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Azumarill

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Azumarill マリルリ

Water Fairy Generation II Aqua Rabbit Pokémon
Taille 0.8m Poids 28.5kg
Thick Fat Huge Power Sap Sipper (Talent caché)

Profil du Pokémon

By keeping still and listening in­ tently, it can tell what is in even wild, fast- moving rivers.

Statistiques de base

Stats de base de la forme:Azumarill · Total 420

PV 100
Attaque 50
Défense 80
Atq. Spé. 60
Déf. Spé. 80
Vitesse 50

Informations de base

Ratio de genre
♂ 50% / ♀ 50%
Taux de capture
75(9.8%)
Groupes d'œuf
Eau 1 / Fée
Cycles d'éclosion
10
Bonheur de base
50
EV rapportés
PV+3
Expérience de base
210
Forme du corps
Bipède
Couleur
Bleu
Expérience
800,000(Rapide)

Affinités de types Voir le tableau complet des types →

Chaîne d'évolution

Level up with friendship ≥ 220 or affection ≥ 158
Level 18 or higher
Azumarill Azumarill

Apprentissage

Niveau Capacités Type Catégorie Puissance Précision PP
Tackle Normal Physique 40 100 35
Helping Hand Normal Statut 20
Tail Whip Normal Statut 100 30
Water Gun Water Spécial 40 100 25
Rollout Rock Physique 30 90 20
Defense Curl Normal Statut 40
6 Bubble Beam Water Spécial 65 100 20
9 Charm Fairy Statut 100 20
12 Slam Normal Physique 80 75 20
15 Bounce Flying Physique 85 85 5
21 Aqua Tail Water Physique 90 90 10
25 Play Rough Fairy Physique 90 90 10
30 Aqua Ring Water Statut 20
35 Rain Dance Water Statut 5
40 Hydro Pump Water Spécial 110 80 5
45 Double-Edge Normal Physique 120 100 15
50 Superpower Fighting Physique 120 100 5

Movesets compétitifs et sets de Azumarill

Les movesets de Azumarill couvrent 8 générations et 35 formats avec 71 sets au total, incluant capacités, talents, objets, natures, EVs et types Téracristal avec analyse.

8 Génération 35 Format 71 set
Voir tous les movesets

Entrées du Pokédex

Generation II
Gold:
By keeping still and listening in­ tently, it can tell what is in even wild, fast- moving rivers.
Silver:
When it plays in water, it rolls up its elongated ears to prevent their insides from get­ ting wet.
Crystal:
The bubble-like pattern on its stomach helps it camouflage itself when it's in the water.
Generation III
Emerald:
It lives in water virtually all day long. Its body color and pattern act as camouflage that makes it tough for enemies to spot in water.
Ruby:
AZUMARILL’s long ears are indispensable sensors. By focusing its hearing, this Pokémon can identify what kinds of prey are around, even in rough and fast-running rivers.
Sapphire:
AZUMARILL can make balloons out of air. It makes these air balloons if it spots a drowning Pokémon. The air balloons enable the Pokémon in trouble to breathe.
FireRed:
When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.
LeafGreen:
By keeping still and listening intently, it can even tell what is in wild, fast-moving rivers.
Generation IV
Diamond:
It lives in rivers and lakes. In water, its coloring and patterns trick the vision of foes.
Pearl:
Its long ears are superb sensors. It can distinguish the movements of living things on riverbeds.
Platinum:
It can spend all day in water, since it can inhale and store a large volume of air.
HeartGold:
By keeping still and listening intently, it can tell what is in even wild, fast-moving rivers.
SoulSilver:
When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.
Generation V
Black:
It can spend all day in water, since it can inhale and store a large volume of air.
Black 2:
Its long ears are superb sensors. It can distinguish the movements of things in water and tell what they are.
Generation VI
X:
Its long ears are superb sensors. It can distinguish the movements of living things on riverbeds.
Y:
The bubble-like pattern on its stomach helps it camouflage itself when it’s in the water.
Omega Ruby:
Azumarill’s long ears are indispensable sensors. By focusing its hearing, this Pokémon can identify what kinds of prey are around, even in rough and fast-running rivers.
Alpha Sapphire:
Azumarill can make balloons out of air. It makes these air balloons if it spots a drowning Pokémon. The air balloons enable the Pokémon in trouble to breathe.
Generation VIII
Sword:
It spends most of its time in the water. On sunny days, Azumarill floats on the surface of the water and sunbathes.
Shield:
These Pokémon create air-filled bubbles. When Azurill play in rivers, Azumarill will cover them with these bubbles.