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Tauros

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Tauros ケンタロス

Normal Generation I Wild Bull Pokémon
Altezza 1.4m Peso 88.4kg
Intimidate Anger Point Sheer Force (Abilità nascosta)

Profilo del Pokémon

When it targets an enemy, it charges furiously while whipping its body with its long tails.

Statistiche base

Statistiche base della forma:Tauros · Totale 490

PS 75
Attacco 100
Difesa 95
Att. Spec. 40
Dif. Spec. 70
Velocità 110

Informazioni base

Rapporto di genere
♂ 100% / ♀
Tasso di cattura
45(5.9%)
Gruppi uova
Campo
Cicli di schiusa
20
Amicizia base
50
EV conferiti
Velocità+1、Attacco+1
Esperienza base
172
Forma del corpo
Quadrupede
Colore
Marrone
Esperienza
1,250,000(Lento)

Vantaggi di tipo Vedi la tabella completa dei tipi →

Difensivo (quando si subisce)

Debolezza ×2 Fighting ×2
Immunità Ghost ×0

Offensivo (quando si attacca)

Catena evolutiva

Tauros Tauros
Tauros Tauros
Tauros Tauros
Tauros Tauros

Mosse apprendibili

Livello Mosse Tipo Categoria Potenza Precisione PP
— Tackle Normal Fisico 40 100 35
— Tail Whip Normal Stato — 100 30
— Tackle Normal Fisico 40 100 35
— Tail Whip Normal Stato — 100 30
— Tackle Normal Fisico 40 100 35
— Tail Whip Normal Stato — 100 30
— Tackle Normal Fisico 40 100 35
— Tail Whip Normal Stato — 100 30
5 Work Up Normal Stato — — 30
5 Work Up Normal Stato — — 30
5 Work Up Normal Stato — — 30
5 Work Up Normal Stato — — 30
10 Payback Dark Fisico 50 100 10
10 Double Kick Fighting Fisico 30 100 30
10 Double Kick Fighting Fisico 30 100 30
10 Double Kick Fighting Fisico 30 100 30
15 Assurance Dark Fisico 60 100 10
15 Assurance Dark Fisico 60 100 10
15 Flame Charge Fire Fisico 50 100 20
15 Aqua Jet Water Fisico 40 100 20
20 Horn Attack Normal Fisico 65 100 25
20 Headbutt Normal Fisico 70 100 15
20 Headbutt Normal Fisico 70 100 15
20 Headbutt Normal Fisico 70 100 15
25 Scary Face Normal Stato — 100 10
25 Scary Face Normal Stato — 100 10
25 Scary Face Normal Stato — 100 10
25 Scary Face Normal Stato — 100 10
30 Zen Headbutt Psychic Fisico 80 90 15
30 Zen Headbutt Psychic Fisico 80 90 15
30 Zen Headbutt Psychic Fisico 80 90 15
30 Zen Headbutt Psychic Fisico 80 90 15
35 Raging Bull Normal Fisico 90 100 10
35 Raging Bull Normal Fisico 90 100 10
35 Raging Bull Normal Fisico 90 100 10
35 Raging Bull Normal Fisico 90 100 10
40 Rest Psychic Stato — — 5
40 Rest Psychic Stato — — 5
40 Rest Psychic Stato — — 5
40 Rest Psychic Stato — — 5
45 Swagger Normal Stato — 85 15
45 Swagger Normal Stato — 85 15
45 Swagger Normal Stato — 85 15
45 Swagger Normal Stato — 85 15
50 Thrash Normal Fisico 120 100 10
50 Thrash Normal Fisico 120 100 10
50 Thrash Normal Fisico 120 100 10
50 Thrash Normal Fisico 120 100 10
55 Double-Edge Normal Fisico 120 100 15
55 Double-Edge Normal Fisico 120 100 15
55 Flare Blitz Fire Fisico 120 100 15
55 Wave Crash Water Fisico 120 100 10
60 Giga Impact Normal Fisico 150 90 5
60 Close Combat Fighting Fisico 120 100 5
60 Close Combat Fighting Fisico 120 100 5
60 Close Combat Fighting Fisico 120 100 5

Incontri selvatici

Generation I

Blue

Kanto

Luogo Livello Metodo Probabilità
Safari ZoneLv.26-28Walking4%

Green

Kanto

Luogo Livello Metodo Probabilità
Safari ZoneLv.26-28Walking4%

Red

Kanto

Luogo Livello Metodo Probabilità
Safari ZoneLv.26-28Walking4%

Yellow

Kanto

Luogo Livello Metodo Probabilità
Safari ZoneLv.21Walking10%
Generation II

Crystal

Johto

Luogo Livello Metodo Probabilità
Route 38Lv.13WalkingDay5%
Lv.13WalkingMorning5%
Route 39Lv.15WalkingDay5%
Lv.15WalkingMorning5%

Gold

Johto

Luogo Livello Metodo Probabilità
Route 38Lv.13WalkingSwarm: noDay4%
Lv.13WalkingSwarm: noMorning4%
Lv.13WalkingSwarm: noNight4%
Lv.13WalkingSwarm: yes4%
Route 39Lv.15WalkingDay4%
Lv.15WalkingMorning4%
Lv.15WalkingNight4%

Silver

Johto

Luogo Livello Metodo Probabilità
Route 38Lv.13WalkingSwarm: noDay4%
Lv.13WalkingSwarm: noMorning4%
Lv.13WalkingSwarm: noNight4%
Lv.13WalkingSwarm: yes4%
Route 39Lv.15WalkingDay4%
Lv.15WalkingMorning4%
Lv.15WalkingNight4%
Generation III

FireRed

Kanto

Luogo Livello Metodo Probabilità
Safari ZoneLv.25-28Walking4%

LeafGreen

Kanto

Luogo Livello Metodo Probabilità
Safari ZoneLv.25-28Walking4%

XD: Gale of Darkness

Luogo Livello Metodo Probabilità
Citadark Isle Dome 2fLv.46Snag100%
Generation IV

Diamond

Sinnoh

Luogo Livello Metodo Probabilità
Route 209Lv.17WalkingPoké Radar: on10%
Route 210Lv.19WalkingPoké Radar: on10%

HeartGold

Johto

Luogo Livello Metodo Probabilità
Johto Safari ZoneLv.15-17WalkingMorning10%
Lv.15-17WalkingDay10%
Lv.41Walking10%
Route 38Lv.13Walking4%
Route 39Lv.15Walking4%
Route 48Lv.20-24Walking20%

Pearl

Sinnoh

Luogo Livello Metodo Probabilità
Route 209Lv.16WalkingPoké Radar: on1%
Route 210Lv.20WalkingPoké Radar: on1%

Platinum

Sinnoh

Luogo Livello Metodo Probabilità
Route 210Lv.19-21WalkingPoké Radar: on10%

SoulSilver

Johto

Luogo Livello Metodo Probabilità
Johto Safari ZoneLv.15-17WalkingMorning10%
Lv.15-17WalkingDay10%
Lv.41Walking10%
Route 38Lv.13Walking4%
Route 39Lv.15Walking4%
Route 48Lv.20-24Walking20%
Generation VI

X

Kalos

Luogo Livello Metodo Probabilità
Route 12Lv.25Walking10%
Lv.25-27Yellow flowers10%
Lv.14Horde encounter5%

Y

Kalos

Luogo Livello Metodo Probabilità
Route 12Lv.25Walking10%
Lv.25-27Yellow flowers10%
Lv.14Horde encounter5%
Generation VII

Let's Go, Eevee!

Kanto

Luogo Livello Metodo Probabilità
Route 14Lv.33-38Overworld100%
Route 15Lv.33-38Overworld100%

Let's Go, Pikachu!

Kanto

Luogo Livello Metodo Probabilità
Route 14Lv.33-38Overworld100%
Route 15Lv.33-38Overworld100%

Moon

Alola

Luogo Livello Metodo Probabilità
Paniola RanchLv.12-15SOS battle15%
Lv.12-15Walking5%
Poni PlainsLv.54-57SOS battle15%
Lv.54-57Walking10%

Sun

Alola

Luogo Livello Metodo Probabilità
Paniola RanchLv.12-15SOS battle15%
Lv.12-15Walking5%
Poni PlainsLv.54-57SOS battle15%
Lv.54-57Walking10%

Ultra Moon

Alola

Luogo Livello Metodo Probabilità
Paniola RanchLv.12-15SOS battle15%
Lv.12-15Walking5%
Poni PlainsLv.54-57SOS battle15%
Lv.54-57Walking10%
Poni GauntletLv.59In-game trade100%

Ultra Sun

Alola

Luogo Livello Metodo Probabilità
Paniola RanchLv.12-15SOS battle15%
Lv.12-15Walking5%
Poni PlainsLv.54-57SOS battle15%
Lv.54-57Walking10%
Poni GauntletLv.59In-game trade100%

Moveset competitivi e set di Tauros

I moveset di Tauros coprono 9 generazioni e 22 formati con 27 set in totale, inclusi mosse, abilità, oggetti, nature, EV e tipi Teracristal con analisi.

9 Generazione 22 Formato 27 set
Vedi tutti i moveset

Voci del Pokédex

Generation I
Red:
When it targets an enemy, it charges furiously while whipping its body with its long tails.
Yellow:
A rowdy Pokémon with a lot of stamina. Once running, it won't stop until it hits something.
Generation II
Gold:
They fight each other by locking horns. The herd's protector takes pride in its bat­ tle-scarred horns.
Silver:
After heightening its will to fight by whipping itself with its three tails, it charges at full speed.
Crystal:
These violent Pokémon fight with other mem­ bers of their herd in order to prove their strength.
Generation III
Ruby:
This Pokémon is not satisfied unless it is rampaging at all times. If there is no opponent for TAUROS to battle, it will charge at thick trees and knock them down to calm itself.
Emerald:
It is not satisfied unless it is rampaging at all times. If there is no opponent for TAUROS to battle, it will charge at thick trees and knock them down to calm itself.
FireRed:
When it is about to TACKLE, it whips its body repeatedly with its three long tails.
LeafGreen:
When it targets an enemy, it charges furiously while whipping its body with its long tails.
Generation IV
Diamond:
Once it takes aim at its foe, it makes a headlong charge. It is famous for its violent nature.
HeartGold:
They fight each other by locking horns. The herd’s protector takes pride in its battle-scarred horns.
SoulSilver:
After heightening its will to fight by whipping itself with its three tails, it charges at full speed.
Generation V
Black:
Once it takes aim at its foe, it makes a headlong charge. It is famous for its violent nature.
Generation VI
X:
After heightening its will to fight by whipping itself with its three tails, it charges at full speed.
Y:
When it is about to tackle, it whips its body repeatedly with its three long tails.
Omega Ruby:
This Pokémon is not satisfied unless it is rampaging at all times. If there is no opponent for Tauros to battle, it will charge at thick trees and knock them down to calm itself.
Generation VII
Sun:
Historically, people in areas all over the world have ridden Tauros, but the practice is said to have started in Alola.
Moon:
Although it’s known to be a fierce Pokémon, Tauros in the Alola region are said to possess a measure of calmness.
Ultra Sun:
They live in groups. The one with the longest, thickest, and most-scarred horns is the boss of the herd.
Ultra Moon:
The climate seems to be related to the reason Tauros in Alola are a little calmer than those in other regions.
Let's Go Pikachu:
A rowdy Pokémon with a lot of stamina. Once running, it won’t stop until it hits something.
Generation VIII
Sword:
When Tauros begins whipping itself with its tails, it’s a warning that the Pokémon is about to charge with astounding speed.
Shield:
The Tauros of the Galar region are volatile in nature, and they won’t allow people to ride on their backs.