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Cacturne

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Cacturne ノクタス

Grass Dark Generation III Scarecrow Pokémon
Height 1.3m Weight 77.4kg
Sand Veil Water Absorb (Hidden Ability)

Pokémon Profile

During the daytime, CACTURNE remains unmoving so that it does not lose any moisture to the harsh desert sun. This Pokémon becomes active at night when the temperature drops.

Base Stats

Form Base Stats:Cacturne · Total 475

HP 70
Attack 115
Defense 60
Sp. Atk 115
Sp. Def 60
Speed 55

Basic Info

Gender Ratio
♂ 50% / ♀ 50%
Catch Rate
60(7.8%)
Egg Groups
Grass / Human-Like
Egg Cycles
20
Base Friendship
35
EV Yield
Attack+1、Sp. Atk+1
Base Experience
166
Shape
Humanoid
Color
Green
Experience
1,059,860(较慢)

Type Matchups View full type chart →

Evolution Chain

Level 32 or higher
Cacturne Cacturne

Learnset

Level Moves Type Category Power Accuracy PP
Evolution Spiky Shield Grass Status 10
Poison Sting Poison Physical 15 100 35
Leer Normal Status 100 30
Absorb Grass Special 20 100 25
Growth Normal Status 20
Destiny Bond Ghost Status 5
10 Leech Seed Grass Status 90 10
13 Sand Attack Ground Status 100 15
16 Bullet Seed Grass Physical 25 100 30
19 Power Trip Dark Physical 20 100 10
22 Ingrain Grass Status 20
26 Payback Dark Physical 50 100 10
30 Spikes Ground Status 20
35 Sucker Punch Dark Physical 70 100 5
38 Pin Missile Bug Physical 25 95 20
44 Energy Ball Grass Special 90 100 10
49 Cotton Spore Grass Status 100 40
54 Sandstorm Rock Status 10

Cacturne Competitive Movesets & Sets

Cacturne movesets cover 5 generations and 12 formats with 20 sets in total, including moves, abilities, items, natures, EVs and Tera types with analysis.

5 Generation 12 Format 20 set
View All Movesets

Pokédex Entries

Generation III
Ruby:
During the daytime, CACTURNE remains unmoving so that it does not lose any moisture to the harsh desert sun. This Pokémon becomes active at night when the temperature drops.
Sapphire:
If a traveler is going through a desert in the thick of night, CACTURNE will follow in a ragtag group. The Pokémon are biding their time, waiting for the traveler to tire and become incapable of moving.
Emerald:
After spending thousands of years in harsh deserts, its blood transformed into the same substances as sand. It is nocturnal, so it hunts at night.
FireRed:
It lives in deserts. It becomes active at night when it hunts for prey exhausted from the desert’s heat.
Generation IV
Diamond:
It becomes active at night, seeking prey that is exhausted from the day’s desert heat.
HeartGold:
Packs of them follow travelers through the desert until the travelers can no longer move.
Generation V
Black:
It becomes active at night, seeking prey that is exhausted from the day’s desert heat.
Generation VI
X:
It becomes active at night, seeking prey that is exhausted from the day’s desert heat.
Y:
Packs of them follow travelers through the desert until the travelers can no longer move.
Omega Ruby:
During the daytime, Cacturne remains unmoving so that it does not lose any moisture to the harsh desert sun. This Pokémon becomes active at night when the temperature drops.
Alpha Sapphire:
If a traveler is going through a desert in the thick of night, Cacturne will follow in a ragtag group. The Pokémon are biding their time, waiting for the traveler to tire and become incapable of moving.