Marill マリル
Water
Fairy
Generation II
Aqua Mouse Pokémon
Height 0.4m Weight 8.5kg
Thick Fat
Huge Power
Sap Sipper (Hidden Ability)
Pokémon Profile
The tip of its tail, which con tains oil that is lighter than wa ter, lets it swim without drowning.
Base Stats
Form Base Stats:Marill · Total 250
HP
70
Attack
20
Defense
50
Sp. Atk
20
Sp. Def
50
Speed
40
Basic Info
- Gender Ratio
- ♂ 50% / ♀ 50%
- Catch Rate
- 190(24.8%)
- Egg Groups
- Water 1 / Fairy
- Egg Cycles
- 10
- Base Friendship
- 50
- EV Yield
- HP+2
- Base Experience
- 88
- Shape
- Bipedal
- Color
- Blue
- Experience
- 800,000(快)
Type Matchups View full type chart →
Defensive (when attacked)
2× Weakness
Electric ×2
Grass ×2
Poison ×2
Immune
Dragon ×0
1/2 Resistance
Fire ×0.5
Water ×0.5
Ice ×0.5
Fighting ×0.5
Bug ×0.5
Dark ×0.5
Evolution Chain
Learnset
| Level | Moves | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| — | Tackle | Normal | Physical | 40 | 100 | 35 |
| — | Helping Hand | Normal | Status | — | — | 20 |
| — | Tail Whip | Normal | Status | — | 100 | 30 |
| — | Water Gun | Water | Special | 40 | 100 | 25 |
| — | Rollout | Rock | Physical | 30 | 90 | 20 |
| — | Defense Curl | Normal | Status | — | — | 40 |
| 6 | Bubble Beam | Water | Special | 65 | 100 | 20 |
| 9 | Charm | Fairy | Status | — | 100 | 20 |
| 12 | Slam | Normal | Physical | 80 | 75 | 20 |
| 15 | Bounce | Flying | Physical | 85 | 85 | 5 |
| 19 | Aqua Tail | Water | Physical | 90 | 90 | 10 |
| 21 | Play Rough | Fairy | Physical | 90 | 90 | 10 |
| 24 | Aqua Ring | Water | Status | — | — | 20 |
| 27 | Rain Dance | Water | Status | — | — | 5 |
| 30 | Hydro Pump | Water | Special | 110 | 80 | 5 |
| 33 | Double-Edge | Normal | Physical | 120 | 100 | 15 |
| 36 | Superpower | Fighting | Physical | 120 | 100 | 5 |
| TM | Moves | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| TM001 | Take Down | Normal | Physical | 90 | 85 | 20 |
| TM002 | Charm | Fairy | Status | — | 100 | 20 |
| TM003 | Fake Tears | Dark | Status | — | 100 | 20 |
| TM005 | Mud-Slap | Ground | Special | 20 | 100 | 10 |
| TM007 | Protect | Normal | Status | — | — | 10 |
| TM011 | Water Pulse | Water | Special | 60 | 100 | 20 |
| TM019 | Disarming Voice | Fairy | Special | 40 | — | 15 |
| TM020 | Trailblaze | Grass | Physical | 50 | 100 | 20 |
| TM022 | Chilling Water | Water | Special | 50 | 100 | 20 |
| TM025 | Facade | Normal | Physical | 70 | 100 | 20 |
| TM028 | Bulldoze | Ground | Physical | 60 | 100 | 20 |
| TM032 | Swift | Normal | Special | 60 | — | 20 |
| TM034 | Icy Wind | Ice | Special | 55 | 95 | 15 |
| TM035 | Mud Shot | Ground | Special | 55 | 95 | 15 |
| TM037 | Draining Kiss | Fairy | Special | 50 | 100 | 10 |
| TM043 | Fling | Dark | Physical | 变化 | 100 | 10 |
| TM047 | Endure | Normal | Status | — | — | 10 |
| TM050 | Rain Dance | Water | Status | — | — | 5 |
| TM052 | Snowscape | Ice | Status | — | — | 10 |
| TM055 | Dig | Ground | Physical | 80 | 100 | 10 |
| TM058 | Brick Break | Fighting | Physical | 75 | 100 | 15 |
| TM066 | Body Slam | Normal | Physical | 85 | 100 | 15 |
| TM069 | Ice Punch | Ice | Physical | 75 | 100 | 15 |
| TM070 | Sleep Talk | Normal | Status | — | — | 10 |
| TM075 | Light Screen | Psychic | Status | — | — | 30 |
| TM077 | Waterfall | Water | Physical | 80 | 100 | 15 |
| TM080 | Metronome | Normal | Status | — | — | 10 |
| TM081 | Grass Knot | Grass | Special | 变化 | 100 | 20 |
| TM085 | Rest | Psychic | Status | — | — | 5 |
| TM103 | Substitute | Normal | Status | — | — | 10 |
| TM110 | Liquidation | Water | Physical | 85 | 100 | 10 |
| TM117 | Hyper Voice | Normal | Special | 90 | 100 | 10 |
| TM122 | Encore | Normal | Status | — | 100 | 5 |
| TM123 | Surf | Water | Special | 90 | 100 | 15 |
| TM124 | Ice Spinner | Ice | Physical | 80 | 100 | 15 |
| TM127 | Play Rough | Fairy | Physical | 90 | 90 | 10 |
| TM128 | Amnesia | Psychic | Status | — | — | 20 |
| TM130 | Helping Hand | Normal | Status | — | — | 20 |
| TM135 | Ice Beam | Ice | Special | 90 | 100 | 10 |
| TM139 | Misty Terrain | Fairy | Status | — | — | 10 |
| TM142 | Hydro Pump | Water | Special | 110 | 80 | 5 |
| TM143 | Blizzard | Ice | Special | 110 | 70 | 5 |
| TM171 | Tera Blast | Normal | Special | 80 | 100 | 10 |
| TM181 | Knock Off | Dark | Physical | 65 | 100 | 20 |
| TM192 | Focus Punch | Fighting | Physical | 150 | 100 | 20 |
| TM201 | Misty Explosion | Fairy | Special | 100 | 100 | 5 |
| TM204 | Double-Edge | Normal | Physical | 120 | 100 | 15 |
| TM208 | Whirlpool | Water | Special | 35 | 85 | 15 |
| TM209 | Muddy Water | Water | Special | 90 | 85 | 10 |
| TM227 | Alluring Voice | Fairy | Special | 80 | 100 | 10 |
Marill Competitive Movesets & Sets
Marill movesets cover 1 generations and 1 formats with 1 sets in total, including moves, abilities, items, natures, EVs and Tera types with analysis.
1 Generation
1 Format
1 set
View All Movesets
Pokédex Entries
Generation II
- Gold:
- The tip of its tail, which con tains oil that is lighter than wa ter, lets it swim without drowning.
- Silver:
- The end of its tail serves as a buoy that keeps it from drowning, even in a vicious current.
- Crystal:
- The fur on its body naturally repels water. It can stay dry, even when it plays in the water.
Generation III
- Ruby:
- MARILL’s oil-filled tail acts much like a life preserver. If you see just its tail bobbing on the water’s surface, it’s a sure indication that this Pokémon is diving beneath the water to feed on aquatic plants.
- Sapphire:
- When fishing for food at the edge of a fast-running stream, MARILL wraps its tail around the trunk of a tree. This Pokémon’s tail is flexible and configured to stretch.
- Emerald:
- Its body is covered with water-repellent fur. Because of the fur, it can swim through water at high speed without being slowed by the water’s resistance.
- FireRed:
- The end of its tail serves as a buoy that keeps it from drowning, even in a vicious current.
- LeafGreen:
- The tip of its tail, which contains oil that is lighter than water, lets it swim without drowning.
Generation IV
- Diamond:
- Using its tail as a float, it dives underwater. It likes eating plants that grow on river bottoms.
- Pearl:
- The tip of its tail is filled with oil that is lighter than water, so it acts as a float.
- Platinum:
- The oil-filled end of its tail floats on water. It keeps MARILL from drowning even in a strong current.
- HeartGold:
- The tip of its tail, which contains oil that is lighter than water, lets it swim without drowning.
- SoulSilver:
- The end of its tail serves as a buoy that keeps it from drowning, even in a vicious current.
Generation V
- Black:
- The oil-filled end of its tail floats on water. It keeps Marill from drowning even in a strong current.
- Black 2:
- The oil-filled tail functions as a buoy, so it’s fine even in rivers with strong currents.
Generation VI
- X:
- The fur on its body naturally repels water. It can stay dry, even when it plays in the water.
- Y:
- The tip of its tail is filled with oil that is lighter than water, so it acts as a float.
- Omega Ruby:
- Marill’s oil-filled tail acts much like a life preserver. If you see just its tail bobbing on the water’s surface, it’s a sure indication that this Pokémon is diving beneath the water to feed on aquatic plants.
- Alpha Sapphire:
- When fishing for food at the edge of a fast-running stream, Marill wraps its tail around the trunk of a tree. This Pokémon’s tail is flexible and configured to stretch.
Generation VIII
- Sword:
- This Pokémon uses its round tail as a float. The ball of Marill’s tail is filled with nutrients that have been turned into an oil.
- Shield:
- Even after Marill swims in a cold sea, its water- repellent fur dries almost as soon as Marill leaves the water. That’s why this Pokémon is never cold.