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Cacturne ノクタス

Grass Dark Generation III Scarecrow Pokémon
Größe 1.3m Gewicht 77.4kg
Sand Veil Water Absorb (Versteckte Fähigkeit)

Pokémon-Profil

During the daytime, CACTURNE remains unmoving so that it does not lose any moisture to the harsh desert sun. This Pokémon becomes active at night when the temperature drops.

Basiswerte

Basiswerte der Form:Noktuska · Gesamt 475

KP 70
Angriff 115
Verteidigung 60
Sp. Angriff 115
Sp. Verteidigung 60
Initiative 55

Grundinformationen

Geschlechterverhältnis
♂ 50% / ♀ 50%
Fangrate
60(7.8%)
Ei-Gruppen
Pflanze / Menschlich
Ei-Zyklen
20
Basis-Zuneigung
35
FP-Ausschüttung
Angriff+1、Sp. Angriff+1
Basis-Erfahrung
166
Körperform
Humanoid
Farbe
Grün
Erfahrung
1,059,860(Ziemlich langsam)

Typen-Matchups Vollständige Typentabelle ansehen →

Entwicklungslinie

Level 32 or higher
Noktuska Noktuska

Erlernbarkeit

Level Attacken Typ Kategorie Stärke Genauigkeit AP
进化 Spiky Shield Grass Status 10
Poison Sting Poison Physisch 15 100 35
Leer Normal Status 100 30
Absorb Grass Spezial 20 100 25
Growth Normal Status 20
Destiny Bond Ghost Status 5
10 Leech Seed Grass Status 90 10
13 Sand Attack Ground Status 100 15
16 Bullet Seed Grass Physisch 25 100 30
19 Power Trip Dark Physisch 20 100 10
22 Ingrain Grass Status 20
26 Payback Dark Physisch 50 100 10
30 Spikes Ground Status 20
35 Sucker Punch Dark Physisch 70 100 5
38 Pin Missile Bug Physisch 25 95 20
44 Energy Ball Grass Spezial 90 100 10
49 Cotton Spore Grass Status 100 40
54 Sandstorm Rock Status 10

Noktuska Wettbewerbs-Movesets & Sets

Noktuska Movesets decken 5 Generationen und 12 Formate mit insgesamt 20 Sets ab, inklusive Attacken, Fähigkeiten, Items, Wesen, EVs und Tera-Typen mit Analyse.

5 Generation 12 Format 20 Set
Alle Movesets ansehen

Pokédex-Einträge

Generation III
Ruby:
During the daytime, CACTURNE remains unmoving so that it does not lose any moisture to the harsh desert sun. This Pokémon becomes active at night when the temperature drops.
Sapphire:
If a traveler is going through a desert in the thick of night, CACTURNE will follow in a ragtag group. The Pokémon are biding their time, waiting for the traveler to tire and become incapable of moving.
Emerald:
After spending thousands of years in harsh deserts, its blood transformed into the same substances as sand. It is nocturnal, so it hunts at night.
FireRed:
It lives in deserts. It becomes active at night when it hunts for prey exhausted from the desert’s heat.
Generation IV
Diamond:
It becomes active at night, seeking prey that is exhausted from the day’s desert heat.
HeartGold:
Packs of them follow travelers through the desert until the travelers can no longer move.
Generation V
Black:
It becomes active at night, seeking prey that is exhausted from the day’s desert heat.
Generation VI
X:
It becomes active at night, seeking prey that is exhausted from the day’s desert heat.
Y:
Packs of them follow travelers through the desert until the travelers can no longer move.
Omega Ruby:
During the daytime, Cacturne remains unmoving so that it does not lose any moisture to the harsh desert sun. This Pokémon becomes active at night when the temperature drops.
Alpha Sapphire:
If a traveler is going through a desert in the thick of night, Cacturne will follow in a ragtag group. The Pokémon are biding their time, waiting for the traveler to tire and become incapable of moving.