Hoppip ハネッコ
Grass
Flying
Generation II
Cottonweed Pokémon
Height 0.4m Weight 0.5kg
Chlorophyll
Leaf Guard
Infiltrator (Hidden Ability)
Pokémon Profile
To keep from being blown away by the wind, they gather in clusters. They do enjoy gentle breezes, though.
Base Stats
Form Base Stats:Hoppip · Total 250
HP
35
Attack
35
Defense
40
Sp. Atk
35
Sp. Def
55
Speed
50
Basic Info
- Gender Ratio
- ♂ 50% / ♀ 50%
- Catch Rate
- 255(33.3%)
- Egg Groups
- Fairy / Grass
- Egg Cycles
- 20
- Base Friendship
- 70
- EV Yield
- Sp. Def+1
- Base Experience
- 50
- Shape
- Bipedal
- Color
- Pink
- Experience
- 1,059,860(较慢)
Type Matchups View full type chart →
Defensive (when attacked)
4× Weakness
Ice ×4
Immune
Ground ×0
1/4 Resistance
Grass ×0.25
1/2 Resistance
Water ×0.5
Fighting ×0.5
Offensive (when attacking)
1/2 Resistance
Steel ×0.5
Evolution Chain
Learnset
| Level | Moves | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| — | Splash | Normal | Status | — | — | 40 |
| — | Tackle | Normal | Physical | 40 | 100 | 35 |
| 4 | Tail Whip | Normal | Status | — | 100 | 30 |
| 6 | Absorb | Grass | Special | 20 | 100 | 25 |
| 8 | Fairy Wind | Fairy | Special | 40 | 100 | 30 |
| 10 | Poison Powder | Poison | Status | — | 75 | 35 |
| 10 | Stun Spore | Grass | Status | — | 75 | 30 |
| 10 | Sleep Powder | Grass | Status | — | 75 | 15 |
| 12 | Bullet Seed | Grass | Physical | 25 | 100 | 30 |
| 15 | Synthesis | Grass | Status | — | — | 5 |
| 19 | Leech Seed | Grass | Status | — | 90 | 10 |
| 22 | Mega Drain | Grass | Special | 40 | 100 | 15 |
| 24 | Acrobatics | Flying | Physical | 55 | 100 | 15 |
| 27 | Cotton Spore | Grass | Status | — | 100 | 40 |
| 29 | U-turn | Bug | Physical | 70 | 100 | 20 |
| 32 | Giga Drain | Grass | Special | 75 | 100 | 10 |
| 35 | Bounce | Flying | Physical | 85 | 85 | 5 |
| 38 | Memento | Dark | Status | — | 100 | 10 |
| TM | Moves | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| TM001 | Take Down | Normal | Physical | 90 | 85 | 20 |
| TM002 | Charm | Fairy | Status | — | 100 | 20 |
| TM007 | Protect | Normal | Status | — | — | 10 |
| TM014 | Acrobatics | Flying | Physical | 55 | 100 | 15 |
| TM018 | Thief | Dark | Physical | 60 | 100 | 25 |
| TM020 | Trailblaze | Grass | Physical | 50 | 100 | 20 |
| TM025 | Facade | Normal | Physical | 70 | 100 | 20 |
| TM027 | Aerial Ace | Flying | Physical | 60 | — | 20 |
| TM033 | Magical Leaf | Grass | Special | 60 | — | 20 |
| TM043 | Fling | Dark | Physical | 变化 | 100 | 10 |
| TM047 | Endure | Normal | Status | — | — | 10 |
| TM049 | Sunny Day | Fire | Status | — | — | 5 |
| TM050 | Rain Dance | Water | Status | — | — | 5 |
| TM056 | Bullet Seed | Grass | Physical | 25 | 100 | 30 |
| TM060 | U-turn | Bug | Physical | 70 | 100 | 20 |
| TM070 | Sleep Talk | Normal | Status | — | — | 10 |
| TM071 | Seed Bomb | Grass | Physical | 80 | 100 | 15 |
| TM074 | Reflect | Psychic | Status | — | — | 20 |
| TM075 | Light Screen | Psychic | Status | — | — | 30 |
| TM079 | Dazzling Gleam | Fairy | Special | 80 | 100 | 10 |
| TM081 | Grass Knot | Grass | Special | 变化 | 100 | 20 |
| TM085 | Rest | Psychic | Status | — | — | 5 |
| TM088 | Swords Dance | Normal | Status | — | — | 20 |
| TM103 | Substitute | Normal | Status | — | — | 10 |
| TM111 | Giga Drain | Grass | Special | 75 | 100 | 10 |
| TM113 | Tailwind | Flying | Status | — | — | 15 |
| TM119 | Energy Ball | Grass | Special | 90 | 100 | 10 |
| TM122 | Encore | Normal | Status | — | 100 | 5 |
| TM130 | Helping Hand | Normal | Status | — | — | 20 |
| TM131 | Pollen Puff | Bug | Special | 90 | 100 | 15 |
| TM132 | Baton Pass | Normal | Status | — | — | 40 |
| TM137 | Grassy Terrain | Grass | Status | — | — | 10 |
| TM159 | Leaf Storm | Grass | Special | 130 | 90 | 5 |
| TM168 | Solar Beam | Grass | Special | 120 | 100 | 10 |
| TM171 | Tera Blast | Normal | Special | 80 | 100 | 10 |
| TM185 | Lunge | Bug | Physical | 80 | 100 | 15 |
| TM204 | Double-Edge | Normal | Physical | 120 | 100 | 15 |
Hoppip Competitive Movesets & Sets
Hoppip movesets cover 4 generations and 4 formats with 7 sets in total, including moves, abilities, items, natures, EVs and Tera types with analysis.
4 Generation
4 Format
7 set
View All Movesets
Pokédex Entries
Generation II
- Gold:
- To keep from being blown away by the wind, they gather in clusters. They do enjoy gentle breezes, though.
- Silver:
- Its body is so light, it must grip the ground firmly with its feet to keep from being blown away.
- Crystal:
- It can be carried away on even the gentlest breeze. It may even float all the way to the next town.
Generation III
- Ruby:
- This Pokémon drifts and floats with the wind. If it senses the approach of strong winds, HOPPIP links its leaves with other HOPPIP to prepare against being blown away.
- Emerald:
- This Pokémon drifts and floats with the wind. If it senses the approach of strong winds, a HOPPIP links leaves with others to prepare against being blown away.
- FireRed:
- Its body is so light, it must grip the ground firmly with its feet to keep from being blown away.
- LeafGreen:
- To keep from being blown away by the wind, they gather in clusters. They do enjoy gentle breezes, though.
Generation IV
- Diamond:
- It drifts on winds. It is said that when HOPPIP gather in fields and mountains, spring is on the way.
- HeartGold:
- To keep from being blown away by the wind, they gather in clusters. But they do enjoy gentle breezes.
- SoulSilver:
- Its body is so light, it must grip the ground firmly with its feet to keep from being blown away.
Generation V
- Black:
- It drifts on winds. It is said that when Hoppip gather in fields and mountains, spring is on the way.
Generation VI
- X:
- Its body is so light, it must grip the ground firmly with its feet to keep from being blown away.
- Y:
- It drifts on winds. It is said that when Hoppip gather in fields and mountains, spring is on the way.
- Omega Ruby:
- This Pokémon drifts and floats with the wind. If it senses the approach of strong winds, Hoppip links its leaves with other Hoppip to prepare against being blown away.