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Hoppip Ilustración oficial de

Hoppip ハネッコ

Grass Flying Generation II Cottonweed Pokémon
Altura 0.4m Peso 0.5kg
Chlorophyll Leaf Guard Infiltrator (Habilidad oculta)

Perfil del Pokémon

To keep from being blown away by the wind, they gather in clusters. They do enjoy gentle breezes, though.

Estadísticas base

Estadísticas base de la forma:Hoppip · Total 250

PS 35
Ataque 35
Defensa 40
At. Esp. 35
Def. Esp. 55
Velocidad 50

Información básica

Proporción de género
♂ 50% / ♀ 50%
Tasa de captura
255(33.3%)
Grupos huevo
Hada / Planta
Ciclos de eclosión
20
Amistad base
70
EV que otorga
Def. Esp.+1
Experiencia base
50
Forma del cuerpo
Bípedo
Color
Rosa
Experiencia
1,059,860(Lento medio)

Ventajas de tipos Ver la tabla completa de tipos →

Defensivo (al ser atacado)

Ofensivo (al atacar)

Cadena evolutiva

Hoppip Hoppip
Level 18 or higher
Level 27 or higher

Movimientos aprendibles

Nivel Movimientos Tipo Categoría Potencia Precisión PP
Splash Normal Estado 40
Tackle Normal Físico 40 100 35
4 Tail Whip Normal Estado 100 30
6 Absorb Grass Especial 20 100 25
8 Fairy Wind Fairy Especial 40 100 30
10 Poison Powder Poison Estado 75 35
10 Stun Spore Grass Estado 75 30
10 Sleep Powder Grass Estado 75 15
12 Bullet Seed Grass Físico 25 100 30
15 Synthesis Grass Estado 5
19 Leech Seed Grass Estado 90 10
22 Mega Drain Grass Especial 40 100 15
24 Acrobatics Flying Físico 55 100 15
27 Cotton Spore Grass Estado 100 40
29 U-turn Bug Físico 70 100 20
32 Giga Drain Grass Especial 75 100 10
35 Bounce Flying Físico 85 85 5
38 Memento Dark Estado 100 10

Movimientos competitivos y sets de Hoppip

Los movimientos de Hoppip cubren 4 generaciones y 4 formatos con 7 sets en total, incluyendo movimientos, habilidades, objetos, naturalezas, EVs y tipos Tera con análisis.

4 Generación 4 Formato 7 set
Ver todos los movimientos

Entradas del Pokédex

Generation II
Gold:
To keep from being blown away by the wind, they gather in clusters. They do enjoy gentle breezes, though.
Silver:
Its body is so light, it must grip the ground firmly with its feet to keep from being blown away.
Crystal:
It can be carried away on even the gentlest breeze. It may even float all the way to the next town.
Generation III
Ruby:
This Pokémon drifts and floats with the wind. If it senses the approach of strong winds, HOPPIP links its leaves with other HOPPIP to prepare against being blown away.
Emerald:
This Pokémon drifts and floats with the wind. If it senses the approach of strong winds, a HOPPIP links leaves with others to prepare against being blown away.
FireRed:
Its body is so light, it must grip the ground firmly with its feet to keep from being blown away.
LeafGreen:
To keep from being blown away by the wind, they gather in clusters. They do enjoy gentle breezes, though.
Generation IV
Diamond:
It drifts on winds. It is said that when HOPPIP gather in fields and mountains, spring is on the way.
HeartGold:
To keep from being blown away by the wind, they gather in clusters. But they do enjoy gentle breezes.
SoulSilver:
Its body is so light, it must grip the ground firmly with its feet to keep from being blown away.
Generation V
Black:
It drifts on winds. It is said that when Hoppip gather in fields and mountains, spring is on the way.
Generation VI
X:
Its body is so light, it must grip the ground firmly with its feet to keep from being blown away.
Y:
It drifts on winds. It is said that when Hoppip gather in fields and mountains, spring is on the way.
Omega Ruby:
This Pokémon drifts and floats with the wind. If it senses the approach of strong winds, Hoppip links its leaves with other Hoppip to prepare against being blown away.