistent entry hazard removal from Pokemon such as Articuno avoids having Pyukumuku overwhelmed before it can stall out attacks too.